# Template Filters The Jinja2 format calls them 'filters', making a distincion from 'functions'. Currently I haven't implemented any **function** because I haven't found a usecase (yet?). ## Filters that take an _UNSIGNED INT_ ### alpha_hexa Displays alpha value as [**hexadecimal color code**](https://gist.github.com/lopspower/03fb1cc0ac9f32ef38f4) (e.g "`{{ 100 | alpha_hexa }}`" outputs '`FF`'). This can only be used with numbers from 0 to 100, so you are free to use the variable _alpha_ with this filter. ## Filters that take the _color_ type Functions that only work with colors. These can be applied to a _color_, which can be the COLOR variables listed in "Variables" section, or a literal color like "`#0A0B0C`". These functions return a color in the mentioned format (hex rgb, like "`#000000`"), unless written otherwise (like rgb, rgba, the other filters that explicitly say it's output format). This allows to apply multiple filters at a time. **_Note:_** If an 'alpha' value is mentioned, it's defined in the config file, as a cli flag and by default it's value is '100'. ### hexa Outputs the color in `hexa` format: e.g "`#0A0B0CFF`", where '`FF`' is the alpha value. . **_Note:_** This, internally uses `alpha_hexa` filter from above. Example: ``` {{ color5 | hexa }} ``` ### rgb Output the color in `rgb`, separated by comas. (e.g. "10,11,12") ### xrgb Output the color in `xrgb`, separated by slashes. (e.g "0A/0B/0C") ### strip Output the color in `hex`, just like by default, but removes the leading `#`. (e.g. "0A0B0C") ### red Outputs only the red value. (e.g. "10") ### green Outputs only the green value. (e.g. "11") ### blue Outputs only the blue value. (e.g. "12") ### complementary Returns the respective complementary color. ### blend Takes another **color** as input, to blend it for the filtered color. Example: ``` {{ color2 | blend(color0) }} ``` ### lighten Takes a **float** (decimal value) as input, from `0.1` to `1.0`, that corresponds to the amount to lighten the color by. Example: ``` {{ color0 | lighten(0.2) }} ``` ### darken Takes a **float** (decimal value) as input, from `0.1` to `1.0`, that corresponds to the amount to darken the color by. ### saturate Takes a **float** (decimal value) as input, from `0.1` to `1.0`, that corresponds to the amount to saturate the color by.