Links

Examples

Auto updating a NavMesh from Bevy shapes
Auto updating a NavMesh from Bevy `Aabb` component
NavMesh updated using primitive shapes (rectangle, circle, ...)
Demo to test NavMesh settings

Avian integration

Auto updating a NavMesh with colliders from Avian2d
Auto updating a NavMesh with colliders from Avian3d

Others

Spawn many agents and run a lot of concurrent pathfinding tasks
Showing path lines
Moving a dot around the meshes
Loading a navmesh from a gLTF file
Navmesh from random obstacles
NavMesh automatically updated from obstacles using `Aabb`