// // Copyright 2017 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_IMAGING_PLUGIN_HD_EMBREE_RENDERER_PLUGIN_H #define PXR_IMAGING_PLUGIN_HD_EMBREE_RENDERER_PLUGIN_H #include "pxr/pxr.h" #include "pxr/imaging/hd/rendererPlugin.h" PXR_NAMESPACE_OPEN_SCOPE /// /// \class HdEmbreeRendererPlugin /// /// A registered child of HdRendererPlugin, this is the class that gets /// loaded when a hydra application asks to draw with a certain renderer. /// It supports rendering via creation/destruction of renderer-specific /// classes. The render delegate is the hydra-facing entrypoint into the /// renderer; it's responsible for creating specialized implementations of hydra /// prims (which translate scene data into drawable representations) and hydra /// renderpasses (which draw the scene to the framebuffer). /// class HdEmbreeRendererPlugin final : public HdRendererPlugin { public: HdEmbreeRendererPlugin() = default; virtual ~HdEmbreeRendererPlugin() = default; /// Construct a new render delegate of type HdEmbreeRenderDelegate. /// Embree render delegates own the embree scene object, so a new render /// delegate should be created for each instance of HdRenderIndex. /// \return A new HdEmbreeRenderDelegate object. virtual HdRenderDelegate *CreateRenderDelegate() override; /// Construct a new render delegate of type HdEmbreeRenderDelegate. /// Embree render delegates own the embree scene object, so a new render /// delegate should be created for each instance of HdRenderIndex. /// \param settingsMap A list of initialization-time settings for embree. /// \return A new HdEmbreeRenderDelegate object. virtual HdRenderDelegate *CreateRenderDelegate( HdRenderSettingsMap const& settingsMap) override; /// Destroy a render delegate created by this class's CreateRenderDelegate. /// \param renderDelegate The render delegate to delete. virtual void DeleteRenderDelegate( HdRenderDelegate *renderDelegate) override; /// Checks to see if the embree plugin is supported on the running system /// virtual bool IsSupported() const override; private: // This class does not support copying. HdEmbreeRendererPlugin(const HdEmbreeRendererPlugin&) = delete; HdEmbreeRendererPlugin &operator =(const HdEmbreeRendererPlugin&) = delete; }; PXR_NAMESPACE_CLOSE_SCOPE #endif // PXR_IMAGING_PLUGIN_HD_EMBREE_RENDERER_PLUGIN_H