// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef USDGEOM_GENERATED_CAMERA_H #define USDGEOM_GENERATED_CAMERA_H /// \file usdGeom/camera.h #include "pxr/pxr.h" #include "pxr/usd/usdGeom/api.h" #include "pxr/usd/usdGeom/xformable.h" #include "pxr/usd/usd/prim.h" #include "pxr/usd/usd/stage.h" #include "pxr/usd/usdGeom/tokens.h" #include "pxr/base/gf/camera.h" #include "pxr/base/vt/value.h" #include "pxr/base/gf/vec3d.h" #include "pxr/base/gf/vec3f.h" #include "pxr/base/gf/matrix4d.h" #include "pxr/base/tf/token.h" #include "pxr/base/tf/type.h" PXR_NAMESPACE_OPEN_SCOPE class SdfAssetPath; // -------------------------------------------------------------------------- // // CAMERA // // -------------------------------------------------------------------------- // /// \class UsdGeomCamera /// /// Transformable camera. /// /// Describes optical properties of a camera via a common set of attributes /// that provide control over the camera's frustum as well as its depth of /// field. For stereo, the left and right camera are individual prims tagged /// through the \ref UsdGeomCamera::GetStereoRoleAttr() "stereoRole attribute". /// /// There is a corresponding class GfCamera, which can hold the state of a /// camera (at a particular time). \ref UsdGeomCamera::GetCamera() and /// \ref UsdGeomCamera::SetFromCamera() convert between a USD camera prim and /// a GfCamera. /// /// To obtain the camera's location in world space, call the following on a /// UsdGeomCamera 'camera': /// \code /// GfMatrix4d camXform = camera.ComputeLocalToWorldTransform(time); /// \endcode /// \note /// Cameras in USD are always "Y up", regardless of the stage's orientation /// (i.e. UsdGeomGetStageUpAxis()). This means that the inverse of /// 'camXform' (the VIEW half of the MODELVIEW transform in OpenGL parlance) /// will transform the world such that the camera is at the origin, looking /// down the -Z axis, with +Y as the up axis, and +X pointing to the right. /// This describes a __right handed coordinate system__. /// /// \sa \ref UsdGeom_LinAlgBasics /// /// /// For any described attribute \em Fallback \em Value or \em Allowed \em Values below /// that are text/tokens, the actual token is published and defined in \ref UsdGeomTokens. /// So to set an attribute to the value "rightHanded", use UsdGeomTokens->rightHanded /// as the value. /// class UsdGeomCamera : public UsdGeomXformable { public: /// Compile time constant representing what kind of schema this class is. /// /// \sa UsdSchemaType static const UsdSchemaType schemaType = UsdSchemaType::ConcreteTyped; /// Construct a UsdGeomCamera on UsdPrim \p prim . /// Equivalent to UsdGeomCamera::Get(prim.GetStage(), prim.GetPath()) /// for a \em valid \p prim, but will not immediately throw an error for /// an invalid \p prim explicit UsdGeomCamera(const UsdPrim& prim=UsdPrim()) : UsdGeomXformable(prim) { } /// Construct a UsdGeomCamera on the prim held by \p schemaObj . /// Should be preferred over UsdGeomCamera(schemaObj.GetPrim()), /// as it preserves SchemaBase state. explicit UsdGeomCamera(const UsdSchemaBase& schemaObj) : UsdGeomXformable(schemaObj) { } /// Destructor. USDGEOM_API virtual ~UsdGeomCamera(); /// Return a vector of names of all pre-declared attributes for this schema /// class and all its ancestor classes. Does not include attributes that /// may be authored by custom/extended methods of the schemas involved. USDGEOM_API static const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true); /// Return a UsdGeomCamera holding the prim adhering to this /// schema at \p path on \p stage. If no prim exists at \p path on /// \p stage, or if the prim at that path does not adhere to this schema, /// return an invalid schema object. This is shorthand for the following: /// /// \code /// UsdGeomCamera(stage->GetPrimAtPath(path)); /// \endcode /// USDGEOM_API static UsdGeomCamera Get(const UsdStagePtr &stage, const SdfPath &path); /// Attempt to ensure a \a UsdPrim adhering to this schema at \p path /// is defined (according to UsdPrim::IsDefined()) on this stage. /// /// If a prim adhering to this schema at \p path is already defined on this /// stage, return that prim. Otherwise author an \a SdfPrimSpec with /// \a specifier == \a SdfSpecifierDef and this schema's prim type name for /// the prim at \p path at the current EditTarget. Author \a SdfPrimSpec s /// with \p specifier == \a SdfSpecifierDef and empty typeName at the /// current EditTarget for any nonexistent, or existing but not \a Defined /// ancestors. /// /// The given \a path must be an absolute prim path that does not contain /// any variant selections. /// /// If it is impossible to author any of the necessary PrimSpecs, (for /// example, in