/* * Copyright (c) 2018, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** \file * \brief Scratch and associated data structures. * * This header gets pulled into many places (many deep, slow to compile * places). Try to keep the included headers under control. */ #ifndef CH_SCRATCH_H_ #define CH_SCRATCH_H_ #include "ch_common.h" #include "ch_runtime.h" #ifdef __cplusplus extern "C" { #endif #define CH_SCRATCH_MAGIC 0x554F4259 //!< Magic number stored in \ref ch_scratch struct queue_item { int from; /** \brief used to store the start location. */ int to; /** \brief used to store the current location. */ u32 id; /**< pattern index. */ }; struct match_pq { struct queue_item *item; u32 size; /**< current size of the priority queue */ }; /** \brief Information about a pattern stored at runtime when a match is * encountered. */ struct ch_patterndata { struct ch_capture *match; //!< buffered group info u32 groupCount; //!< number of capturing groups u32 scanStart; //!< start of match window (still to be single-scanned). }; /** \brief Scratch space header for Chimera. */ struct ch_scratch { u32 magic; //!< must be \ref CH_SCRATCH_MAGIC u8 in_use; /**< non-zero when being used by an API call. */ struct hs_scratch *multi_scratch; //!< for hyperscan scatch. int *ovector; //!< maximally-sized ovector for PCRE usage. struct ch_capture *captured; //!< max-sized capture group struct. u8 *active; //!< active multibit. struct ch_patterndata *patternData; //!< per-pattern match data, indexed by // pattern ID. struct match_pq pq; //!< priority queue to ensure matching ordering u32 patternCount; //!< number of patterns, used to size active multibit u32 activeSize; //!< size of active multibit u32 maxCaptureGroups; //!< largest num of capturing groups required u32 scratchSize; //!< size of allocation int ret; //!< return value in Hyperscan callback char *scratch_alloc; /* user allocated scratch object */ }; /** * \brief Mark scratch as in use. * * Returns non-zero if it was already in use, zero otherwise. */ static really_inline char markScratchInUse(struct ch_scratch *scratch) { DEBUG_PRINTF("marking scratch as in use\n"); assert(scratch && scratch->magic == CH_SCRATCH_MAGIC); if (scratch->in_use) { DEBUG_PRINTF("scratch already in use!\n"); return 1; } scratch->in_use = 1; return 0; } /** * \brief Mark scratch as no longer in use. */ static really_inline void unmarkScratchInUse(struct ch_scratch *scratch) { DEBUG_PRINTF("marking scratch as not in use\n"); assert(scratch && scratch->magic == CH_SCRATCH_MAGIC); assert(scratch->in_use == 1); scratch->in_use = 0; } #ifdef __cplusplus } /* extern "C" */ #endif #endif /* CH_SCRATCH_H_ */