#![cfg(feature = "buildgen")] #![allow(non_upper_case_globals)] use clap::{Command, CommandFactory}; /// DESCRIPTION section const description_main: &str = r#" .SH "DESCRIPTION" .ad l .TS box tab(!); cB | cB lwB | lw. Methods!Description _ Backends!T{ How to extract the colors from the image (e.g. pywal uses convert). T} _ Color Space!T{ Get the most prominent color, and sort them according to the .B palette , configurable with a threshold. T} _ Palette!T{ Makes a scheme palette with the gathered colors (e.g. sets a light background). T} .TE .ad b .B Reminder The options below can be used after the subcommand, for example: "wallust --quiet run image.png" is the same as "wallust run --quiet image.png" "#; /// This goes below options and subcommands, miscellaneous stuff const misc_wallust: &str = r##" .SH "TERMINAL COLORS" By default, .I wallust will send these sequences to all open terminals: .RS .IP \(bu .I /dev/pts/ on Linux .IP \(bu .I /dev/ttys00 on MacOS. .IP \(bu .BR "ps to search active terminals" [1] on OpenBSD .IP \(bu Updates `settings.json` on Windows Terminal, to enable this scheme for the first time you will have to selected it manually .RE .sp You can skip this with the `-s` or `--skip-sequences` flag. .br When opening new terminals you will notice that the color sequences are not applied. To solve this you can send the sequences yourself when your shell opens. `wallust` will store the sequences in the cache directory as a file called `sequences`, the usual way is to `cat ~/.cache/wallust/sequences` in your `.zshrc`, `.bashrc`, etc. .SH "TEMPLATE VARIABLES" .TP .B COLORS .br These types are formated like as HEX rgb (e.g. '#0A0B0C') by default. However a .B "color literal" can be represented in multiple ways, like HEXA rgba (e.g. '#0A0B0CFF', where 'FF' is the transparency value) or HEX rgb without the leading '#' ('0a0b0c'). .BR color0 , .BR color1 , .BR color2 , .BR color3 , .BR color4 , .BR color5 , .BR color6 , .BR color7 , .BR color8 , .BR color9 , .BR color10 , .BR color11 , .BR color12 , .BR color13 , .BR color14 , .BR color15 , .BR background , .BR foreground " and" .BR cursor . .B colors Additionally, this variable returns a vector of all the presented colors in the following order: starts with .I color0 to .IR color15 , .IR background , .IR foreground and at the end, (index 18 if starting from 0), .IR cursor . .I See TEMPLATE SYNTAX for a practical guide. .TP .B MISCELLANEOUS .RS .TP .B wallpaper The full path to the current wallpaper, colorscheme file or the name of the theme in use. .TP .B backend Current backend being used. .TP .B colorspace Current **colorspace** being used. .TP .B palette Current **palette** being used. .TP .B alpha Default to 100, can be modified in the config file or with `--alpha`/`-a`. .TP .B alpha_dec Instead of 0 to 100, displays it from 0.00 to 1.00. .RE .SH "TEMPLATE FILTERS" .PP The Jinja2 format calls them 'filters', making a distincion from 'functions'. .br Currently I haven't implemented any .B function because I haven't found a usecase (yet?). .TP .B UNSIGNED INT .RS .TP .B alpha_hexa Displays alpha value as .BR "hexadecimal color code" [2] (e.g "{{ 100 | alpha_hexa }}" outputs 'FF'). This can only be used with numbers from 0 to 100, so you are free to use the variable .I alpha with this filter. .RE .TP .B COLORS .br Functions that only work with colors. These can be applied to a .I color , which can be the COLOR variables listed above, see TEMPLATE VARIABLES, or a literal color like "#0A0B0C". These functions return a color in the mentioned format (hex rgb, like "#000000"), unless written otherwise (like rgb, rgba, the other filters that explicitly say it's output format). This allows to apply multiple filters at a time. .I Note If an 'alpha' value is mentioned, it's defined in the config file, as a cli flag and by default it's value is '100'. .RS .TP .B hexa Outputs the color in `hexa` format: e.g "#0A0B0CFF", where 'FF' is the alpha value. .I Note This, internally uses `alpha_hexa` filter from above. .TP .B rgb Output the color in `rgb`, separated by comas. (e.g. "10,11,12") .TP .B xrgb Output the color in `xrgb`, separated by slashes. (e.g "0A/0B/0C") .TP .B strip Output the color in `hex`, just like by default, but removes the leading `#`. (e.g. "0A0B0C") .TP .B red Outputs only the red value. (e.g. "10") .TP .B green Outputs only the green value. (e.g. "11") .TP .B blue Outputs only the blue value. (e.g. "12") .TP .B complementary Returns the respective complementary color. .TP .BI blend " COLOR" Takes another .B color as input, to blend it for the filtered color. .TP .BI lighten " amount" Takes a .I float (decimal value) as input, .B "from 0.1 to 1.0" , that