# SyndicateJob ## Properties Name | Type | Description | Notes ------------ | ------------- | ------------- | ------------- **activation** | Option<**String**> | Timestamp for when the job becomes active | [optional] **expiry** | Option<**String**> | Timestamp for when the job becomes inactive | [optional] **reward_pool** | Option<**Vec**> | Reward Pool for the job | [optional] **_type** | Option<**String**> | What type of Job (Bounty) it is | [optional] **enemy_levels** | Option<**Vec**> | Array of enemy levels | [optional] **standing_stages** | Option<**Vec**> | Stages of standing rewards. | [optional] **min_mr** | Option<**f32**> | Minimum Mastery Rank required to perform a job. | [optional] [[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)