{ "Plugins": [ { "Info": { "Types": { "UsdShadersDiscoveryPlugin" : { "bases": ["NdrDiscoveryPlugin"], "displayName": "USD-based shader definition discovery plugin." } }, # Allow usdShaders/shaders to be accessible by hio/glslfx.cpp's # ShaderResourceRegistry "ShaderResources": "shaders" }, "LibraryPath": "@PLUG_INFO_LIBRARY_PATH@", "Name": "usdShaders", "ResourcePath": "@PLUG_INFO_RESOURCE_PATH@", "Root": "@PLUG_INFO_ROOT@", "Type": "library" } ] }