// permits dependencies upon heroes [HERO] DependencyOr=Hamg,Hblm,Hmkg,Hpal,Obla,Ofar,Oshd,Otch,Edem,Ekee,Emoo,Ewar,Ucrl,Udea,Udre,Ulic,Npbm,Nbrn,Nngs,Nplh,Nbst,Nalc,Ntin,Nfir [nwad] // skeletal archer [nska] Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl Missilearc=0.15 Missilespeed=900 // skeleton [nske] // skeletal archer (summoned) [nsca] Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl Missilearc=0.15 Missilespeed=900 // skeleton (summoned) [nsce] // giant skeleton [nskg] // skeletal marksman [nskm] Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl Missilearc=0.15 Missilespeed=900 // burning archer [nskf] Buttonpos=0,0 Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 // wind serpent 1 [nws1] Buttonpos=1,0 Missileart=Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl Missilearc=0.15 Missilespeed=1100 MissileHoming=1 Attachmentanimprops=medium // wind serpent 2 [nws2] Buttonpos=1,0 Missileart=Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl Missilearc=0.15 Missilespeed=1100 MissileHoming=1 Attachmentanimprops=medium // bandit 1 [nban] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // brigand [nbrg] Missileart=Abilities\Weapons\Banditmissile\Banditmissile.mdl Missilearc=0.15 Missilespeed=900 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // bandit 2 [nrog] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // bandit 3 [nenf] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // bandit lord [nbld] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // assassin [nass] Buttonpos=1,0 Missileart=Abilities\Weapons\Banditmissile\Banditmissile.mdl Missilearc=0.15 Missilespeed=900 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // black dragon whelp [nbdr] Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl Missilearc=0.00 Missilespeed=900 Attachmentanimprops=medium // black drake [nbdk] Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl Missilearc=0.00 Missilespeed=900 Attachmentanimprops=medium // black dragon [nbwm] Attachmentanimprops=medium Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl Missilearc=0.00 // blue dragon whelp [nadw] Attachmentanimprops=medium Missileart=Abilities\Weapons\FrostWyrmMissile\FrostWyrmMissile.mdl Missilearc=0.1 Missilespeed=800 // blue drake [nadk] Attachmentanimprops=medium Missileart=Abilities\Weapons\FrostWyrmMissile\FrostWyrmMissile.mdl Missilearc=0.1 Missilespeed=800 // blue dragon [nadr] Attachmentanimprops=medium Missileart=Abilities\Weapons\FrostWyrmMissile\FrostWyrmMissile.mdl Missilearc=0.1 Missilespeed=800 // bronze dragon whelp [nbzw] Attachmentanimprops=medium Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl Missilearc=0.00 Missilespeed=1500 // bronze drake [nbzk] Attachmentanimprops=medium Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl Missilearc=0.00 Missilespeed=1500 // bronze dragon [nbzd] Attachmentanimprops=medium Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl Missilearc=0.00 Missilespeed=1500 // green dragon whelp [ngrw] Attachmentanimprops=medium Missileart=Abilities\Weapons\GreenDragonMissile\GreenDragonMissile.mdl Missilearc=0.00 Missilespeed=1500 // green drake [ngdk] Attachmentanimprops=medium Missileart=Abilities\Weapons\GreenDragonMissile\GreenDragonMissile.mdl Missilearc=0.00 Missilespeed=1500 // green dragon [ngrd] Attachmentanimprops=medium Missileart=Abilities\Weapons\GreenDragonMissile\GreenDragonMissile.mdl Missilearc=0.00 Missilespeed=1500 // red dragon whelp [nrdk] Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl Missilearc=0.00 Missilespeed=900 Attachmentanimprops=medium // red drake [nrdr] Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl Missilearc=0.00 Missilespeed=900 Attachmentanimprops=medium // red dragon [nrwm] Attachmentanimprops=medium Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl Missilearc=0.00 Missilespeed=900 // black dragon roost [ndrk] Sellunits=nbdr,nbdk,nbwm // blue dragon roost [ndru] Sellunits=nadw,nadk,nadr // bronze dragon roost [ndrz] Sellunits=nbzw,nbzk,nbzd // green dragon roost [ndrg] Sellunits=ngrw,ngdk,ngrd // red dragon roost [ndrr] Sellunits=nrdk,nrdr,nrwm // centaur archer [ncea] Buttonpos=0,0 Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl Missilearc=0.15 Missilespeed=900 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // centaur impaler [ncim] Buttonpos=0,0 Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl Missilearc=0.15 Missilespeed=900 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // centaur outrunner [ncen] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // centaur drudge [ncer] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // centaur sorceror [ncks] Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // centaur khan [ncnk] Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=medium // Dark Troll High Priest [ndth] Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // Dark Troll Shadow Priest [ndtp] Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // Dark troll [ndtr] Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // dark troll berserker [ndtb] Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // dark troll trapper [ndtt] Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // dark troll warlord [ndtw] Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // berserk elemental [nelb] Missileart=Abilities\Weapons\WaterElementalMissile\WaterElementalMissile.mdl Missilearc=0.15 Missilespeed=1300 Attachmentanimprops=medium // enraged elemental [nele] Missileart=Abilities\Weapons\WaterElementalMissile\WaterElementalMissile.mdl Missilearc=0.15 Missilespeed=1300 Attachmentanimprops=medium [nenc] Attachmentanimprops=medium [nenp] Attachmentanimprops=medium [nepl] Attachmentanimprops=medium // fel stalker [nfel] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=medium // Forest Troll High Priest [nfsh] Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl // Forest Troll Shadow Priest [nfsp] Buttonpos=0,0 Missileart=Abilities\Weapons\FireballMissile\FireballMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // forest troll 1 [nftr] Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // forest troll berserker [nftb] Buttonpos=1,0 Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // forest troll 3 [nftt] Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // forest troll king [nftk] Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl [nnom] // Goblin Laboratory [ngad] Sellunits=ngsp,nzep,ngir // goblin merchant [ngme] Sellitems=stwp,bspd,dust,tret,prvt,cnob,stel,pnvl,shea,spro,pinv // goblin shipyard [nshp] Sellunits=nbot // rock golem 1 [ngrk] Buttonpos=2,0 Attachmentanimprops=large // rock golem 2 [ngst] Attachmentanimprops=large Missileart=Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl Missilearc=0.0 Missilespeed=1000 // rock golem 3 [nggr] Attachmentanimprops=large Missileart=Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl Missilearc=0.0 Missilespeed=1000 // battle golem [narg] Attachmentanimprops=large // war golem [nwrg] Attachmentanimprops=large // siege golem [nsgg] Attachmentanimprops=large // goblin shredder [ngir] Attachmentanimprops=medium // Furbolg level 4 [nfrl] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // Furbolg Tracker level 6 [nfrb] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // Furbolg Champion level 7 [nfrg] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // Furbolg Ursa Warrior level 8 [nfra] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=medium // Furbolg Shaman level 4 [nfrs] Buttonpos=0,0 Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // Furbolg Elder Shaman level 7 [nfre] Buttonpos=0,0 Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // ghost [ngh1] Missileart=Abilities\Weapons\BansheeMissile\BansheeMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 // wraith [ngh2] Missileart=Abilities\Weapons\BansheeMissile\BansheeMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 // gnoll poacher [ngna] Buttonpos=0,0 Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl Missilearc=0.15 Missilespeed=1500 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // gnoll assassin [ngns] Buttonpos=0,0 Missileart=Abilities\Weapons\PoisonArrow\PoisonArrowMissile.mdl Missilearc=0.15 Missilespeed=1500 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // gnoll 1 [ngno] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // gnoll brute [ngnb] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // gnoll warden [ngnw] Buttonpos=1,0 Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // gnoll overseer [ngnv] Buttonpos=3,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // Gold Mine [ngol] // goblin sapper [ngsp] Buttonpos=0,0 // harpy scout [nhar] Buttonpos=1,0 Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl Missilearc=0.15 Missilespeed=1500 // harpy rogue [nhrr] Buttonpos=1,0 Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl Missilearc=0.15 Missilespeed=1500 // harpy wind witch [nhrw] Buttonpos=2,0 Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl // harpy hag [nhrh] Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl // harpy queen [nhrq] Missileart=Abilities\Weapons\GargoyleMissile\GargoyleMissile.mdl Missilearc=0.0 Missilespeed=1000 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl // fallen priest [nhfp] Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Undead\UndeadLargeDeathExplode\UndeadLargeDeathExplode.mdl // deceiver [nhdc] Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Undead\UndeadLargeDeathExplode\UndeadLargeDeathExplode.mdl // heretic [nhhr] Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Undead\UndeadLargeDeathExplode\UndeadLargeDeathExplode.mdl // ice troll [nitr] Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missileart:hd=Abilities\Weapons\Axe_IceTroll\Axe_IceTroll.