// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "pxr/usd/usdRender/settingsBase.h" #include "pxr/usd/usd/schemaRegistry.h" #include "pxr/usd/usd/typed.h" #include "pxr/usd/sdf/types.h" #include "pxr/usd/sdf/assetPath.h" PXR_NAMESPACE_OPEN_SCOPE // Register the schema with the TfType system. TF_REGISTRY_FUNCTION(TfType) { TfType::Define >(); } /* virtual */ UsdRenderSettingsBase::~UsdRenderSettingsBase() { } /* static */ UsdRenderSettingsBase UsdRenderSettingsBase::Get(const UsdStagePtr &stage, const SdfPath &path) { if (!stage) { TF_CODING_ERROR("Invalid stage"); return UsdRenderSettingsBase(); } return UsdRenderSettingsBase(stage->GetPrimAtPath(path)); } /* virtual */ UsdSchemaType UsdRenderSettingsBase::_GetSchemaType() const { return UsdRenderSettingsBase::schemaType; } /* static */ const TfType & UsdRenderSettingsBase::_GetStaticTfType() { static TfType tfType = TfType::Find(); return tfType; } /* static */ bool UsdRenderSettingsBase::_IsTypedSchema() { static bool isTyped = _GetStaticTfType().IsA(); return isTyped; } /* virtual */ const TfType & UsdRenderSettingsBase::_GetTfType() const { return _GetStaticTfType(); } UsdAttribute UsdRenderSettingsBase::GetResolutionAttr() const { return GetPrim().GetAttribute(UsdRenderTokens->resolution); } UsdAttribute UsdRenderSettingsBase::CreateResolutionAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr(UsdRenderTokens->resolution, SdfValueTypeNames->Int2, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute UsdRenderSettingsBase::GetPixelAspectRatioAttr() const { return GetPrim().GetAttribute(UsdRenderTokens->pixelAspectRatio); } UsdAttribute UsdRenderSettingsBase::CreatePixelAspectRatioAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr(UsdRenderTokens->pixelAspectRatio, SdfValueTypeNames->Float, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute UsdRenderSettingsBase::GetAspectRatioConformPolicyAttr() const { return GetPrim().GetAttribute(UsdRenderTokens->aspectRatioConformPolicy); } UsdAttribute UsdRenderSettingsBase::CreateAspectRatioConformPolicyAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr(UsdRenderTokens->aspectRatioConformPolicy, SdfValueTypeNames->Token, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute UsdRenderSettingsBase::GetDataWindowNDCAttr() const { return GetPrim().GetAttribute(UsdRenderTokens->dataWindowNDC); } UsdAttribute UsdRenderSettingsBase::CreateDataWindowNDCAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr(UsdRenderTokens->dataWindowNDC, SdfValueTypeNames->Float4, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdAttribute UsdRenderSettingsBase::GetInstantaneousShutterAttr() const { return GetPrim().GetAttribute(UsdRenderTokens->instantaneousShutter); } UsdAttribute UsdRenderSettingsBase::CreateInstantaneousShutterAttr(VtValue const &defaultValue, bool writeSparsely) const { return UsdSchemaBase::_CreateAttr(UsdRenderTokens->instantaneousShutter, SdfValueTypeNames->Bool, /* custom = */ false, SdfVariabilityUniform, defaultValue, writeSparsely); } UsdRelationship UsdRenderSettingsBase::GetCameraRel() const { return GetPrim().GetRelationship(UsdRenderTokens->camera); } UsdRelationship UsdRenderSettingsBase::CreateCameraRel() const { return GetPrim().CreateRelationship(UsdRenderTokens->camera, /* custom = */ false); } namespace { static inline TfTokenVector _ConcatenateAttributeNames(const TfTokenVector& left,const TfTokenVector& right) { TfTokenVector result; result.reserve(left.size() + right.size()); result.insert(result.end(), left.begin(), left.end()); result.insert(result.end(), right.begin(), right.end()); return result; } } /*static*/ const TfTokenVector& UsdRenderSettingsBase::GetSchemaAttributeNames(bool includeInherited) { static TfTokenVector localNames = { UsdRenderTokens->resolution, UsdRenderTokens->pixelAspectRatio, UsdRenderTokens->aspectRatioConformPolicy, UsdRenderTokens->dataWindowNDC, UsdRenderTokens->instantaneousShutter, }; static TfTokenVector allNames = _ConcatenateAttributeNames( UsdTyped::GetSchemaAttributeNames(true), localNames); if (includeInherited) return allNames; else return localNames; } PXR_NAMESPACE_CLOSE_SCOPE // ===================================================================== // // Feel free to add custom code below this line. It will be preserved by // the code generator. // // Just remember to wrap code in the appropriate delimiters: // 'PXR_NAMESPACE_OPEN_SCOPE', 'PXR_NAMESPACE_CLOSE_SCOPE'. // ===================================================================== // // --(BEGIN CUSTOM CODE)--