// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_USD_SDF_LAYER_TREE_H #define PXR_USD_SDF_LAYER_TREE_H /// \file sdf/layerTree.h #include "pxr/pxr.h" #include "pxr/usd/sdf/api.h" #include "pxr/usd/sdf/declareHandles.h" #include "pxr/usd/sdf/layerOffset.h" #include #include PXR_NAMESPACE_OPEN_SCOPE // Layer tree forward declarations. class SdfLayerTree; typedef TfRefPtr SdfLayerTreeHandle; typedef std::vector SdfLayerTreeHandleVector; SDF_DECLARE_HANDLES(SdfLayer); /// \class SdfLayerTree /// /// A SdfLayerTree is an immutable tree structure representing a sublayer /// stack and its recursive structure. /// /// Layers can have sublayers, which can in turn have sublayers of their /// own. Clients that want to represent that hierarchical structure in /// memory can build a SdfLayerTree for that purpose. /// /// We use TfRefPtr as handles to LayerTrees, as a simple way /// to pass them around as immutable trees without worrying about lifetime. /// class SdfLayerTree : public TfRefBase, public TfWeakBase, boost::noncopyable { public: /// Create a new layer tree node. SDF_API static SdfLayerTreeHandle New( const SdfLayerHandle & layer, const SdfLayerTreeHandleVector & childTrees, const SdfLayerOffset & cumulativeOffset = SdfLayerOffset() ); /// Returns the layer handle this tree node represents. SDF_API const SdfLayerHandle & GetLayer() const; /// Returns the cumulative layer offset from the root of the tree. SDF_API const SdfLayerOffset & GetOffset() const; /// Returns the children of this tree node. SDF_API const SdfLayerTreeHandleVector & GetChildTrees() const; private: SdfLayerTree( const SdfLayerHandle & layer, const SdfLayerTreeHandleVector & childTrees, const SdfLayerOffset & cumulativeOffset ); private: const SdfLayerHandle _layer; const SdfLayerOffset _offset; const SdfLayerTreeHandleVector _childTrees; }; PXR_NAMESPACE_CLOSE_SCOPE #endif // PXR_USD_SDF_LAYER_TREE_H