// // Copyright 2019 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef PXR_USD_IMAGING_USD_SKEL_IMAGING_SKEL_ROOT_ADAPTER_H #define PXR_USD_IMAGING_USD_SKEL_IMAGING_SKEL_ROOT_ADAPTER_H #include "pxr/pxr.h" #include "pxr/usdImaging/usdImaging/primAdapter.h" #include "pxr/usdImaging/usdSkelImaging/api.h" PXR_NAMESPACE_OPEN_SCOPE /// \class UsdImagingSkelRootAdapter /// /// The SkelRoot adapter exists for two reasons: /// (a) Registering the SkeletonAdapter to handle processing of any skinned /// prim under a SkelRoot prim. /// The UsdSkel schema requires that ANY skinned prim lives under a /// SkelRoot. /// (b) Getting the skeleton that deforms each skinned prim, which is stored /// in the SkeletonAdapter (the latter is stateful). /// Both of these happen during Populate(..) /// class UsdSkelImagingSkelRootAdapter : public UsdImagingPrimAdapter { public: using BaseAdapter = UsdImagingPrimAdapter; UsdSkelImagingSkelRootAdapter() : BaseAdapter() {} USDSKELIMAGING_API virtual ~UsdSkelImagingSkelRootAdapter(); // ---------------------------------------------------------------------- // /// \name Initialization // ---------------------------------------------------------------------- // USDSKELIMAGING_API SdfPath Populate(const UsdPrim& prim, UsdImagingIndexProxy* index, const UsdImagingInstancerContext* instancerContext=nullptr) override; // ---------------------------------------------------------------------- // /// \name Parallel Setup and Resolve // ---------------------------------------------------------------------- // /// Thread Safe. USDSKELIMAGING_API void TrackVariability(const UsdPrim& prim, const SdfPath& cachePath, HdDirtyBits* timeVaryingBits, const UsdImagingInstancerContext* instancerContext = nullptr) const override; /// Thread Safe. USDSKELIMAGING_API void UpdateForTime(const UsdPrim& prim, const SdfPath& cachePath, UsdTimeCode time, HdDirtyBits requestedBits, const UsdImagingInstancerContext* instancerContext=nullptr) const override; // ---------------------------------------------------------------------- // /// \name Change Processing // ---------------------------------------------------------------------- // USDSKELIMAGING_API HdDirtyBits ProcessPropertyChange(const UsdPrim& prim, const SdfPath& cachePath, const TfToken& propertyName) override; USDSKELIMAGING_API void MarkDirty(const UsdPrim& prim, const SdfPath& cachePath, HdDirtyBits dirty, UsdImagingIndexProxy* index) override; protected: USDSKELIMAGING_API void _RemovePrim(const SdfPath& cachePath, UsdImagingIndexProxy* index) override; }; PXR_NAMESPACE_CLOSE_SCOPE #endif // PXR_USD_IMAGING_USD_SKEL_IMAGING_SKEL_ROOT_ADAPTER_H