// // Copyright 2016 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef USDUI_TOKENS_H #define USDUI_TOKENS_H /// \file usdUI/tokens.h // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // // This is an automatically generated file (by usdGenSchema.py). // Do not hand-edit! // // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX #include "pxr/pxr.h" #include "pxr/usd/usdUI/api.h" #include "pxr/base/tf/staticData.h" #include "pxr/base/tf/token.h" #include PXR_NAMESPACE_OPEN_SCOPE /// \class UsdUITokensType /// /// \link UsdUITokens \endlink provides static, efficient /// \link TfToken TfTokens\endlink for use in all public USD API. /// /// These tokens are auto-generated from the module's schema, representing /// property names, for when you need to fetch an attribute or relationship /// directly by name, e.g. UsdPrim::GetAttribute(), in the most efficient /// manner, and allow the compiler to verify that you spelled the name /// correctly. /// /// UsdUITokens also contains all of the \em allowedTokens values /// declared for schema builtin attributes of 'token' scene description type. /// Use UsdUITokens like so: /// /// \code /// gprim.GetMyTokenValuedAttr().Set(UsdUITokens->closed); /// \endcode struct UsdUITokensType { USDUI_API UsdUITokensType(); /// \brief "closed" /// /// Possible value for UsdUINodeGraphNodeAPI::GetUiNodegraphNodeExpansionStateAttr() const TfToken closed; /// \brief "minimized" /// /// Possible value for UsdUINodeGraphNodeAPI::GetUiNodegraphNodeExpansionStateAttr() const TfToken minimized; /// \brief "open" /// /// Possible value for UsdUINodeGraphNodeAPI::GetUiNodegraphNodeExpansionStateAttr() const TfToken open; /// \brief "ui:description" /// /// UsdUIBackdrop const TfToken uiDescription; /// \brief "ui:displayGroup" /// /// UsdUISceneGraphPrimAPI const TfToken uiDisplayGroup; /// \brief "ui:displayName" /// /// UsdUISceneGraphPrimAPI const TfToken uiDisplayName; /// \brief "ui:nodegraph:node:displayColor" /// /// UsdUINodeGraphNodeAPI const TfToken uiNodegraphNodeDisplayColor; /// \brief "ui:nodegraph:node:expansionState" /// /// UsdUINodeGraphNodeAPI const TfToken uiNodegraphNodeExpansionState; /// \brief "ui:nodegraph:node:icon" /// /// UsdUINodeGraphNodeAPI const TfToken uiNodegraphNodeIcon; /// \brief "ui:nodegraph:node:pos" /// /// UsdUINodeGraphNodeAPI const TfToken uiNodegraphNodePos; /// \brief "ui:nodegraph:node:size" /// /// UsdUINodeGraphNodeAPI const TfToken uiNodegraphNodeSize; /// \brief "ui:nodegraph:node:stackingOrder" /// /// UsdUINodeGraphNodeAPI const TfToken uiNodegraphNodeStackingOrder; /// A vector of all of the tokens listed above. const std::vector allTokens; }; /// \var UsdUITokens /// /// A global variable with static, efficient \link TfToken TfTokens\endlink /// for use in all public USD API. \sa UsdUITokensType extern USDUI_API TfStaticData UsdUITokens; PXR_NAMESPACE_CLOSE_SCOPE #endif