#include #include "tests/sys_mman.h" #include #include #include "../memcheck.h" #define SUPERBLOCK_SIZE 100000 #define REDZONE_SIZE 8 static const int USE_MMAP = 0; typedef struct _level_list { struct _level_list *next; char *where; // Padding ensures the struct is the same size on 32-bit and 64-bit // machines. char padding[16 - 2*sizeof(char*)]; } level_list; typedef struct _pool { char *mem; char *where; level_list *levels; int size, left; // Padding ensures the struct is the same size on 32-bit and 64-bit // machines. char padding[24 - 3*sizeof(char*)]; } pool; pool *make_pool() { pool *p; if(USE_MMAP) { p = (pool *)mmap(0, sizeof(pool), PROT_READ|PROT_WRITE|PROT_EXEC, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0); p->where = p->mem = (char *)mmap(NULL, SUPERBLOCK_SIZE, PROT_READ|PROT_WRITE|PROT_EXEC, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0); } else { p = (pool *)malloc(sizeof(pool)); p->where = p->mem = (char *)malloc(SUPERBLOCK_SIZE); } p->size = p->left = SUPERBLOCK_SIZE; p->levels = NULL; (void) VALGRIND_MAKE_MEM_NOACCESS(p->where, SUPERBLOCK_SIZE); return p; } void push(pool *p) { level_list *l; if(USE_MMAP) l = (level_list *)mmap(0, sizeof(level_list), PROT_READ|PROT_WRITE|PROT_EXEC, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0); else l = (level_list *)malloc(sizeof(level_list)); l->next = p->levels; l->where = p->where; VALGRIND_CREATE_MEMPOOL(l->where, REDZONE_SIZE, 0); p->levels = l; } void pop(pool *p) { level_list *l = p->levels; p->levels = l->next; VALGRIND_DESTROY_MEMPOOL(l->where); (void) VALGRIND_MAKE_MEM_NOACCESS(l->where, p->where-l->where); p->where = l->where; if(USE_MMAP) munmap(l, sizeof(level_list)); else free(l); } void destroy_pool(pool *p) { level_list *l = p->levels; while(l) { pop(p); } if(USE_MMAP) { munmap(p->mem, SUPERBLOCK_SIZE); munmap(p, sizeof(pool)); } else { free(p->mem); free(p); } } char *allocate(pool *p, int size) { char *where; p->left -= size + (REDZONE_SIZE*2); where = p->where + REDZONE_SIZE; p->where += size + (REDZONE_SIZE*2); VALGRIND_MEMPOOL_ALLOC(p->levels->where, where, size); return where; } //------------------------------------------------------------------------- // Rest //------------------------------------------------------------------------- void test(void) { char *x1, *x2, *x3, *x4, *x5; pool *p = make_pool(); push(p); x1 = allocate(p, 10); x2 = allocate(p, 20); push(p); x3 = allocate(p, 10); x4 = allocate(p, 20); *x1 = 'a'; // valid *x2 = 'b'; // valid x1[-1] = 'h'; // invalid x1[10] = 'i'; // invalid pop(p); *x3 = 'c'; // invalid *x4 = 'd'; // invalid *x1 = 'e'; // valid *x2 = 'f'; // valid x5 = allocate(p, 10); *x5 = 'g'; // valid // pop(p); // *x5 = 'g'; // invalid // destroy_pool(p); } int main(void) { test(); return 0; }