#include #include char * touch_malloc (int size) { char * result; int i; result = malloc (size); for (i = 0; i < size; i++) *(result + i) = 'a'; return result; } char * touch_realloc (char * ptr, int size) { char * result; int i; result = realloc (ptr, size); for (i = 0; i < size; i++) *(result + i) = 'a'; return result; } int main ( void ) { char *a1, *b1, *a2 __attribute__((unused)), *b2 __attribute__((unused)); printf("started\n"); a1 = touch_malloc(1600000) ; b1 = touch_malloc(200000) ; a2 = touch_realloc(a1, 1601600) ; b2 = touch_realloc(b1, 200000) ; printf("success\n"); return 0; };