#include "voro++.hh" using namespace voro; // Set up constants for the container geometry const double bx=10; const double by=10; const double bz=10; const double bxy=0; const double bxz=5; const double byz=0; // Set up the number of blocks that the container is divided // into const int n_x=3,n_y=3,n_z=3; // Set the number of particles to add const int particles=20; // This function returns a random double between 0 and 1 double rnd() {return double(rand())/RAND_MAX;} int main() { int i; double x,y,z; // Create a container with the geometry given above, and make it // non-periodic in each of the three coordinates. Allocate space for // eight particles within each computational block. container_periodic con(bx,bxy,by,bxz,byz,bz,n_x,n_y,n_z,8); // Add particles into the container at random positions for(i=0;i