#version 3.6; #include "colors.inc" #include "metals.inc" #include "textures.inc" global_settings { max_trace_level 64 } camera { location <15,-30,10> sky z right -0.033*x*image_width/image_height up 0.033*y look_at <0,0,0> } background{rgb 1} light_source{<-4,-20,35> color rgb <0.72,0.7,0.7>} light_source{<20,-10,5> color rgb <0.4,0.42,0.42>} #declare r=0.01; #declare f1=finish{reflection 0.17 specular 0.3 ambient 0.42} #declare t_odd=texture{pigment{rgb <0.8,0.8,0.8>} finish{f1}} #declare t_even=texture{pigment{rgb <0.2,0.2,0.2>} finish{f1}} intersection{ #include "odd_even_pl.pov" } union{ #include "odd_even_v.pov" pigment{rgb <0.9,0.1,0.15>} finish{reflection 0.25 specular 0.4 ambient 0.3} }