//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef USDRI_GENERATED_STATEMENTSAPI_H
#define USDRI_GENERATED_STATEMENTSAPI_H
/// \file usdRi/statementsAPI.h
#include "pxr/pxr.h"
#include "pxr/usd/usdRi/api.h"
#include "pxr/usd/usd/apiSchemaBase.h"
#include "pxr/usd/usd/prim.h"
#include "pxr/usd/usd/stage.h"
#include "pxr/usd/usdGeom/primvarsAPI.h"
#include "pxr/base/vt/value.h"
#include "pxr/base/gf/vec3d.h"
#include "pxr/base/gf/vec3f.h"
#include "pxr/base/gf/matrix4d.h"
#include "pxr/base/tf/token.h"
#include "pxr/base/tf/type.h"
PXR_NAMESPACE_OPEN_SCOPE
class SdfAssetPath;
// -------------------------------------------------------------------------- //
// STATEMENTSAPI //
// -------------------------------------------------------------------------- //
/// \class UsdRiStatementsAPI
///
/// Container namespace schema for all renderman statements.
///
/// \note The longer term goal is for clients to go directly to primvar
/// or render-attribute API's, instead of using UsdRi StatementsAPI
/// for inherited attributes. Anticpating this, StatementsAPI
/// can smooth the way via a few environment variables:
///
/// * USDRI_STATEMENTS_WRITE_NEW_ENCODING: Causes StatementsAPI to write
/// attributes to primvars in the "ri:" namespace.
/// * USDRI_STATEMENTS_READ_OLD_ENCODING: Causes StatementsAPI to read
/// old-style attributes instead of primvars in the "ri:"
/// namespace.
///
///
class UsdRiStatementsAPI : public UsdAPISchemaBase
{
public:
/// Compile time constant representing what kind of schema this class is.
///
/// \sa UsdSchemaType
static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI;
/// Construct a UsdRiStatementsAPI on UsdPrim \p prim .
/// Equivalent to UsdRiStatementsAPI::Get(prim.GetStage(), prim.GetPath())
/// for a \em valid \p prim, but will not immediately throw an error for
/// an invalid \p prim
explicit UsdRiStatementsAPI(const UsdPrim& prim=UsdPrim())
: UsdAPISchemaBase(prim)
{
}
/// Construct a UsdRiStatementsAPI on the prim held by \p schemaObj .
/// Should be preferred over UsdRiStatementsAPI(schemaObj.GetPrim()),
/// as it preserves SchemaBase state.
explicit UsdRiStatementsAPI(const UsdSchemaBase& schemaObj)
: UsdAPISchemaBase(schemaObj)
{
}
/// Destructor.
USDRI_API
virtual ~UsdRiStatementsAPI();
/// Return a vector of names of all pre-declared attributes for this schema
/// class and all its ancestor classes. Does not include attributes that
/// may be authored by custom/extended methods of the schemas involved.
USDRI_API
static const TfTokenVector &
GetSchemaAttributeNames(bool includeInherited=true);
/// Return a UsdRiStatementsAPI holding the prim adhering to this
/// schema at \p path on \p stage. If no prim exists at \p path on
/// \p stage, or if the prim at that path does not adhere to this schema,
/// return an invalid schema object. This is shorthand for the following:
///
/// \code
/// UsdRiStatementsAPI(stage->GetPrimAtPath(path));
/// \endcode
///
USDRI_API
static UsdRiStatementsAPI
Get(const UsdStagePtr &stage, const SdfPath &path);
/// Applies this single-apply API schema to the given \p prim.
/// This information is stored by adding "StatementsAPI" to the
/// token-valued, listOp metadata \em apiSchemas on the prim.
///
/// \return A valid UsdRiStatementsAPI object is returned upon success.
/// An invalid (or empty) UsdRiStatementsAPI object is returned upon
/// failure. See \ref UsdPrim::ApplyAPI() for conditions
/// resulting in failure.
