// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_PLUGIN_HD_EMBREE_CONTEXT_H #define PXR_IMAGING_PLUGIN_HD_EMBREE_CONTEXT_H #include "pxr/pxr.h" #include "pxr/imaging/plugin/hdEmbree/sampler.h" #include "pxr/base/gf/matrix4f.h" #include "pxr/base/vt/array.h" #include PXR_NAMESPACE_OPEN_SCOPE class HdRprim; /// \class HdEmbreePrototypeContext /// /// A small bit of state attached to each bit of prototype geometry in embree, /// for the benefit of HdEmbreeRenderer::_TraceRay. /// struct HdEmbreePrototypeContext { /// A pointer back to the owning HdEmbree rprim. HdRprim *rprim; /// A name-indexed map of primvar samplers. TfHashMap primvarMap; /// A copy of the primitive params for this rprim. VtIntArray primitiveParams; }; /// /// \class HdEmbreeInstanceContext /// /// A small bit of state attached to each bit of instanced geometry in embree, /// for the benefit of HdEmbreeRenderer::_TraceRay. /// struct HdEmbreeInstanceContext { /// The object-to-world transform, for transforming normals to worldspace. GfMatrix4f objectToWorldMatrix; /// The scene the prototype geometry lives in, for passing to /// rtcInterpolate. RTCScene rootScene; /// The instance id of this instance. int32_t instanceId; }; PXR_NAMESPACE_CLOSE_SCOPE #endif // PXR_IMAGING_PLUGIN_HD_EMBREE_CONTEXT_H