/*--------------------------------------------------------------------*/ /*--- Stack traces: getting, traversing, printing. ---*/ /*--- tool_stacktrace.h ---*/ /*--------------------------------------------------------------------*/ /* This file is part of Valgrind, a dynamic binary instrumentation framework. Copyright (C) 2000-2017 Julian Seward jseward@acm.org This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see . The GNU General Public License is contained in the file COPYING. */ #ifndef __PUB_TOOL_STACKTRACE_H #define __PUB_TOOL_STACKTRACE_H #include "pub_tool_basics.h" // Addr, DiEpoch // The basic stack trace type: just an array of code addresses. typedef Addr* StackTrace; // Walks the stack to get instruction pointers from the top stack frames // for thread 'tid'. Maximum of 'n_ips' addresses put into 'ips'; // 0 is the top of the stack, 1 is its caller, etc. Everything from // ips[return_value] onwards is undefined and should not be read. // The initial IP value to use is adjusted by first_ip_delta before // the stack is unwound. A safe value to pass is zero. // // The specific meaning of the returned addresses is: // // [0] is the IP of thread 'tid' // [1] points to the last byte of the call instruction that called [0]. // [2] points to the last byte of the call instruction that called [1]. // etc etc // // Hence ips[0 .. return_value-1] should all point to currently // 'active' (in the sense of a stack of unfinished function calls) // instructions. [0] points to the start of an arbitrary instruction.# // [1 ..] point to the last byte of a chain of call instructions. // // If sps and fps are non-NULL, the corresponding frame-pointer and // stack-pointer values for each frame are stored there. extern UInt VG_(get_StackTrace) ( ThreadId tid, /*OUT*/StackTrace ips, UInt n_ips, /*OUT*/StackTrace sps, /*OUT*/StackTrace fps, Word first_ip_delta ); // Same as VG_(get_StackTrace), but applies a delta to the first SP used for // unwinding the first frame. extern UInt VG_(get_StackTrace_with_deltas)( ThreadId tid, /*OUT*/StackTrace ips, UInt n_ips, /*OUT*/StackTrace sps, /*OUT*/StackTrace fps, Word first_ip_delta, Word first_sp_delta ); // Apply a function to every element in the StackTrace. The parameter 'n' // gives the index of the passed ip. 'opaque' is an arbitrary pointer // provided to each invocation of 'action' (a poor man's closure). 'ep' is // the debuginfo epoch assumed to apply to all code addresses in the stack // trace. Doesn't go below main() unless --show-below-main=yes is set. extern void VG_(apply_StackTrace)( void(*action)(UInt n, DiEpoch ep, Addr ip, void* opaque), void* opaque, DiEpoch ep, StackTrace ips, UInt n_ips ); // Print a StackTrace. extern void VG_(pp_StackTrace) ( DiEpoch ep, StackTrace ips, UInt n_ips ); // Gets and immediately prints a StackTrace. Just a bit simpler than // calling VG_(get_StackTrace)() then VG_(pp_StackTrace)(). extern void VG_(get_and_pp_StackTrace) ( ThreadId tid, UInt n_ips ); #endif // __PUB_TOOL_STACKTRACE_H /*--------------------------------------------------------------------*/ /*--- end ---*/ /*--------------------------------------------------------------------*/