///
/// \sa UsdPrim::GetAppliedSchemas()
/// \sa UsdPrim::HasAPI()
/// \sa UsdPrim::ApplyAPI()
/// \sa UsdPrim::RemoveAPI()
///
USDRI_API
static UsdRiStatementsAPI
Apply(const UsdPrim &prim);
protected:
/// Returns the type of schema this class belongs to.
///
/// \sa UsdSchemaType
USDRI_API
UsdSchemaType _GetSchemaType() const override;
private:
// needs to invoke _GetStaticTfType.
friend class UsdSchemaRegistry;
USDRI_API
static const TfType &_GetStaticTfType();
static bool _IsTypedSchema();
// override SchemaBase virtuals.
USDRI_API
const TfType &_GetTfType() const override;
public:
// ===================================================================== //
// Feel free to add custom code below this line, it will be preserved by
// the code generator.
//
// Just remember to:
// - Close the class declaration with };
// - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
// - Close the include guard with #endif
// ===================================================================== //
// --(BEGIN CUSTOM CODE)--
// --------------------------------------------------------------------- //
// CreateRiAttribute
// --------------------------------------------------------------------- //
/// Create a rib attribute on the prim to which this schema is attached.
/// A rib attribute consists of an attribute \em "nameSpace" and an
/// attribute \em "name". For example, the namespace "cull" may define
/// attributes "backfacing" and "hidden", and user-defined attributes
/// belong to the namespace "user".
///
/// This method makes no attempt to validate that the given \p nameSpace
/// and \em name are actually meaningful to prman or any other
/// renderer.
///
/// \param riType should be a known RenderMan type definition, which
/// can be array-valued. For instance, both "color" and "float[3]"
/// are valid values for \p riType.
USDRI_API
UsdAttribute
CreateRiAttribute(
const TfToken &name,
const std::string &riType,
const std::string &nameSpace = "user");
/// Creates an attribute of the given \p tfType.
/// \overload
USDRI_API
UsdAttribute
CreateRiAttribute(
const TfToken &name,
const TfType &tfType,
const std::string &nameSpace = "user");
/// Return a UsdAttribute representing the Ri attribute with the
/// name \a name, in the namespace \a nameSpace. The attribute
/// returned may or may not \b actually exist so it must be
/// checked for validity.
USDRI_API
UsdAttribute
GetRiAttribute(
const TfToken &name,
const std::string &nameSpace = "user");
// --------------------------------------------------------------------- //
// GetRiAttributes
// --------------------------------------------------------------------- //
/// Return all rib attributes on this prim, or under a specific
/// namespace (e.g.\ "user").
///
/// As noted above, rib attributes can be either UsdAttribute or
/// UsdRelationship, and like all UsdProperties, need not have a defined
/// value.
USDRI_API
std::vector
GetRiAttributes(const std::string &nameSpace = "") const;
// --------------------------------------------------------------------- //
// GetRiAttributeName
// --------------------------------------------------------------------- //
/// Return the base, most-specific name of the rib attribute. For example,
/// the \em name of the rib attribute "cull:backfacing" is "backfacing"
inline static TfToken GetRiAttributeName(const UsdProperty &prop) {
return prop.GetBaseName();
}
// --------------------------------------------------------------------- //
// GetRiAttributeNameSpace
// --------------------------------------------------------------------- //
/// Return the containing namespace of the rib attribute (e.g.\ "user").
///
USDRI_API
static TfToken GetRiAttributeNameSpace(const UsdProperty &prop);
// --------------------------------------------------------------------- //
// IsRiAttribute
// --------------------------------------------------------------------- //
/// Return true if the property is in the "ri:attributes" namespace.
///
USDRI_API
static bool IsRiAttribute(const UsdProperty &prop);
// --------------------------------------------------------------------- //
// MakeRiAttributePropertyName
// --------------------------------------------------------------------- //
/// Returns the given \p attrName prefixed with the full Ri attribute
/// namespace, creating a name suitable for an RiAttribute UsdProperty.
/// This handles conversion of common separator characters used in
/// other packages, such as periods and underscores.
