// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef USDGEOM_GENERATED_MESH_H #define USDGEOM_GENERATED_MESH_H /// \file usdGeom/mesh.h #include "pxr/pxr.h" #include "pxr/usd/usdGeom/api.h" #include "pxr/usd/usdGeom/pointBased.h" #include "pxr/usd/usd/prim.h" #include "pxr/usd/usd/stage.h" #include "pxr/usd/usdGeom/tokens.h" #include "pxr/usd/usd/timeCode.h" #include "pxr/base/vt/value.h" #include "pxr/base/gf/vec3d.h" #include "pxr/base/gf/vec3f.h" #include "pxr/base/gf/matrix4d.h" #include "pxr/base/tf/token.h" #include "pxr/base/tf/type.h" PXR_NAMESPACE_OPEN_SCOPE class SdfAssetPath; // -------------------------------------------------------------------------- // // MESH // // -------------------------------------------------------------------------- // /// \class UsdGeomMesh /// /// Encodes a mesh with optional subdivision properties and features. /// /// As a point-based primitive, meshes are defined in terms of points that /// are connected into edges and faces. Many references to meshes use the /// term 'vertex' in place of or interchangeably with 'points', while some /// use 'vertex' to refer to the 'face-vertices' that define a face. To /// avoid confusion, the term 'vertex' is intentionally avoided in favor of /// 'points' or 'face-vertices'. /// /// The connectivity between points, edges and faces is encoded using a /// common minimal topological description of the faces of the mesh. Each /// face is defined by a set of face-vertices using indices into the Mesh's /// _points_ array (inherited from UsdGeomPointBased) and laid out in a /// single linear _faceVertexIndices_ array for efficiency. A companion /// _faceVertexCounts_ array provides, for each face, the number of /// consecutive face-vertices in _faceVertexIndices_ that define the face. /// No additional connectivity information is required or constructed, so /// no adjacency or neighborhood queries are available. /// /// A key property of this mesh schema is that it encodes both subdivision /// surfaces and simpler polygonal meshes. This is achieved by varying the /// _subdivisionScheme_ attribute, which is set to specify Catmull-Clark /// subdivision by default, so polygonal meshes must always be explicitly /// declared. The available subdivision schemes and additional subdivision /// features encoded in optional attributes conform to the feature set of /// OpenSubdiv /// (https://graphics.pixar.com/opensubdiv/docs/subdivision_surfaces.html). /// /// \anchor UsdGeom_Mesh_Primvars /// __A Note About Primvars__ /// /// The following list clarifies the number of elements for and the /// interpolation behavior of the different primvar interpolation types /// for meshes: /// /// - __constant__: One element for the entire mesh; no interpolation. /// - __uniform__: One element for each face of the mesh; elements are /// typically not interpolated but are inherited by other faces derived /// from a given face (via subdivision, tessellation, etc.). /// - __varying__: One element for each point of the mesh; /// interpolation of point data is always linear. /// - __vertex__: One element for each point of the mesh; /// interpolation of point data is applied according to the /// _subdivisionScheme_ attribute. /// - __faceVarying__: One element for each of the face-vertices that /// define the mesh topology; interpolation of face-vertex data may /// be smooth or linear, according to the _subdivisionScheme_ and /// _faceVaryingLinearInterpolation_ attributes. /// /// Primvar interpolation types and related utilities are described more /// generally in \ref Usd_InterpolationVals. /// /// \anchor UsdGeom_Mesh_Normals /// __A Note About Normals__ /// /// Normals should not be authored on a subdivision mesh, since subdivision /// algorithms define their own normals. They should only be authored for /// polygonal meshes (_subdivisionScheme_ = "none"). /// /// The _normals_ attribute inherited from UsdGeomPointBased is not a generic /// primvar, but the number of elements in this attribute will be determined by /// its _interpolation_. See \ref UsdGeomPointBased::GetNormalsInterpolation() . /// If _normals_ and _primvars:normals_ are both specified, the latter has /// precedence. If a polygonal mesh specifies __neither__ _normals_ nor /// _primvars:normals_, then it should be treated and rendered as faceted, /// with no attempt to compute smooth normals. /// /// The normals generated for smooth subdivision schemes, e.g. Catmull-Clark /// and Loop, will likewise be smooth, but others, e.g. Bilinear, may be /// discontinuous between faces and/or within non-planar irregular faces. /// /// For any described attribute \em Fallback \em Value or \em Allowed \em Values below /// that are text/tokens, the actual token is published and defined in \ref UsdGeomTokens. /// So to set an attribute to the value "rightHanded", use UsdGeomTokens->rightHanded /// as the value. /// class UsdGeomMesh : public UsdGeomPointBased { public: /// Compile time constant representing what kind of schema this class is. /// /// \sa UsdSchemaType static const UsdSchemaType schemaType = UsdSchemaType::ConcreteTyped; /// Construct a UsdGeomMesh on UsdPrim \p prim . /// Equivalent to UsdGeomMesh::Get(prim.GetStage(), prim.GetPath()) /// for a \em valid \p prim, but will not immediately throw an error for /// an invalid \p prim