// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef USDGEOM_GENERATED_POINTBASED_H #define USDGEOM_GENERATED_POINTBASED_H /// \file usdGeom/pointBased.h #include "pxr/pxr.h" #include "pxr/usd/usdGeom/api.h" #include "pxr/usd/usdGeom/gprim.h" #include "pxr/usd/usd/prim.h" #include "pxr/usd/usd/stage.h" #include "pxr/usd/usdGeom/tokens.h" #include "pxr/base/vt/value.h" #include "pxr/base/gf/vec3d.h" #include "pxr/base/gf/vec3f.h" #include "pxr/base/gf/matrix4d.h" #include "pxr/base/tf/token.h" #include "pxr/base/tf/type.h" PXR_NAMESPACE_OPEN_SCOPE class SdfAssetPath; // -------------------------------------------------------------------------- // // POINTBASED // // -------------------------------------------------------------------------- // /// \class UsdGeomPointBased /// /// Base class for all UsdGeomGprims that possess points, /// providing common attributes such as normals and velocities. /// class UsdGeomPointBased : public UsdGeomGprim { public: /// Compile time constant representing what kind of schema this class is. /// /// \sa UsdSchemaType static const UsdSchemaType schemaType = UsdSchemaType::AbstractTyped; /// Construct a UsdGeomPointBased on UsdPrim \p prim . /// Equivalent to UsdGeomPointBased::Get(prim.GetStage(), prim.GetPath()) /// for a \em valid \p prim, but will not immediately throw an error for /// an invalid \p prim explicit UsdGeomPointBased(const UsdPrim& prim=UsdPrim()) : UsdGeomGprim(prim) { } /// Construct a UsdGeomPointBased on the prim held by \p schemaObj . /// Should be preferred over UsdGeomPointBased(schemaObj.GetPrim()), /// as it preserves SchemaBase state. explicit UsdGeomPointBased(const UsdSchemaBase& schemaObj) : UsdGeomGprim(schemaObj) { } /// Destructor. USDGEOM_API virtual ~UsdGeomPointBased(); /// Return a vector of names of all pre-declared attributes for this schema /// class and all its ancestor classes. Does not include attributes that /// may be authored by custom/extended methods of the schemas involved. USDGEOM_API static const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true); /// Return a UsdGeomPointBased holding the prim adhering to this /// schema at \p path on \p stage. If no prim exists at \p path on /// \p stage, or if the prim at that path does not adhere to this schema, /// return an invalid schema object. This is shorthand for the following: /// /// \code /// UsdGeomPointBased(stage->GetPrimAtPath(path)); /// \endcode /// USDGEOM_API static UsdGeomPointBased Get(const UsdStagePtr &stage, const SdfPath &path); protected: /// Returns the type of schema this class belongs to. /// /// \sa UsdSchemaType USDGEOM_API UsdSchemaType _GetSchemaType() const override; private: // needs to invoke _GetStaticTfType. friend class UsdSchemaRegistry; USDGEOM_API static const TfType &_GetStaticTfType(); static bool _IsTypedSchema(); // override SchemaBase virtuals. USDGEOM_API const TfType &_GetTfType() const override; public: // --------------------------------------------------------------------- // // POINTS // --------------------------------------------------------------------- // /// The primary geometry attribute for all PointBased /// primitives, describes points in (local) space. /// /// | || /// | -- | -- | /// | Declaration | `point3f[] points` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Point3fArray | USDGEOM_API UsdAttribute GetPointsAttr() const; /// See GetPointsAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreatePointsAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // VELOCITIES // --------------------------------------------------------------------- // /// If provided, 'velocities' should be used by renderers to /// /// compute positions between samples for the 'points' attribute, rather /// than interpolating between neighboring 'points' samples. This is the /// only reasonable means of computing motion blur for topologically /// varying PointBased primitives. It follows that the length of each /// 'velocities' sample must match the length of the corresponding /// 'points' sample. Velocity is measured in position units per second, /// as per most simulation software. To convert to position units per /// UsdTimeCode, divide by UsdStage::GetTimeCodesPerSecond(). /// /// See also \ref UsdGeom_VelocityInterpolation . /// /// | || /// | -- | -- | /// | Declaration | `vector3f[] velocities` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Vector3fArray | USDGEOM_API UsdAttribute GetVelocitiesAttr() const; /// See GetVelocitiesAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateVelocitiesAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // ACCELERATIONS // --------------------------------------------------------------------- // /// If provided, 'accelerations' should be used with /// velocities to compute positions between samples for the 'points' /// attribute rather than interpolating between neighboring 'points' /// samples. Acceleration is measured in position units per second-squared. /// To convert to position units per squared UsdTimeCode, divide by the /// square of UsdStage::GetTimeCodesPerSecond(). /// /// | || /// | -- | -- | /// | Declaration | `vector3f[] accelerations` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Vector3fArray | USDGEOM_API UsdAttribute GetAccelerationsAttr() const; /// See GetAccelerationsAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateAccelerationsAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // --------------------------------------------------------------------- // // NORMALS // --------------------------------------------------------------------- // /// Provide an object-space orientation for individual points, /// which, depending on subclass, may define a surface, curve, or free /// points. Note that 'normals' should not be authored on any Mesh that /// is subdivided, since the subdivision algorithm will define its own /// normals. 