// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "pxr/usd/usdLux/geometryLight.h" #include "pxr/usd/usd/schemaRegistry.h" #include "pxr/usd/usd/typed.h" #include "pxr/usd/sdf/types.h" #include "pxr/usd/sdf/assetPath.h" PXR_NAMESPACE_OPEN_SCOPE // Register the schema with the TfType system. TF_REGISTRY_FUNCTION(TfType) { TfType::Define >(); // Register the usd prim typename as an alias under UsdSchemaBase. This // enables one to call // TfType::Find().FindDerivedByName("GeometryLight") // to find TfType, which is how IsA queries are // answered. TfType::AddAlias("GeometryLight"); } /* virtual */ UsdLuxGeometryLight::~UsdLuxGeometryLight() { } /* static */ UsdLuxGeometryLight UsdLuxGeometryLight::Get(const UsdStagePtr &stage, const SdfPath &path) { if (!stage) { TF_CODING_ERROR("Invalid stage"); return UsdLuxGeometryLight(); } return UsdLuxGeometryLight(stage->GetPrimAtPath(path)); } /* static */ UsdLuxGeometryLight UsdLuxGeometryLight::Define( const UsdStagePtr &stage, const SdfPath &path) { static TfToken usdPrimTypeName("GeometryLight"); if (!stage) { TF_CODING_ERROR("Invalid stage"); return UsdLuxGeometryLight(); } return UsdLuxGeometryLight( stage->DefinePrim(path, usdPrimTypeName)); } /* virtual */ UsdSchemaType UsdLuxGeometryLight::_GetSchemaType() const { return UsdLuxGeometryLight::schemaType; } /* static */ const TfType & UsdLuxGeometryLight::_GetStaticTfType() { static TfType tfType = TfType::Find(); return tfType; } /* static */ bool UsdLuxGeometryLight::_IsTypedSchema() { static bool isTyped = _GetStaticTfType().IsA(); return isTyped; } /* virtual */ const TfType & UsdLuxGeometryLight::_GetTfType() const { return _GetStaticTfType(); } UsdRelationship UsdLuxGeometryLight::GetGeometryRel() const { return GetPrim().GetRelationship(UsdLuxTokens->geometry); } UsdRelationship UsdLuxGeometryLight::CreateGeometryRel() const { return GetPrim().CreateRelationship(UsdLuxTokens->geometry, /* custom = */ false); } /*static*/ const TfTokenVector& UsdLuxGeometryLight::GetSchemaAttributeNames(bool includeInherited) { static TfTokenVector localNames; static TfTokenVector allNames = UsdLuxLight::GetSchemaAttributeNames(true); if (includeInherited) return allNames; else return localNames; } PXR_NAMESPACE_CLOSE_SCOPE // ===================================================================== // // Feel free to add custom code below this line. It will be preserved by // the code generator. // // Just remember to wrap code in the appropriate delimiters: // 'PXR_NAMESPACE_OPEN_SCOPE', 'PXR_NAMESPACE_CLOSE_SCOPE'. // ===================================================================== // // --(BEGIN CUSTOM CODE)--