explicit UsdGeomMesh(const UsdPrim& prim=UsdPrim()) : UsdGeomPointBased(prim) { } /// Construct a UsdGeomMesh on the prim held by \p schemaObj . /// Should be preferred over UsdGeomMesh(schemaObj.GetPrim()), /// as it preserves SchemaBase state. explicit UsdGeomMesh(const UsdSchemaBase& schemaObj) : UsdGeomPointBased(schemaObj) { } /// Destructor. USDGEOM_API virtual ~UsdGeomMesh(); /// Return a vector of names of all pre-declared attributes for this schema /// class and all its ancestor classes. Does not include attributes that /// may be authored by custom/extended methods of the schemas involved. USDGEOM_API static const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true); /// Return a UsdGeomMesh holding the prim adhering to this /// schema at \p path on \p stage. If no prim exists at \p path on /// \p stage, or if the prim at that path does not adhere to this schema, /// return an invalid schema object. This is shorthand for the following: /// /// \code /// UsdGeomMesh(stage->GetPrimAtPath(path)); /// \endcode /// USDGEOM_API static UsdGeomMesh Get(const UsdStagePtr &stage, const SdfPath &path); /// Attempt to ensure a \a UsdPrim adhering to this schema at \p path /// is defined (according to UsdPrim::IsDefined()) on this stage. /// /// If a prim adhering to this schema at \p path is already defined on this /// stage, return that prim. Otherwise author an \a SdfPrimSpec with /// \a specifier == \a SdfSpecifierDef and this schema's prim type name for /// the prim at \p path at the current EditTarget. Author \a SdfPrimSpec s /// with \p specifier == \a SdfSpecifierDef and empty typeName at the /// current EditTarget for any nonexistent, or existing but not \a Defined /// ancestors. /// /// The given \a path must be an absolute prim path that does not contain /// any variant selections. /// /// If it is impossible to author any of the necessary PrimSpecs, (for /// example, in case \a path cannot map to the current UsdEditTarget's /// namespace) issue an error and return an invalid \a UsdPrim. /// /// Note that this method may return a defined prim whose typeName does not /// specify this schema class, in case a stronger typeName opinion overrides /// the opinion at the current EditTarget. /// USDGEOM_API static UsdGeomMesh Define(const UsdStagePtr &stage, const SdfPath &path); protected: /// Returns the type of schema this class belongs to. /// /// \sa UsdSchemaType USDGEOM_API UsdSchemaType _GetSchemaType() const override; private: // needs to invoke _GetStaticTfType. friend class UsdSchemaRegistry; USDGEOM_API static const TfType &_GetStaticTfType(); static bool _IsTypedSchema(); // override SchemaBase virtuals. USDGEOM_API const TfType &_GetTfType() const override; public: // --------------------------------------------------------------------- // // FACEVERTEXINDICES // --------------------------------------------------------------------- // /// Flat list of the index (into the _points_ attribute) of each /// vertex of each face in the mesh. If this attribute has more than /// one timeSample, the mesh is considered to be topologically varying. /// /// | || /// | -- | -- | /// | Declaration | `int[] faceVertexIndices` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->IntArray | USDGEOM_API UsdAttribute GetFaceVertexIndicesAttr() const; /// See GetFaceVertexIndicesAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateFaceVertexIndicesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // FACEVERTEXCOUNTS // --------------------------------------------------------------------- // /// Provides the number of vertices in each face of the mesh, /// which is also the number of consecutive indices in _faceVertexIndices_ /// that define the face. The length of this attribute is the number of /// faces in the mesh. If this attribute has more than /// one timeSample, the mesh is considered to be topologically varying. /// /// | || /// | -- | -- | /// | Declaration | `int[] faceVertexCounts` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->IntArray | USDGEOM_API UsdAttribute GetFaceVertexCountsAttr() const; /// See GetFaceVertexCountsAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateFaceVertexCountsAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // SUBDIVISIONSCHEME // --------------------------------------------------------------------- // /// The subdivision scheme to be applied to the surface. /// Valid values are: /// /// - __catmullClark__: The default, Catmull-Clark subdivision; preferred /// for quad-dominant meshes (generalizes B-splines); interpolation /// of point data is smooth (non-linear) /// - __loop__: Loop subdivision; preferred for purely triangular meshes; /// interpolation of point data is smooth (non-linear) /// - __bilinear__: Subdivision reduces all faces to quads (topologically /// similar to "catmullClark"); interpolation of point data is bilinear /// - __none__: No subdivision, i.e. a simple polygonal mesh; interpolation /// of point data is linear /// /// Polygonal meshes are typically lighter weight and faster to render, /// depending on renderer and render mode. Use of "bilinear" will produce /// a similar shape to a polygonal mesh and may offer additional guarantees /// of watertightness and additional subdivision features (e.g. holes) but /// may also not respect authored