#include void sphere3_example() { Imath::V3f center (1.0f, 1.0f, 1.0f); float radius = 2.0f; Imath::Sphere3f s (center, radius); assert (s.center == center); assert (s.radius == radius); Imath::Line3f line (Imath::V3f (0.0f, 0.0f, 0.0f), Imath::V3f (1.0f, 1.0f, 1.0f)); Imath::V3f v; assert (s.intersect (line, v)); assert (v.equalWithAbsError (Imath::V3f(2.1547f, 2.1547f, 2.1547f), 1e-6f)); }