///
/// Will return empty string if attrName is not a valid property
/// identifier; otherwise, will return a valid property name
/// that identifies the property as an RiAttribute, according to the
/// following rules:
/// \li If \p attrName is already a properly constructed RiAttribute
/// property name, return it unchanged.
/// \li If \p attrName contains two or more tokens separated by a \em colon,
/// consider the first to be the namespace, and the rest the name,
/// joined by underscores
/// \li If \p attrName contains two or more tokens separated by a \em period,
/// consider the first to be the namespace, and the rest the name,
/// joined by underscores
/// \li If \p attrName contains two or more tokens separated by an,
/// \em underscore consider the first to be the namespace, and the
/// rest the name, joined by underscores
/// \li else, assume \p attrName is the name, and "user" is the namespace
USDRI_API
static std::string MakeRiAttributePropertyName(const std::string &attrName);
// --------------------------------------------------------------------- //
// SetCoordinateSystem
// --------------------------------------------------------------------- //
/// Sets the "ri:coordinateSystem" attribute to the given string value,
/// creating the attribute if needed. That identifies this prim as providing
/// a coordinate system, which can be retrieved via
/// UsdGeomXformable::GetTransformAttr(). Also adds the owning prim to the
/// ri:modelCoordinateSystems relationship targets on its parent leaf model
/// prim, if it exists. If this prim is not under a leaf model, no
/// relationship targets will be authored.
///
USDRI_API
void SetCoordinateSystem(const std::string &coordSysName);
// --------------------------------------------------------------------- //
// GetCoordinateSystem
// --------------------------------------------------------------------- //
/// Returns the value in the "ri:coordinateSystem" attribute if it exists.
///
USDRI_API
std::string GetCoordinateSystem() const;
// --------------------------------------------------------------------- //
// HasCoordinateSystem
// --------------------------------------------------------------------- //
/// Returns true if the underlying prim has a ri:coordinateSystem opinion.
///
USDRI_API
bool HasCoordinateSystem() const;
// --------------------------------------------------------------------- //
// SetScopedCoordinateSystem
// --------------------------------------------------------------------- //
/// Sets the "ri:scopedCoordinateSystem" attribute to the given string
/// value, creating the attribute if needed. That identifies this prim as
/// providing a coordinate system, which can be retrieved via
/// UsdGeomXformable::GetTransformAttr(). Such coordinate systems are
/// local to the RI attribute stack state, but does get updated properly
/// for instances when defined inside an object master. Also adds the
/// owning prim to the ri:modelScopedCoordinateSystems relationship
/// targets on its parent leaf model prim, if it exists. If this prim is
/// not under a leaf model, no relationship targets will be authored.
///
USDRI_API
void SetScopedCoordinateSystem(const std::string &coordSysName);
// --------------------------------------------------------------------- //
// GetScopedCoordinateSystem
// --------------------------------------------------------------------- //
/// Returns the value in the "ri:scopedCoordinateSystem" attribute if it
/// exists.
///
USDRI_API
std::string GetScopedCoordinateSystem() const;
// --------------------------------------------------------------------- //
// HasScopedCoordinateSystem
// --------------------------------------------------------------------- //
/// Returns true if the underlying prim has a ri:scopedCoordinateSystem
/// opinion.
///
USDRI_API
bool HasScopedCoordinateSystem() const;
// --------------------------------------------------------------------- //
// GetModelCoordinateSystems
// --------------------------------------------------------------------- //
/// Populates the output \p targets with the authored
/// ri:modelCoordinateSystems, if any. Returns true if the query was
/// successful.
///
USDRI_API
bool GetModelCoordinateSystems(SdfPathVector *targets) const;
// --------------------------------------------------------------------- //
// GetModelScopedCoordinateSystems
// --------------------------------------------------------------------- //
/// Populates the output \p targets with the authored
/// ri:modelScopedCoordinateSystems, if any. Returns true if the query was
/// successful.
///
USDRI_API
bool GetModelScopedCoordinateSystems(SdfPathVector *targets) const;
};
PXR_NAMESPACE_CLOSE_SCOPE
#endif