[package] name = "visible_area_detection" description = "Slightly opinionated visible area detection for roguelikes" version = "0.3.0" authors = ["Stephen Sherratt "] license = "MIT" readme = "README.md" homepage = "https://github.com/gridbugs/visible-area-detection.git" repository = "https://github.com/gridbugs/visible-area-detection.git" documentation = "https://docs.rs/visible_area_detection" edition = "2021" [features] serialize = ["serde", "shadowcast/serialize", "grid_2d/serialize", "rgb_int/serialize"] [dependencies] shadowcast = "0.8" grid_2d = "0.15" rgb_int = "0.1" direction = "0.18" serde = { version = "1.0", features = ["serde_derive"], optional = true }