// Aerial Shackles [Amls] Buttonpos=0,2 Order=magicleash Scriptname="Aerial Shackles" // Aerial Shackles Caster [Bmlc] // Aerial Shackles Target [Bmlt] // area of effect detection (scry) [AHta] Requires=Rhse ButtonPos=0,2 // Feedback [Afbk] Buttonpos=3,2 Scriptname=Feedback // Feedback [Afbt] Buttonpos=3,2 // Control Magic [Acmg] Requires=Rhss Buttonpos=1,2 Order=controlmagic [Bcmg] // Siphon Mana [AHdr] Buttonpos=2,2 Researchbuttonpos=2,0 [Bdbb] [Bdbl] [Bdbm] // Drain Life & Mana (Caster) // This buff isn't ever visible on the info card. [Bdcb] // Drain Life (Caster) // This buff isn't ever visible on the info card. [Bdcl] // Drain Mana (Caster) // This buff isn't ever visible on the info card. [Bdcm] // Drain Life & Mana (Target) // This buff isn't ever visible on the info card. [Bdtb] // Drain Life (Target) // This buff isn't ever visible on the info card. [Bdtl] // Drain Mana (Target) // This buff isn't ever visible on the info card. [Bdtm] // Flak Cannons [Aflk] Buttonpos=2,2 Requires=Rhfc // Frag Shards [Afsh] Buttonpos=1,2 Requires=Rhfs // Rocket Attack [Aroc] Requires=Rhrt Buttonpos=0,2 Missilespeed=900 MissileHoming=1 // Magic Defense [Amdf] Buttonpos=1,2 Unbuttonpos=1,2 Order=magicdefense Unorder=magicundefense // Human Build [AHbu] Buttonpos=0,2 Order=humanbuild // Sphere [Asph] Missilespeed=1400 // Spell Steal [Asps] Buttonpos=0,2 Unbuttonpos=0,2 Order=spellsteal Orderon=spellstealon Orderoff=spellstealoff Missilespeed=1000 MissileHoming=1 // Cloud of Fog [Aclf] Requires=Rhcd Buttonpos=1,2 Order=cloudoffog [Bclf] [Xclf] // Flame Strike [AHfs] Buttonpos=0,2 Researchbuttonpos=0,0 Order=flamestrike // Beware art // Impact art [BHfs] // Burning art [XHfs] // AOE Burn art // Banish [AHbn] Buttonpos=1,2 Researchbuttonpos=1,0 Order=banish [BHbn] // Summon Phoenix [AHpx] Buttonpos=3,2 Researchbuttonpos=3,0 Order=summonphoenix // Phoenix (morph) [Aphx] // Phoenix (progress bar) [Bphx] // Phoenix Fire [Apxf] Buttonpos=0,2 Missilespeed=900 MissileHoming=1 // Phoenix Fire [Bpxf] // Flying Machine Bombs [Agyb] Requires=Rhgb Buttonpos=1,2 // Storm Hammers [Asth] Requires=Rhhb Buttonpos=0,2 // flying machine detection [Agyv] Buttonpos=0,2 // Defend [Adef] Buttonpos=0,2 Unbuttonpos=0,2 Requires=Rhde Order=defend Unorder=undefend // Flare [Afla] Buttonpos=0,2 Requires=Rhfl Order=flare [Xfla] // Magic Sentry (passive) [Adts] Buttonpos=2,1 Requires=Rhse // Inner Fire [Ainf] Buttonpos=2,2 Unbuttonpos=2,2 Requires=Rhpt Requiresamount=2 Order=innerfire Orderon=innerfireon Orderoff=innerfireoff // example of multiple attachment [Binf] Spelldetail=1 // Dispel Magic [Adis] Buttonpos=1,2 Requires=Rhpt Order=dispel // Heal [Ahea] Buttonpos=0,2 Unbuttonpos=0,2 Order=heal Orderon=healon Orderoff=healoff [Bhea] Spelldetail=1 [BNhe] Spelldetail=1 // Slow [Aslo] Buttonpos=0,2 Unbuttonpos=0,2 Order=slow Orderon=slowon Orderoff=slowoff [Bslo] Spelldetail=1 // Invisibility [Aivs] Buttonpos=1,2 Requires=Rhst Order=invisibility [Binv] // Polymorph art notes: // - When Polymorph is cast on an air unit, the "poof" [Aply] Specialart // is played on the targeted unit, and the "falling sheep" [Aply] Effectart // is played on ground under the targeted unit. // - When cast on a ground unit, [Bply] Specialart is played on the ground // under the unit when it turns into a sheep, and [Bply] Effectart is played // on the ground under the unit when it turns back into the original unit. [Aply] Buttonpos=2,2 Requires=Rhst Requiresamount=2 Order=polymorph [Bply] // Blizzard [AHbz] Buttonpos=0,2 Researchbuttonpos=0,0 Order=blizzard [BHbd] [XHbz] // Summon Water Elemental [AHwe] Buttonpos=1,2 Researchbuttonpos=1,0 Order=waterelemental [BHwe] // Brilliance Aura [AHab] Buttonpos=2,2 Researchbuttonpos=2,0 [BHab] Spelldetail=2 // Mass Teleport [AHmt] Buttonpos=3,2 Researchbuttonpos=3,0 // Shouldn't show art at targeted coordinate, so don't use Effectart. // The targeted unit shouldn't show an effect, so there is no Targetart. Order=massteleport // Storm Bolt [AHtb] Buttonpos=0,2 Researchbuttonpos=0,0 Missilespeed=1000 MissileHoming=1 Order=thunderbolt [BHtb] // Thunder Clap [AHtc] Buttonpos=1,2 Researchbuttonpos=1,0 Order=thunderclap [BHtc] // Bash [AHbh] Buttonpos=2,2 Researchbuttonpos=2,0 Order=bash [BHbh] // Avatar [AHav] Buttonpos=3,2 Unbuttonpos=3,2 Researchbuttonpos=3,0 Order=avatar [BHav] // Holy Light [AHhb] Buttonpos=0,2 Researchbuttonpos=0,0 Order=holybolt // Divine Shield [AHds] Buttonpos=1,2 Unbuttonpos=1,2 Researchbuttonpos=1,0 Order=divineshield Unorder=undivineshield [BHds] // Devotion Aura [AHad] Buttonpos=2,2 Researchbuttonpos=2,0 [BHad] Spelldetail=2 // Resurrection [AHre] Buttonpos=3,2 Researchbuttonpos=3,0 Order=resurrection // Militia [Amil] Buttonpos=1,2 Unbuttonpos=2,2 Order=militia Unorder=militiaoff [Bmil] // Militia Conversion [Amic] Buttonpos=1,2 Unbuttonpos=2,2 Order=townbellon Unorder=townbelloff // Sundering Blades [Ahsb] Buttonpos=0,2 // 'damaged' attachment effect, small [Xfhs] // medium [Xfhm] // large [Xfhl] //Passive - human rifleman plus range (Rhri) [Ahri] Buttonpos=0,2 Requires=Rhri //Passive - human animal breeding (Rhan) [Ahan] Buttonpos=3,2 Requires=Rhan //Passive - phoenix (Fire and Egg) [Ahpe] Buttonpos=0,2 //Passive - human lumber harvesting (Rhlh) [Ahlh] Buttonpos=2,1 Requires=Rhlh