corresponds to the amount to lighten the color by. .TP .BI darken " amount" Takes a .I float (decimal value) as input, .B "from 0.1 to 1.0" , that corresponds to the amount to darken the color by. .TP .BI saturate " amount" Takes a .I float (decimal value) as input, .B "from 0.1 to 1.0" , that corresponds to the amount to saturate the color by. .RE .SH "TEMPLATE SYNTAX" You reference variables in the following syntax: .RS .nf \fC {{color0}} \fP .fi .RE For applying a .I "filter" you use the 'pipe character` (|) like this: .RS .nf \fC {{background | strip}} \fP .fi .RE And if the filter requires an argument: .RS .nf \fC {{background | lighten(0.3)}} \fP .fi .RE Remember that filters require a valid type to .B "apply to" in these examples we are using colors, which can even be defined literally: .RS .nf \fC {{ "#4ff4ff" | lighten(0.3)}} \fP .fi .RE For .B both , being applied to or as an argument of a filter: .RS .nf \fC {{ color2 | blend("4ff4ff")}} \fP .fi .RE If you need to write a literal `{{`, that doesn't references any variable, you can write literals inside the delimiters: .RS .nf \fC {{ "{{" }} {{ "}}" }} \fP .fi .RE You can also use control flow expressions with `{% %}` delimiters: .RS .nf \fC {% if backend == "wal" %} I am using the '{{backend}}' backend, getting a pywal like scheme. {% elif backend == "fastresize" %} This backend is called "{{palette}}" and, uses SIMD optimizations and is so fast! {% else %} I don't care about any other backends. Be happy! {% endif %} \fP .fi .RE Or inline them: .RS .nf \fC {{ "I'm using the kmeans algo!" if backend == "kmeans" else "Some backend is in use" }} \fP .fi .RE Since mostly everything can be represented as a string (we've seen how colors are represented), indexing results very useful! The syntax for indexing is basically the Python one. .RS .nf \fC {# I'll hardcode a color based on the palette being used. #} {% if palette[:4] == "dark" %} somevariable = "#eeffbb" {% else %} somevariable = "#aabbee" {% endif %} \fP .fi .RE And yes, you can comment inside your template, the comments won't be rendered in the final target file: .RS .nf \fC {# This won't be visible! #} \fP .fi .RE There are more control flow instructions, like the for loop: .RS .nf \fC {# This will generate color0 = .. to color18, since `colors` contains background, foreground and cursor variables #} {% for c in colors %} color{{- loop.index }} = {{c-}} {% endfor %} \fP .fi .RE You can add a minus sign (-) at the start or the end of the delimiters to supress .BR "vertical spacing" [3] The syntax comes from the library being used, which is .I minijinja , a subset of the template engine `Jinja2'. You can read more at: .BR "Jinja2 official syntax" [4] and contrast features with the supported syntax at .BR "Compatibility of minijinja" [5] .SH "TEMPLATE EXAMPLE" You can use .B wallust generated colors in a program by .I templating the colors in it's config file, like the following example: .RS .nf \fC # zathurarc config sample ... # colors set default-bg "{{background}}" set default-fg "{{foreground}}" # make it a bit lighter than background set statusbar-bg "{{background | lighten(0.3)}}" # make it darken by blending to a darken color set statusbar-fg "{{foreground | blend("#eeeeee")}}" # use it's complementary set inputbar-bg "{{background | complementary}}" \fP .fi .RE .sp Then you can add this file to .I ~/.config/wallust/templates and use the config file to template it. For example, .I "zathura.template = 'zathurarc'" , and then define a .I target field, see .BR wallust (5). .SH PYWAL TEMPLATE COMPATIBILITY You can enable pywal like syntax in the config file with `pywal = true', see .BR wallust (5). .br The syntax is simple, but more variables are added given that it's engine and spec doesn't support runtime evaluation functions. .br .I While the implementation is simple enough to be added in wallust, it's use is discoraged. .TP .B Variables .BR color0 , .BR color1 , .BR color2 , .BR color3 , .BR color4 , .BR color5 , .BR color6 , .BR color7 , .BR color8 , .BR color9 , .BR color10 , .BR color11 , .BR color12 , .BR color13 , .BR color14 , .BR color15 , .BR background , .BR foreground , .BR cursor , and it's .BR .rgb , .BR .rgba , .BR .xrgba , .BR .strip , .BR .red , .BR .green " and" .BR .blue variants, just append it to the variable name (e.g. "color0.rgb", "background.blue" ...). .br .BR wallpaper , .BR alpha " and" .BR alpha_dec are also avaliable, these don't support the variants from above. .TP .B Syntax .br The syntax logic is simply "Find and Replace" like: .RS .nf \fC somevariable = {color2} anothervariable = {color8.rgb} \fP .fi .RE Don't forget to visit the .BR "full pywal spec" [6] "##; /// This