#version 3.6; #include "colors.inc" #include "metals.inc" #include "textures.inc" // Increase tracing level for more accurate reflections global_settings { max_trace_level 64 } // Right-handed coordinate system where the z-axis points upwards camera { location <30,-50,25> sky z right -0.15*x*image_width/image_height up 0.15*z look_at <0,0,2.8> } // White background background{rgb 1} // Two lights with slightly different colors light_source{<-8,-20,30> color rgb <0.77,0.75,0.75>} light_source{<25,-12,12> color rgb <0.43,0.45,0.45>} // The radius of the cylinders to be used when drawing the Voronoi cells #declare r=0.06; // The radius of the particles #declare s=0.5; // Different colors for the particles #declare f1=finish{reflection 0.17 specular 0.3 ambient 0.42} #declare t8=texture{pigment{rgb <0.6,0.6,0.6>} finish{f1}} #declare t9=texture{pigment{rgb <0.7,0.3,1>} finish{f1}} #declare t10=texture{pigment{rgb <0.3,0.7,1>} finish{f1}} #declare t11=texture{pigment{rgb <0.2,0.9,0.9>} finish{f1}} #declare t12=texture{pigment{rgb <0.3,1,0.7>} finish{f1}} #declare t13=texture{pigment{rgb <0.7,1,0.3>} finish{f1}} #declare t14=texture{pigment{rgb <0.9,0.9,0.2>} finish{f1}} #declare t15=texture{pigment{rgb <1,0.7,0.3>} finish{f1}} #declare t16=texture{pigment{rgb <1,0.3,0.7>} finish{f1}} #declare t17=texture{pigment{rgb <0.9,0.2,0.9>} finish{f1}} #declare t18=texture{pigment{rgb <1,1,1>} finish{f1}} // The particle packing union{ #include "custom_output_p.pov" } // The computed Voronoi cells union{ #include "pack_six_cube_v.pov" texture{T_Silver_4B} }