// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // // GENERATED FILE. DO NOT EDIT. #include #include "pxr/usd/usdRender/tokens.h" PXR_NAMESPACE_USING_DIRECTIVE namespace { // Helper to return a static token as a string. We wrap tokens as Python // strings and for some reason simply wrapping the token using def_readonly // bypasses to-Python conversion, leading to the error that there's no // Python type for the C++ TfToken type. So we wrap this functor instead. class _WrapStaticToken { public: _WrapStaticToken(const TfToken* token) : _token(token) { } std::string operator()() const { return _token->GetString(); } private: const TfToken* _token; }; template void _AddToken(T& cls, const char* name, const TfToken& token) { cls.add_static_property(name, boost::python::make_function( _WrapStaticToken(&token), boost::python::return_value_policy< boost::python::return_by_value>(), boost::mpl::vector1())); } } // anonymous void wrapUsdRenderTokens() { boost::python::class_ cls("Tokens", boost::python::no_init); _AddToken(cls, "adjustApertureHeight", UsdRenderTokens->adjustApertureHeight); _AddToken(cls, "adjustApertureWidth", UsdRenderTokens->adjustApertureWidth); _AddToken(cls, "adjustPixelAspectRatio", UsdRenderTokens->adjustPixelAspectRatio); _AddToken(cls, "aspectRatioConformPolicy", UsdRenderTokens->aspectRatioConformPolicy); _AddToken(cls, "camera", UsdRenderTokens->camera); _AddToken(cls, "color3f", UsdRenderTokens->color3f); _AddToken(cls, "cropAperture", UsdRenderTokens->cropAperture); _AddToken(cls, "dataType", UsdRenderTokens->dataType); _AddToken(cls, "dataWindowNDC", UsdRenderTokens->dataWindowNDC); _AddToken(cls, "expandAperture", UsdRenderTokens->expandAperture); _AddToken(cls, "full", UsdRenderTokens->full); _AddToken(cls, "includedPurposes", UsdRenderTokens->includedPurposes); _AddToken(cls, "instantaneousShutter", UsdRenderTokens->instantaneousShutter); _AddToken(cls, "intrinsic", UsdRenderTokens->intrinsic); _AddToken(cls, "lpe", UsdRenderTokens->lpe); _AddToken(cls, "materialBindingPurposes", UsdRenderTokens->materialBindingPurposes); _AddToken(cls, "orderedVars", UsdRenderTokens->orderedVars); _AddToken(cls, "pixelAspectRatio", UsdRenderTokens->pixelAspectRatio); _AddToken(cls, "preview", UsdRenderTokens->preview); _AddToken(cls, "primvar", UsdRenderTokens->primvar); _AddToken(cls, "productName", UsdRenderTokens->productName); _AddToken(cls, "products", UsdRenderTokens->products); _AddToken(cls, "productType", UsdRenderTokens->productType); _AddToken(cls, "raster", UsdRenderTokens->raster); _AddToken(cls, "raw", UsdRenderTokens->raw); _AddToken(cls, "renderSettingsPrimPath", UsdRenderTokens->renderSettingsPrimPath); _AddToken(cls, "resolution", UsdRenderTokens->resolution); _AddToken(cls, "sourceName", UsdRenderTokens->sourceName); _AddToken(cls, "sourceType", UsdRenderTokens->sourceType); }