is specialized footer for wallust.1 const footer_wallust:&str = r#" .SH "SEE ALSO" .BR wallust (5), .BR wallust-run (1), .BR wallust-cs (1), .BR wallust-theme (1), .BR wallust-themes [7]. .br .SH "NOTES" .nr step 1 .TP 4 .B "1." ps to search active terminals .br .I https://github.com/dylanaraps/pywal/pull/510 .TP 4 .B "2." Hexadecimal color code .br .I https://gist.github.com/lopspower/03fb1cc0ac9f32ef38f4 .TP 4 .B "3." White space contron with the minus sign (-) .br .I http://jinja.pocoo.org/docs/templates/#whitespace-control .TP 4 .B "4." Official Jinja2 documentation .br .I https://jinja.palletsprojects.com/en/2.10.x/ .TP 4 .B "5." Compatibility of Minijinja with Jinja2 .br .I https://github.com/mitsuhiko/minijinja/blob/main/COMPATIBILITY.md .TP 4 .B "6." Full pywal template specification .br .I https://github.com/dylanaraps/pywal/wiki/User-Template-Files .TP 4 .B "7." Suggestions for new colorschemes returned by the .B themes subcommand should be filled here. .br .I https://codeberg.org/explosion-mental/wallust-themes .SH "BUGS" .I https://codeberg.org/explosion-mental/wallust "#; /// Usually how to end the man page const footer:&str = r#" .SH "SEE ALSO" .BR wallust (5), .BR wallust-run (1), .BR wallust-cs (1), .BR wallust-theme (1), .BR wallust-themes [1] .br .SH "NOTES" .nr step 1 .IP " \n+[step]." 4 Suggestions for new colorschemes returned by the .B themes subcommand should be filled here. .RS 4 .I https://codeberg.org/explosion-mental/wallust-themes .RE .SH "BUGS" .I https://codeberg.org/explosion-mental/wallust "#; const subcommands: &str = r#" .SH SUBCOMMANDS .TP wallust\-run(1) Generate a palette from an image .TP wallust\-cs(1) Apply a certain colorscheme .TP wallust\-theme(1) Apply a custom built in theme .TP wallust\-migrate Migrate v2 config to v3 .TP wallust\-debug Print information about the program and the enviroment it uses .TP wallust\-help Print this message or the help of the given subcommand(s) "#; /// Maybe consider making a makefile? (just like the old times :3) #[test] fn mk_man() { use std::path::Path; use std::fs::File; use std::io::Write; let cmd = wallust::args::Cli::command(); let v = clap::crate_version!().chars().collect::>(); let mut version = String::new(); let mut num = 0; for i in v { if i == '.' { num += 1; } // count dots if num == 2 { break; } // only allow Major.Minor version.push(i); } let wallust_v = &format!("wallust-{version}"); // First the overall man-page: wallust let dir = Path::new("./man/"); let full_name = "wallust.1"; let mut out = File::create(dir.join(&full_name)).unwrap(); //let app = cmd.get_subcommands().filter(|x| x.get_name() == "wallust").collect::>()[0]; let app = clap_mangen::Man::new(cmd.clone()) .source(wallust_v); // This is the only reason we use clap_mangen, to autogenerate cli flags descriptions. // 1. header // 2. synopsis // 3. description // 4. options // 4. footer (issues, link, see also..) app.render_title(&mut out).unwrap(); app.render_name_section(&mut out).unwrap(); app.render_synopsis_section(&mut out).unwrap(); write!(out, "{description_main}").unwrap(); app.render_options_section(&mut out).unwrap(); //app.render_subcommands_section(&mut out).unwrap(); //subcommand only at wallust write!(out, "{subcommands}").unwrap(); write!(out, "{misc_wallust}").unwrap(); write!(out, "{footer_wallust}").unwrap(); out.flush().unwrap(); subcmd("wallust-run" , &cmd, dir, wallust_v, None, Some(footer)).unwrap(); subcmd("wallust-theme", &cmd, dir, wallust_v, None, Some(footer)).unwrap(); subcmd("wallust-cs" , &cmd, dir, wallust_v, None, Some(footer)).unwrap(); } /// This is the only reason we use clap_mangen, to autogenerate cli flags descriptions. /// 1. header /// 2. synopsis /// 3. description /// 4. options /// 4. footer (issues, link, see also..) fn subcmd(name: &'static str, cmd: &Command, dirout: &std::path::Path, version: &str, description: Option<&str>, foot: Option<&str>) -> std::io::Result<()> { use std::fs::File; use std::io::Write; let manname = format!("{name}.1"); let mut out = File::create(dirout.join(&manname))?; // renaming the `app` so that SYNOPSIS and other places the program name is `program-subcommand` let app = cmd.get_subcommands().find(|&x| x.get_name() == name.split('-').collect::>()[1]).unwrap(); // .get_name doesn't use `wallust-theme` but rather just `theme` let app = clap_mangen::Man::new(app.clone().name(&name)) .title(name) .manual(name) .source(version); app.render_title(&mut out)?; app.render_name_section(&mut out)?; app.render_synopsis_section(&mut out)?; if let Some(des) = description { write!(out, "{des}")?; } app.render_options_section(&mut out)?; if let Some(f) = foot { write!(out, "{f}")?; } out.flush() }