// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_USD_SDF_ASSET_PATH_H #define PXR_USD_SDF_ASSET_PATH_H /// \file sdf/assetPath.h #include "pxr/pxr.h" #include "pxr/usd/sdf/api.h" #include #include #include #include PXR_NAMESPACE_OPEN_SCOPE /// \class SdfAssetPath /// /// Contains an asset path and an optional resolved path. /// class SdfAssetPath: public boost::totally_ordered { public: /// \name Constructors /// @{ /// /// Construct an empty asset path. SDF_API SdfAssetPath(); /// Construct asset path with no associated resolved path. SDF_API explicit SdfAssetPath(const std::string &path); /// Construct an asset path with an associated resolved path. SDF_API SdfAssetPath(const std::string &path, const std::string &resolvedPath); /// @} ///\name Operators /// @{ /// Equality, including the resolved path. bool operator==(const SdfAssetPath &rhs) const { return _assetPath == rhs._assetPath && _resolvedPath == rhs._resolvedPath; } /// Ordering first by asset path, then by resolved path. SDF_API bool operator<(const SdfAssetPath &rhs) const; /// Hash function size_t GetHash() const { size_t hash = 0; boost::hash_combine(hash, _assetPath); boost::hash_combine(hash, _resolvedPath); return hash; } /// \class Hash struct Hash { size_t operator()(const SdfAssetPath &ap) const { return ap.GetHash(); } }; friend size_t hash_value(const SdfAssetPath &ap) { return ap.GetHash(); } /// @} /// \name Accessors /// @{ /// Return the asset path. const std::string &GetAssetPath() const { return _assetPath; } /// Return the resolved asset path, if any. /// /// Note that SdfAssetPath only carries a resolved path if the creator of /// an instance supplied one to the constructor. SdfAssetPath will never /// perform any resolution itself. const std::string &GetResolvedPath() const { return _resolvedPath; } /// @} private: friend inline void swap(SdfAssetPath &lhs, SdfAssetPath &rhs) { lhs._assetPath.swap(rhs._assetPath); lhs._resolvedPath.swap(rhs._resolvedPath); } std::string _assetPath; std::string _resolvedPath; }; /// \name Related /// @{ /// Stream insertion operator for the string representation of this assetPath. /// /// \note This always encodes only the result of GetAssetPath(). The resolved /// path is ignored for the purpose of this operator. This means that /// two SdfAssetPath that do not compare equal may produce /// indistinguishable ostream output. SDF_API std::ostream& operator<<(std::ostream& out, const SdfAssetPath& ap); /// @} PXR_NAMESPACE_CLOSE_SCOPE #endif // PXR_USD_SDF_ASSET_PATH_H