'normals' is not a generic primvar, but the number of elements /// in this attribute will be determined by its 'interpolation'. See /// \ref SetNormalsInterpolation() . If 'normals' and 'primvars:normals' /// are both specified, the latter has precedence. /// /// | || /// | -- | -- | /// | Declaration | `normal3f[] normals` | /// | C++ Type | VtArray | /// | \ref Usd_Datatypes "Usd Type" | SdfValueTypeNames->Normal3fArray | USDGEOM_API UsdAttribute GetNormalsAttr() const; /// See GetNormalsAttr(), and also /// \ref Usd_Create_Or_Get_Property for when to use Get vs Create. /// If specified, author \p defaultValue as the attribute's default, /// sparsely (when it makes sense to do so) if \p writeSparsely is \c true - /// the default for \p writeSparsely is \c false. USDGEOM_API UsdAttribute CreateNormalsAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const; public: // ===================================================================== // // Feel free to add custom code below this line, it will be preserved by // the code generator. // // Just remember to: // - Close the class declaration with }; // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE // - Close the include guard with #endif // ===================================================================== // // --(BEGIN CUSTOM CODE)-- /// Get the \ref Usd_InterpolationVals "interpolation" for the \em normals /// attribute. /// /// Although 'normals' is not classified as a generic UsdGeomPrimvar (and /// will not be included in the results of UsdGeomImageable::GetPrimvars() ) /// it does require an interpolation specification. The fallback /// interpolation, if left unspecified, is UsdGeomTokens->vertex , /// which will generally produce smooth shading on a polygonal mesh. /// To achieve partial or fully faceted shading of a polygonal mesh /// with normals, one should use UsdGeomTokens->faceVarying or /// UsdGeomTokens->uniform interpolation. USDGEOM_API TfToken GetNormalsInterpolation() const; /// Set the \ref Usd_InterpolationVals "interpolation" for the \em normals /// attribute. /// /// \return true upon success, false if \p interpolation is not a legal /// value as defined by UsdGeomPrimvar::IsValidInterpolation(), or if there /// was a problem setting the value. No attempt is made to validate /// that the normals attr's value contains the right number of elements /// to match its interpolation to its prim's topology. /// /// \sa GetNormalsInterpolation() USDGEOM_API bool SetNormalsInterpolation(TfToken const &interpolation); /// Compute the extent for the point cloud defined by points. /// /// \return true on success, false if extents was unable to be calculated. /// /// On success, extent will contain the axis-aligned bounding box of the /// point cloud defined by points. /// /// This function is to provide easy authoring of extent for usd authoring /// tools, hence it is static and acts outside a specific prim (as in /// attribute based methods). USDGEOM_API static bool ComputeExtent(const VtVec3fArray& points, VtVec3fArray* extent); /// \overload /// Computes the extent as if the matrix \p transform was first applied. USDGEOM_API static bool ComputeExtent(const VtVec3fArray& points, const GfMatrix4d& transform, VtVec3fArray* extent); public: /// Compute points given the positions, velocities and accelerations /// at \p time. /// /// This will return \c false and leave \p points untouched if: /// - \p points is NULL /// - one of \p time and \p baseTime is numeric and the other is /// UsdTimeCode::Default() (they must either both be numeric or both be /// default) /// - there is no authored points attribute /// /// If there is no error, we will return \c true and \p points will contain /// the computed points. /// /// \param points - the out parameter for the new points. Its size /// will depend on the authored data. /// \param time - UsdTimeCode at which we want to evaluate the transforms /// \param baseTime - required for correct interpolation between samples /// when \em velocities or \em accelerations are /// present. If there are samples for \em positions and /// \em velocities at t1 and t2, normal value resolution /// would attempt to interpolate between the two samples, /// and if they could not be interpolated because they /// differ in size (common in cases where velocity is /// authored), will choose the sample at t1. When /// sampling for the purposes of motion-blur, for example, /// it is common, when rendering the frame at t2, to /// sample at [ t2-shutter/2, t2+shutter/2 ] for a /// shutter interval of \em shutter. The first sample /// falls between t1 and t2, but we must sample at t2 /// and apply velocity-based interpolation based on those /// samples to get a correct result. In such scenarios, /// one should provide a \p baseTime of t2 when querying /// \em both samples. If your application does not care /// about off-sample interpolation, it can supply the /// same value for \p baseTime that it does for \p time. /// When \p baseTime is less than or equal to \p time, /// we will choose the lower bracketing timeSample. USDGEOM_API bool ComputePointsAtTime( VtArray* points, const UsdTimeCode time, const UsdTimeCode baseTime) const; /// Compute points as in ComputePointsAtTime, but using multiple sample times. An /// array of vector arrays is returned where each vector array contains the /// points for the corresponding time in \p times . /// /// \param times - A vector containing the UsdTimeCodes at which we want to /// sample. USDGEOM_API bool ComputePointsAtTimes( std::vector>* pointsArray, const std::vector& times, const UsdTimeCode baseTime) const; /// \overload /// Perform the point computation. This does the same computation as /// the non-static ComputePointsAtTime method, but takes all /// data as parameters rather than accessing authored data. /// /// \param points - the out parameter for the computed points. Its size /// will depend on the given data. /// \param stage - the UsdStage /// \param time - time at which we want to evaluate the transforms /// \param positions - array containing all current points. /// \param velocities - array containing all velocities. This array /// must be either the same size as \p positions or /// empty. If it is empty, points are computed as if /// all velocities were zero in all dimensions. /// \param velocitiesSampleTime - time at which the samples from /// \p velocities were taken. /// \param accelerations - array containing all accelerations. /// This array must be either the same size as /// \p positions or empty. If it is empty, points /// are computed as if all accelerations were zero in /// all dimensions. /// \param velocityScale - factor used to artificially increase the effect /// of velocity on positions. USDGEOM_API static bool ComputePointsAtTime( VtArray* points, UsdStageWeakPtr& stage, UsdTimeCode time, const VtVec3fArray& positions, const VtVec3fArray& velocities, UsdTimeCode velocitiesSampleTime, const VtVec3fArray& accelerations, float velocityScale); }; PXR_NAMESPACE_CLOSE_SCOPE #endif