# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies # # If you believe there's an error in this file please file an # issue against the rust-lang/cargo repository. If you're # editing this file be aware that the upstream Cargo.toml # will likely look very different (and much more reasonable) [package] edition = "2018" name = "ve_shader" version = "0.1.2" authors = ["Michael Lohr ", "Shemnei"] description = "This utility compiles a custom GLSL shader format to the SPIR-V format using shader-c." readme = "README.md" keywords = ["gamedev", "graphics", "shader"] categories = ["command-line-utilities", "compilers"] license = "MIT" repository = "https://github.com/michidk/ve-shader" [dependencies.env_logger] version = "0.8.2" [dependencies.glob] version = "0.3.0" [dependencies.log] version = "0.4.14" [dependencies.regex] version = "1.4.3" [dependencies.shaderc] version = "0.6.1" [dependencies.structopt] version = "0.3.21" [dependencies.thiserror] version = "1.0.23"