normals. /// /// | || /// | -- | -- | /// | Declaration | `uniform token subdivisionScheme = "catmullClark"` | /// | C++ Type | TfToken | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Token | /// | \ref SdfVariability "Variability" | SdfVariabilityUniform | /// | \ref UsdGeomTokens "Allowed Values" | catmullClark, loop, bilinear, none | USDGEOM_API UsdAttribute GetSubdivisionSchemeAttr() const; /// See GetSubdivisionSchemeAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateSubdivisionSchemeAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // INTERPOLATEBOUNDARY // --------------------------------------------------------------------- // /// Specifies how subdivision is applied for faces adjacent to /// boundary edges and boundary points. Valid values correspond to choices /// available in OpenSubdiv: /// /// - __none__: No boundary interpolation is applied and boundary faces are /// effectively treated as holes /// - __edgeOnly__: A sequence of boundary edges defines a smooth curve to /// which the edges of subdivided boundary faces converge /// - __edgeAndCorner__: The default, similar to "edgeOnly" but the smooth /// boundary curve is made sharp at corner points /// /// These are illustrated and described in more detail in the OpenSubdiv /// documentation: /// https://graphics.pixar.com/opensubdiv/docs/subdivision_surfaces.html#boundary-interpolation-rules /// /// | || /// | -- | -- | /// | Declaration | `token interpolateBoundary = "edgeAndCorner"` | /// | C++ Type | TfToken | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Token | /// | \ref UsdGeomTokens "Allowed Values" | none, edgeOnly, edgeAndCorner | USDGEOM_API UsdAttribute GetInterpolateBoundaryAttr() const; /// See GetInterpolateBoundaryAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateInterpolateBoundaryAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // FACEVARYINGLINEARINTERPOLATION // --------------------------------------------------------------------- // /// Specifies how elements of a primvar of interpolation type /// "faceVarying" are interpolated for subdivision surfaces. Interpolation /// can be as smooth as a "vertex" primvar or constrained to be linear at /// features specified by several options. Valid values correspond to /// choices available in OpenSubdiv: /// /// - __none__: No linear constraints or sharpening, smooth everywhere /// - __cornersOnly__: Sharpen corners of discontinuous boundaries only, /// smooth everywhere else /// - __cornersPlus1__: The default, same as "cornersOnly" plus additional /// sharpening at points where three or more distinct face-varying /// values occur /// - __cornersPlus2__: Same as "cornersPlus1" plus additional sharpening /// at points with at least one discontinuous boundary corner or /// only one discontinuous boundary edge (a dart) /// - __boundaries__: Piecewise linear along discontinuous boundaries, /// smooth interior /// - __all__: Piecewise linear everywhere /// /// These are illustrated and described in more detail in the OpenSubdiv /// documentation: /// https://graphics.pixar.com/opensubdiv/docs/subdivision_surfaces.html#face-varying-interpolation-rules /// /// | || /// | -- | -- | /// | Declaration | `token faceVaryingLinearInterpolation = "cornersPlus1"` | /// | C++ Type | TfToken | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Token | /// | \ref UsdGeomTokens "Allowed Values" | none, cornersOnly, cornersPlus1, cornersPlus2, boundaries, all | USDGEOM_API UsdAttribute GetFaceVaryingLinearInterpolationAttr() const; /// See GetFaceVaryingLinearInterpolationAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateFaceVaryingLinearInterpolationAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // TRIANGLESUBDIVISIONRULE // --------------------------------------------------------------------- // /// Specifies an option to the subdivision rules for the /// Catmull-Clark scheme to try and improve undesirable artifacts when /// subdividing triangles. Valid values are "catmullClark" for the /// standard rules (the default) and "smooth" for the improvement. /// /// See https://graphics.pixar.com/opensubdiv/docs/subdivision_surfaces.html#triangle-subdivision-rule /// /// | || /// | -- | -- | /// | Declaration | `token triangleSubdivisionRule = "catmullClark"` | /// | C++ Type | TfToken | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Token | /// | \ref UsdGeomTokens "Allowed Values" | catmullClark, smooth | USDGEOM_API UsdAttribute GetTriangleSubdivisionRuleAttr() const; /// See GetTriangleSubdivisionRuleAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateTriangleSubdivisionRuleAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // HOLEINDICES // --------------------------------------------------------------------- // /// The indices of all faces that should be treated as holes, /// i.e. made invisible. This is traditionally a feature of subdivision /// surfaces and not generally applied to polygonal meshes. /// /// | || /// | -- | -- | /// | Declaration | `int[] holeIndices = []` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->IntArray | USDGEOM_API UsdAttribute GetHoleIndicesAttr() const; /// See GetHoleIndicesAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateHoleIndicesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // CORNERINDICES // --------------------------------------------------------------------- // /// The