# Palette Uses the colors gathered from `color_space` in a way that makes sense, resulting in a scheme palette. | Name | Description | |------|-------------| **ansidark** | Dark ansi colors, works best with lchansi and orders it's colors to preserve a constant tty like order: `color0` -> black, `color1` -> redish, `color2` -> greenish, and so on. **dark** | Dark colors dark background and light contrast. *(16, comp, comp16)* **harddark** | Same as dark with hard hue colors. *(16, comp, comp16)* **light** | Light bg dark fg. *(16, comp, comp16)* **softdark** | Variant of softlight uses the lightest colors and a dark background could be interpreted as dark inversed. *(16, comp, comp16)* **softlight** | Light with soft pastel colors counterpart of harddark. *(16, comp, comp16)* ## Palette Variations There are some variants to the principal palettes schemes which you can use by appending the variant to the name e.g. '`dark16`', '`lightcomp`', '`harddarkcomp16`' and so on, each palette indicates, in parenthesis, which variants are avaliable. | Name | Description | |------|-------------| **16** | Makes shades of colors, creating the ilusion of _16 different colors_. **comp** | Stands for **Comp**lementary and completly changes the palette to it's complementary counterpart. **comp16** | Complementary palette with 16 shades, basically a combination of the above. ## Overview Below, is a complete overview of all palette schemes: {{#include ./palette-table.md}}