// Copyright 2017 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "absl/strings/internal/memutil.h" #include #include "absl/strings/ascii.h" namespace absl { ABSL_NAMESPACE_BEGIN namespace strings_internal { int memcasecmp(const char* s1, const char* s2, size_t len) { const unsigned char* us1 = reinterpret_cast(s1); const unsigned char* us2 = reinterpret_cast(s2); for (size_t i = 0; i < len; i++) { unsigned char c1 = us1[i]; unsigned char c2 = us2[i]; // If bytes are the same, they will be the same when converted to lower. // So we only need to convert if bytes are not equal. // NOTE(b/308193381): We do not use `absl::ascii_tolower` here in order // to avoid its lookup table and improve performance. if (c1 != c2) { c1 = c1 >= 'A' && c1 <= 'Z' ? c1 - 'A' + 'a' : c1; c2 = c2 >= 'A' && c2 <= 'Z' ? c2 - 'A' + 'a' : c2; const int diff = int{c1} - int{c2}; if (diff != 0) return diff; } } return 0; } } // namespace strings_internal ABSL_NAMESPACE_END } // namespace absl