// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef USDGEOM_GENERATED_MOTIONAPI_H #define USDGEOM_GENERATED_MOTIONAPI_H /// \file usdGeom/motionAPI.h #include "pxr/pxr.h" #include "pxr/usd/usdGeom/api.h" #include "pxr/usd/usd/apiSchemaBase.h" #include "pxr/usd/usd/prim.h" #include "pxr/usd/usd/stage.h" #include "pxr/usd/usdGeom/tokens.h" #include "pxr/base/vt/value.h" #include "pxr/base/gf/vec3d.h" #include "pxr/base/gf/vec3f.h" #include "pxr/base/gf/matrix4d.h" #include "pxr/base/tf/token.h" #include "pxr/base/tf/type.h" PXR_NAMESPACE_OPEN_SCOPE class SdfAssetPath; // -------------------------------------------------------------------------- // // MOTIONAPI // // -------------------------------------------------------------------------- // /// \class UsdGeomMotionAPI /// /// UsdGeomMotionAPI encodes data that can live on any prim that /// may affect computations involving: /// - computed motion for motion blur /// - sampling for motion blur /// /// For example, UsdGeomMotionAPI provides *velocityScale* /// (GetVelocityScaleAttr()) for controlling how motion-blur samples should /// be computed by velocity-consuming schemas. /// class UsdGeomMotionAPI : public UsdAPISchemaBase { public: /// Compile time constant representing what kind of schema this class is. /// /// \sa UsdSchemaType static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI; /// Construct a UsdGeomMotionAPI on UsdPrim \p prim . /// Equivalent to UsdGeomMotionAPI::Get(prim.GetStage(), prim.GetPath()) /// for a \em valid \p prim, but will not immediately throw an error for /// an invalid \p prim explicit UsdGeomMotionAPI(const UsdPrim& prim=UsdPrim()) : UsdAPISchemaBase(prim) { } /// Construct a UsdGeomMotionAPI on the prim held by \p schemaObj . /// Should be preferred over UsdGeomMotionAPI(schemaObj.GetPrim()), /// as it preserves SchemaBase state. explicit UsdGeomMotionAPI(const UsdSchemaBase& schemaObj) : UsdAPISchemaBase(schemaObj) { } /// Destructor. USDGEOM_API virtual ~UsdGeomMotionAPI(); /// Return a vector of names of all pre-declared attributes for this schema /// class and all its ancestor classes. Does not include attributes that /// may be authored by custom/extended methods of the schemas involved. USDGEOM_API static const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true); /// Return a UsdGeomMotionAPI holding the prim adhering to this /// schema at \p path on \p stage. If no prim exists at \p path on /// \p stage, or if the prim at that path does not adhere to this schema, /// return an invalid schema object. This is shorthand for the following: /// /// \code /// UsdGeomMotionAPI(stage->GetPrimAtPath(path)); /// \endcode /// USDGEOM_API static UsdGeomMotionAPI Get(const UsdStagePtr &stage, const SdfPath &path); /// Applies this single-apply API schema to the given \p prim. /// This information is stored by adding "MotionAPI" to the /// token-valued, listOp metadata \em apiSchemas on the prim. /// /// \return A valid UsdGeomMotionAPI object is returned upon success. /// An invalid (or empty) UsdGeomMotionAPI object is returned upon /// failure. See \ref UsdPrim::ApplyAPI() for conditions /// resulting in failure. /// /// \sa UsdPrim::GetAppliedSchemas() /// \sa UsdPrim::HasAPI() /// \sa UsdPrim::ApplyAPI() /// \sa UsdPrim::RemoveAPI() /// USDGEOM_API static UsdGeomMotionAPI Apply(const UsdPrim &prim); protected: /// Returns the type of schema this class belongs to. /// /// \sa UsdSchemaType USDGEOM_API UsdSchemaType _GetSchemaType() const override; private: // needs to invoke _GetStaticTfType. friend class UsdSchemaRegistry; USDGEOM_API static const TfType &_GetStaticTfType(); static bool _IsTypedSchema(); // override SchemaBase virtuals. USDGEOM_API const TfType &_GetTfType() const override; public: // --------------------------------------------------------------------- // // VELOCITYSCALE // --------------------------------------------------------------------- // /// VelocityScale is an **inherited** float attribute that /// velocity-based schemas (e.g. PointBased, PointInstancer) can consume /// to compute interpolated positions and orientations by applying /// velocity and angularVelocity, which is required for interpolating /// between samples when topology is varying over time. Although these /// quantities are generally physically computed by a simulator, sometimes /// we require more or less motion-blur to achieve the desired look. /// VelocityScale allows artists to dial-in, as a post-sim correction, /// a scale factor to be applied to the velocity prior to computing /// interpolated positions from it. /// /// See also ComputeVelocityScale() /// /// | || /// | -- | -- | /// | Declaration | `float motion:velocityScale = 1` | /// | C++ Type | float | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Float | USDGEOM_API UsdAttribute GetVelocityScaleAttr() const; /// See GetVelocityScaleAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateVelocityScaleAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // ===================================================================== // // Feel free to add custom code below this line, it will be preserved by // the code generator. // // Just remember to: // - Close the class declaration with }; // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE // - Close the include guard with #endif // ===================================================================== // // --(BEGIN CUSTOM CODE)-- /// Compute the inherited value of *velocityScale* at \p time, i.e. the /// authored value on the prim closest to this prim in namespace, resolved /// upwards through its ancestors in namespace. /// /// \return the inherited value, or 1.0 if neither the prim nor any /// of its ancestors possesses an authored value. /// /// \note this is a reference implementation that is not particularly /// efficient if evaluating over many prims, because it does not share /// inherited results. USDGEOM_API float ComputeVelocityScale(UsdTimeCode time = UsdTimeCode::Default()) const; }; PXR_NAMESPACE_CLOSE_SCOPE #endif