// Tetrahedron example code // // Author : Chris H. Rycroft (LBL / UC Berkeley) // Email : chr@alum.mit.edu // Date : August 30th 2011 #include "voro++.hh" using namespace voro; // Set up constants for the container geometry const double x_min=-2,x_max=2; const double y_min=-2,y_max=2; const double z_min=-2,z_max=2; // Set up the number of blocks that the container is divided // into const int n_x=7,n_y=7,n_z=7; // Set the number of particles that are going to be randomly // introduced const int particles=64; // This function returns a random double between 0 and 1 double rnd() {return double(rand())/RAND_MAX;} int main() { int i=0; double x,y,z; // Create a container with the geometry given above, and make it // non-periodic in each of the three coordinates. Allocate space for 8 // particles within each computational block. container con(x_min,x_max,y_min,y_max,z_min,z_max,n_x,n_y,n_z, false,false,false,8); // Add four plane walls to the container to make a tetrahedron wall_plane p1(1,1,1,1);con.add_wall(p1); wall_plane p2(-1,-1,1,1);con.add_wall(p2); wall_plane p3(1,-1,-1,1);con.add_wall(p3); wall_plane p4(-1,1,-1,1);con.add_wall(p4); // Randomly insert particles into the container, checking that they lie // inside the tetrahedron while(i