#include // Allocate some memory and then deallocate it, to get a nice up-then-down // graph. int main(void) { // N=36 gives us 72 snapshots, which fills the text graph nicely. #define N 36 int i; int* a[N]; for (i = 0; i < N; i++) { a[i] = malloc(400); // 400 is divisible by 16 -- so no slop. } for (i = 0; i < N-1; i++) { free(a[i]); } return 0; }