#include #include void do_fsave ( void* p ) { asm __volatile__("fninit"); asm __volatile__("fldpi"); asm __volatile__("fld1"); asm __volatile__("fldln2"); asm __volatile__("fsave (%0)" : : "r" (p) : "memory" ); } int isFPLsbs ( int i ) { int q; q = 0; if (i == q || i == q+1) return 1; q = 10; if (i == q || i == q+1) return 1; q = 20; if (i == q || i == q+1) return 1; q = 30; if (i == q || i == q+1) return 1; q = 40; if (i == q || i == q+1) return 1; q = 50; if (i == q || i == q+1) return 1; q = 60; if (i == q || i == q+1) return 1; q = 70; if (i == q || i == q+1) return 1; return 0; } void show_fpustate ( unsigned char* buf, int hide64to80 ) { int i; printf(" 0 "); for (i = 0; i < 14; i++) printf("%02x ", buf[i]); printf("\n"); printf(" 14 "); for (i = 14; i < 28; i++) printf("%02x ", buf[i]); printf("\n"); for (i = 0; i < 80; i++) { if ((i % 10) == 0) printf("%3d ", i+28); if (hide64to80 && isFPLsbs(i)) printf("xx "); else printf("%02x ", buf[i+28]); if (i > 0 && ((i % 10) == 9)) printf("\n"); } } int main ( int argc, char** argv ) { int i; unsigned char* buf = malloc(108); int xx = argc > 1; printf("Re-run with any arg to suppress least-significant\n" " 16 bits of FP numbers\n"); for (i = 0; i < 108; i++) buf[i] = 0xAA; /* dump FPU state in buf, and show it. */ do_fsave(buf); show_fpustate( buf, xx ); return 0; }