// // File: vk_sdk_platform.h // /* * Copyright (c) 2015-2016 The Khronos Group Inc. * Copyright (c) 2015-2016 Valve Corporation * Copyright (c) 2015-2016 LunarG, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef VK_SDK_PLATFORM_H #define VK_SDK_PLATFORM_H #if defined(_WIN32) #define NOMINMAX #ifndef __cplusplus #undef inline #define inline __inline #endif // __cplusplus #if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/) // C99: // Microsoft didn't implement C99 in Visual Studio; but started adding it with // VS2013. However, VS2013 still didn't have snprintf(). The following is a // work-around (Note: The _CRT_SECURE_NO_WARNINGS macro must be set in the // "CMakeLists.txt" file). // NOTE: This is fixed in Visual Studio 2015. #define snprintf _snprintf #endif #define strdup _strdup #endif // _WIN32 #endif // VK_SDK_PLATFORM_H