use veebee::prelude::*; fn main() { let mut game = Game::new(); game.window_settings(WindowDescriptor { width: 700.0, height: 100.0, resize_constraints: WindowResizeConstraints { min_width: 700.0, min_height: 150.0, max_width: 900.0, max_height: 300.0, }, title: "Veebee Window".into(), vsync: false, resizable: true, decorations: false, cursor_visible: false, ..Default::default() }); let _ = game.add_text_actor( "message", "This Is A Simple VeeBee Window\nPress Esc To Exit.", ); game.run(|_| {}); }