case \a path cannot map to the current UsdEditTarget's /// namespace) issue an error and return an invalid \a UsdPrim. /// /// Note that this method may return a defined prim whose typeName does not /// specify this schema class, in case a stronger typeName opinion overrides /// the opinion at the current EditTarget. /// USDGEOM_API static UsdGeomCamera Define(const UsdStagePtr &stage, const SdfPath &path); protected: /// Returns the type of schema this class belongs to. /// /// \sa UsdSchemaType USDGEOM_API UsdSchemaType _GetSchemaType() const override; private: // needs to invoke _GetStaticTfType. friend class UsdSchemaRegistry; USDGEOM_API static const TfType &_GetStaticTfType(); static bool _IsTypedSchema(); // override SchemaBase virtuals. USDGEOM_API const TfType &_GetTfType() const override; public: // --------------------------------------------------------------------- // // PROJECTION // --------------------------------------------------------------------- // /// /// /// | || /// | -- | -- | /// | Declaration | `token projection = "perspective"` | /// | C++ Type | TfToken | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Token | /// | \ref UsdGeomTokens "Allowed Values" | perspective, orthographic | USDGEOM_API UsdAttribute GetProjectionAttr() const; /// See GetProjectionAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateProjectionAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // HORIZONTALAPERTURE // --------------------------------------------------------------------- // /// Horizontal aperture in millimeters (or, more general, tenths /// of a world unit). /// Defaults to the standard 35mm spherical projector aperture. /// /// | || /// | -- | -- | /// | Declaration | `float horizontalAperture = 20.955` | /// | C++ Type | float | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float | USDGEOM_API UsdAttribute GetHorizontalApertureAttr() const; /// See GetHorizontalApertureAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateHorizontalApertureAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // VERTICALAPERTURE // --------------------------------------------------------------------- // /// Vertical aperture in millimeters (or, more general, tenths of /// a world unit). /// Defaults to the standard 35mm spherical projector aperture. /// /// | || /// | -- | -- | /// | Declaration | `float verticalAperture = 15.2908` | /// | C++ Type | float | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float | USDGEOM_API UsdAttribute GetVerticalApertureAttr() const; /// See GetVerticalApertureAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateVerticalApertureAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // HORIZONTALAPERTUREOFFSET // --------------------------------------------------------------------- // /// Horizontal aperture offset in the same units as /// horizontalAperture. Defaults to 0. /// /// | || /// | -- | -- | /// | Declaration | `float horizontalApertureOffset = 0` | /// | C++ Type | float | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float | USDGEOM_API UsdAttribute GetHorizontalApertureOffsetAttr() const; /// See GetHorizontalApertureOffsetAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateHorizontalApertureOffsetAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // VERTICALAPERTUREOFFSET // --------------------------------------------------------------------- // /// Vertical aperture offset in the same units as /// verticalAperture. Defaults to 0. /// /// | || /// | -- | -- | /// | Declaration | `float verticalApertureOffset = 0` | /// | C++ Type | float | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float | USDGEOM_API UsdAttribute GetVerticalApertureOffsetAttr() const; /// See GetVerticalApertureOffsetAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateVerticalApertureOffsetAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // FOCALLENGTH // --------------------------------------------------------------------- // /// Perspective focal length in millimeters (or, more general, /// tenths of a world unit). /// /// | || /// | -- | -- | /// | Declaration | `float focalLength = 50` | /// | C++ Type | float | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float | USDGEOM_API UsdAttribute GetFocalLengthAttr() const; /// See GetFocalLengthAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateFocalLengthAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // CLIPPINGRANGE // --------------------------------------------------------------------- // /// Near and far clipping distances in centimeters (or, more /// general, world units). /// /// | || /// | -- | -- | /// | Declaration | `float2 clippingRange = (1, 1000000)` | /// | C++ Type | GfVec2f | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float2 | USDGEOM_API UsdAttribute GetClippingRangeAttr() const; /// See GetClippingRangeAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateClippingRangeAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // CLIPPINGPLANES // --------------------------------------------------------------------- // /// Additional, arbitrarily oriented clipping planes. /// A vector (a,b,c,d) encodes a clipping plane that cuts off /// (x,y,z) with a * x + b * y + c * z + d * 1 < 0 where (x,y,z) /// are the coordinates in the camera's space. /// /// | || /// | -- | -- | /// | Declaration | `float4[] clippingPlanes = []` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float4Array | USDGEOM_API UsdAttribute GetClippingPlanesAttr() const; /// See GetClippingPlanesAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateClippingPlanesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // FSTOP // --------------------------------------------------------------------- // /// Lens aperture. Defaults to 0.0, which turns off focusing. /// /// | || /// | -- | -- | /// | Declaration | `float fStop = 0` | /// | C++ Type | float | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float | USDGEOM_API UsdAttribute GetFStopAttr() const; /// See GetFStopAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateFStopAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // FOCUSDISTANCE // --------------------------------------------------------------------- // /// Distance from the camera to the focus plane in centimeters (or /// more general, world units). /// /// | || /// | -- | -- | /// | Declaration | `float focusDistance = 0` | /// | C++ Type | float | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float | USDGEOM_API UsdAttribute GetFocusDistanceAttr() const; /// See GetFocusDistanceAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateFocusDistanceAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // STEREOROLE // --------------------------------------------------------------------- // /// If different from mono, the camera is intended to be the left /// or right camera of a stereo setup. /// /// | || /// | -- | -- | /// | Declaration | `uniform token stereoRole = "mono"` | /// | C++ Type | TfToken | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Token | /// | \ref SdfVariability "Variability" | SdfVariabilityUniform | /// | \ref UsdGeomTokens "Allowed Values" | mono, left, right | USDGEOM_API UsdAttribute GetStereoRoleAttr() const; /// See GetStereoRoleAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateStereoRoleAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // SHUTTEROPEN // --------------------------------------------------------------------- // /// Frame relative shutter open time in UsdTimeCode units (negative /// value indicates that the shutter opens before the current /// frame time). Used for motion blur. /// /// | || /// | -- | -- | /// | Declaration | `double shutter:open = 0` | /// | C++ Type | double | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Double | USDGEOM_API UsdAttribute GetShutterOpenAttr() const; /// See GetShutterOpenAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateShutterOpenAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // SHUTTERCLOSE // --------------------------------------------------------------------- // /// Frame relative shutter close time, analogous comments from /// shutter:open apply. A value greater or equal to shutter:open /// should be authored, otherwise there is no exposure and a /// renderer should produce a black image. /// /// | || /// | -- | -- | /// | Declaration | `double shutter:close = 0` | /// | C++ Type | double | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Double | USDGEOM_API UsdAttribute GetShutterCloseAttr() const; /// See GetShutterCloseAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateShutterCloseAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // ===================================================================== // // Feel free to add custom code below this line, it will be preserved by // the code generator. // // Just remember to: // - Close the class declaration with }; // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE // - Close the include guard with #endif // ===================================================================== // // --(BEGIN CUSTOM CODE)-- /// Creates a GfCamera object from the attribute values at \p time. /// USDGEOM_API GfCamera GetCamera(const UsdTimeCode &time) const; /// Write attribute values from \p camera for \p time. /// USDGEOM_API void SetFromCamera(const GfCamera &camera, const UsdTimeCode &time); }; PXR_NAMESPACE_CLOSE_SCOPE #endif