// // Copyright 2018 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "pxr/pxr.h" #include "pxr/base/tf/pyResultConversions.h" #include "pxr/base/tf/pySingleton.h" #include "pxr/usd/ndr/discoveryPlugin.h" #include "pxr/usd/ndr/registry.h" #include "pxr/usd/sdr/registry.h" #include "pxr/usd/sdr/shaderNode.h" #include #include #include using namespace boost::python; PXR_NAMESPACE_USING_DIRECTIVE void wrapRegistry() { typedef SdrRegistry This; typedef TfWeakPtr ThisPtr; class_>("ShaderNodeList") .def(vector_indexing_suite>()) ; class_, boost::noncopyable>("Registry", no_init) .def(TfPySingleton()) .def("GetShaderNodeByIdentifier", &This::GetShaderNodeByIdentifier, (args("identifier"), args("typePriority") = NdrTokenVec()), return_internal_reference<>()) .def("GetShaderNodeByIdentifierAndType", &This::GetShaderNodeByIdentifierAndType, (args("identifier"), args("nodeType")), return_internal_reference<>()) .def("GetShaderNodeFromAsset", &This::GetShaderNodeFromAsset, (arg("shaderAsset"), arg("metadata")=NdrTokenMap(), arg("subIdentifier")=TfToken(), arg("sourceType")=TfToken()), return_internal_reference<>()) .def("GetShaderNodeFromSourceCode", &This::GetShaderNodeFromSourceCode, (arg("sourceCode"), arg("sourceType"), arg("metadata")=NdrTokenMap()), return_internal_reference<>()) .def("GetShaderNodeByName", &This::GetShaderNodeByName, (args("name"), args("typePriority") = NdrTokenVec(), args("filter") = NdrVersionFilterDefaultOnly), return_internal_reference<>()) .def("GetShaderNodeByNameAndType", &This::GetShaderNodeByNameAndType, (args("name"), args("nodeType"), args("filter") = NdrVersionFilterDefaultOnly), return_internal_reference<>()) .def("GetShaderNodesByIdentifier", &This::GetShaderNodesByIdentifier, (args("identifier"))) .def("GetShaderNodesByName", &This::GetShaderNodesByName, (args("name"), args("filter") = NdrVersionFilterDefaultOnly)) .def("GetShaderNodesByFamily", &This::GetShaderNodesByFamily, (args("family") = TfToken(), args("filter") = NdrVersionFilterDefaultOnly)) ; }