#version 3.6; #include "colors.inc" #include "metals.inc" #include "textures.inc" global_settings { max_trace_level 64 } camera { location <20,30,-50> right 0.26*x*image_width/image_height up 0.26*y look_at <0,-2,0> } background{rgb 1} light_source{<-8,30,-20> color rgb <0.77,0.75,0.75>} light_source{<20,5,-15> color rgb <0.38,0.40,0.40>} #declare r=0.025; #declare s=0.07; union{ #include "tetrahedron_p.pov" scale 5 rotate <0,-65,0> texture{T_Silver_3C} } union{ #include "tetrahedron_v.pov" scale 5 rotate <0,-65,0> pigment{rgb <0.3,0.3,0.9>} finish{phong 0.9 ambient 0.42 reflection 0.1} }