#include // All sizes are divisible by 16 -- no slop. int* ignore1(void) { // Allocating/freeing in an ignored function: ignored. int* ignored_x1 = malloc(400); int* ignored_x2 = malloc(400); free(ignored_x2); return ignored_x1; } void ignore2(int* x, int* ignored_x) { // Growing/shrinking a non-ignored block in an ignored function: ignored. x = realloc(x, 800); x = realloc(x, 400); // Growing/shrinking an ignored block in an ignored function: ignored. ignored_x = realloc(ignored_x, 800); ignored_x = realloc(ignored_x, 400); } int main(void) { int* x; int* ignored_x; // Not ignored. x = malloc(400); // Get an ignored block. ignored_x = ignore1(); // Growing/shrinking a non-ignored block in a non-ignored function: // not ignored. x = realloc(x, 800); x = realloc(x, 400); // Growing/shrinking an ignored block in a non-ignored function: ignored. ignored_x = realloc(ignored_x, 800); ignored_x = realloc(ignored_x, 400); ignore2(x, ignored_x); x = realloc(ignored_x, 0); // equivalent to 'free(ignored_x)'. return 0; }