indices of points for which a corresponding sharpness /// value is specified in _cornerSharpnesses_ (so the size of this array /// must match that of _cornerSharpnesses_). /// /// | || /// | -- | -- | /// | Declaration | `int[] cornerIndices = []` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->IntArray | USDGEOM_API UsdAttribute GetCornerIndicesAttr() const; /// See GetCornerIndicesAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateCornerIndicesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // CORNERSHARPNESSES // --------------------------------------------------------------------- // /// The sharpness values associated with a corresponding set of /// points specified in _cornerIndices_ (so the size of this array must /// match that of _cornerIndices_). Use the constant `SHARPNESS_INFINITE` /// for a perfectly sharp corner. /// /// | || /// | -- | -- | /// | Declaration | `float[] cornerSharpnesses = []` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->FloatArray | USDGEOM_API UsdAttribute GetCornerSharpnessesAttr() const; /// See GetCornerSharpnessesAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateCornerSharpnessesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // CREASEINDICES // --------------------------------------------------------------------- // /// The indices of points grouped into sets of successive pairs /// that identify edges to be creased. The size of this array must be /// equal to the sum of all elements of the _creaseLengths_ attribute. /// /// | || /// | -- | -- | /// | Declaration | `int[] creaseIndices = []` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->IntArray | USDGEOM_API UsdAttribute GetCreaseIndicesAttr() const; /// See GetCreaseIndicesAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateCreaseIndicesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // CREASELENGTHS // --------------------------------------------------------------------- // /// The length of this array specifies the number of creases /// (sets of adjacent sharpened edges) on the mesh. Each element gives /// the number of points of each crease, whose indices are successively /// laid out in the _creaseIndices_ attribute. Since each crease must /// be at least one edge long, each element of this array must be at /// least two. /// /// | || /// | -- | -- | /// | Declaration | `int[] creaseLengths = []` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->IntArray | USDGEOM_API UsdAttribute GetCreaseLengthsAttr() const; /// See GetCreaseLengthsAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateCreaseLengthsAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // CREASESHARPNESSES // --------------------------------------------------------------------- // /// The per-crease or per-edge sharpness values for all creases. /// Since _creaseLengths_ encodes the number of points in each crease, /// the number of elements in this array will be either len(creaseLengths) /// or the sum over all X of (creaseLengths[X] - 1). Note that while /// the RI spec allows each crease to have either a single sharpness /// or a value per-edge, USD will encode either a single sharpness /// per crease on a mesh, or sharpnesses for all edges making up /// the creases on a mesh. Use the constant `SHARPNESS_INFINITE` for a /// perfectly sharp crease. /// /// | || /// | -- | -- | /// | Declaration | `float[] creaseSharpnesses = []` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->FloatArray | USDGEOM_API UsdAttribute GetCreaseSharpnessesAttr() const; /// See GetCreaseSharpnessesAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateCreaseSharpnessesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // ===================================================================== // // Feel free to add custom code below this line, it will be preserved by // the code generator. // // Just remember to: // - Close the class declaration with }; // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE // - Close the include guard with #endif // ===================================================================== // // --(BEGIN CUSTOM CODE)-- /// Validate the topology of a mesh. /// This validates that the sum of \p faceVertexCounts is equal to the size /// of the \p faceVertexIndices array, and that all face vertex indices in /// the \p faceVertexIndices array are in the range [0, numPoints). /// Returns true if the topology is valid, or false otherwise. /// If the topology is invalid and \p reason is non-null, an error message /// describing the validation error will be set. USDGEOM_API static bool ValidateTopology(const VtIntArray& faceVertexIndices, const VtIntArray& faceVertexCounts, size_t numPoints, std::string* reason=nullptr); public: /// Returns whether or not \p sharpness is considered infinite. /// /// The \p sharpness value is usually intended for 'creaseSharpness' or /// 'cornerSharpness' arrays and a return value of \c true indicates that /// the crease or corner is perfectly sharp. USDGEOM_API static bool IsSharpnessInfinite(const float sharpness); /// \var const float SHARPNESS_INFINITE /// As an element of a 'creaseSharpness' or 'cornerSharpness' array, /// indicates that the crease or corner is perfectly sharp. USDGEOM_API static const float SHARPNESS_INFINITE; }; PXR_NAMESPACE_CLOSE_SCOPE #endif