// // Copyright 2020 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_HGIGL_SAMPLER_H #define PXR_IMAGING_HGIGL_SAMPLER_H #include "pxr/imaging/hgi/sampler.h" #include "pxr/imaging/hgiGL/api.h" PXR_NAMESPACE_OPEN_SCOPE /// /// \class HgiGLSampler /// /// OpenGL implementation of HgiSampler /// class HgiGLSampler final : public HgiSampler { public: HGIGL_API ~HgiGLSampler() override; HGIGL_API uint64_t GetRawResource() const override; /// Returns the gl resource id of the sampler. HGIGL_API uint32_t GetSamplerId() const; protected: friend class HgiGL; HGIGL_API HgiGLSampler(HgiSamplerDesc const& desc); private: HgiGLSampler() = delete; HgiGLSampler & operator=(const HgiGLSampler&) = delete; HgiGLSampler(const HgiGLSampler&) = delete; private: uint32_t _samplerId; }; PXR_NAMESPACE_CLOSE_SCOPE #endif