/* * Copyright (c) 2018, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Intel Corporation nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef ENGINE_H #define ENGINE_H #include "common.h" #include "sqldb.h" #include #include #include #include // Engines have an engine context which is allocated on a per-thread basis. class EngineContext : boost::noncopyable { public: virtual ~EngineContext(); }; /** Streaming mode scans have persistent stream state associated with them. */ class EngineStream : boost::noncopyable { public: virtual ~EngineStream(); unsigned int sn; }; // Benchmarking engine class Engine : boost::noncopyable { public: virtual ~Engine(); // allocate an EngineContext virtual std::unique_ptr makeContext() const = 0; // non-streaming scan virtual void scan(const char *data, unsigned len, unsigned blockId, ResultEntry &results, EngineContext &ectx) const = 0; // vectoring scan virtual void scan_vectored(const char *const *data, const unsigned int *len, unsigned int count, unsigned int streamId, ResultEntry &result, EngineContext &ectx) const = 0; // stream open virtual std::unique_ptr streamOpen(EngineContext &ectx, unsigned id) const = 0; // stream close virtual void streamClose(std::unique_ptr stream, ResultEntry &result) const = 0; // stream compress and expand virtual void streamCompressExpand(EngineStream &stream, std::vector &temp) const = 0; // streaming scan virtual void streamScan(EngineStream &stream, const char *data, unsigned int len, unsigned int id, ResultEntry &result) const = 0; virtual void printStats() const = 0; virtual void printCsvStats() const = 0; virtual void sqlStats(SqlDB &db) const = 0; }; #endif // ENGINE_H