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // ice troll berserker [nits] Buttonpos=1,0 Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missileart:hd=Abilities\Weapons\Axe_IceTroll\Axe_IceTroll.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // ice troll trapper [nitt] Buttonpos=0,0 Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missileart:hd=Abilities\Weapons\Axe_IceTroll\Axe_IceTroll.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // ice troll warlord [nitw] Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missileart:hd=Abilities\Weapons\Axe_IceTroll\Axe_IceTroll.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // ice troll high priest [nith] Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // ice troll priest [nitp] Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // kobold [nkob] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // kobold geomancer [nkog] Buttonpos=2,0 Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // kobold taskmaster [nkol] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // kobold tunneler [nkot] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // lightning lizard [nltl] Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl Missilearc=0.00 Missilespeed=1500 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=large // monster lure [nlur] // thunder lizard [nthl] Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl Missilearc=0.00 Missilespeed=1500 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=large // storm wyrm [nstw] Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl Missilearc=0.00 Missilespeed=1500 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=large // murloc flesheater [nmfs] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // murloc mutant [nmmu] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // murloc plaguebearer [nmpg] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // murloc tiderunner [nmrl] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // murloc huntsman [nmrr] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // murloc nightcrawler [nmrm] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // owlbear [nowb] Buttonpos=1,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl // enraged owlbear [nowe] Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl // berserk owlbear [nowk] Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl // razormane scout [nrzs] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // razormane brute [nrzb] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // razormane medicine man [nrzm] Buttonpos=3,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // razormane chieftain [nrzg] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // quillboar [nrzt] Missileart=Abilities\Weapons\BristleBackMissile\BristleBackMissile.mdl Missilearc=0.15 Missilespeed=1500 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // quillboar hunter [nqbh] Missileart=Abilities\Weapons\BristleBackMissile\BristleBackMissile.mdl Missilearc=0.15 Missilespeed=1500 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [nspd] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=medium [nnwa] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=medium [nnwl] Buttonpos=2,0 Missileart=Abilities\Weapons\CryptFiendMissile\CryptFiendMissile.mdl Missilearc=0.15 Missilespeed=500 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=medium [nnws] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=medium [nnwr] Missileart=Abilities\Weapons\CryptFiendMissile\CryptFiendMissile.mdl Missilearc=0.15 Missilespeed=500 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=medium [nnwq] Missileart=Abilities\Weapons\CryptFiendMissile\CryptFiendMissile.mdl Missilearc=0.15 Missilespeed=500 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=medium // Mercenary Camp Lord Summer [nmer] Sellunits=nftb,nfsp,nogm,ngrk // Lord Fall [nmr2] Sellunits=ngnb,ngnw,nomg,ngrk // Lord Winter [nmr3] Sellunits=nitp,nits,ngrk,nogm // Barrens [nmr4] Sellunits=ncea,ncen,nqbh,nhrw // Ashenvale [nmr5] Sellunits=ndtp,ndtb,nwlg,nsts // Felwood [nmr6] Sellunits=nmfs,nssp,nsts,nsln // Northrend [nmr7] Sellunits=nnwa,nits,nrvs,nnwr // Cityscape [nmr8] Sellunits=nrog,nass,nkog,nfsh // Dalaran [nmr9] Sellunits=nrog,nass,nkog,nfsh // Village (fall) [nmr0] Sellunits=nkot,nass,nkog,nkol // Dungeon [nmra] Sellunits=nskf,nkog,nowb,nrvs // Underground [nmrb] Sellunits=nskf,nkog,nowb,nrvs // Sunken Ruins [nmrc] Sellunits=nmbg,nsrh,nmsn,nsog // Icecrown Glacier [nmrd] Sellunits=ntkh,nits,nbdw,nubw // outland [nmre] Sellunits=ndrm,nfgb,nvdw,nsog // black citadel [nmrf] Sellunits=ndrm,nfgb,nvdw,nsog // Tavern [ntav] Sellunits=Nalc,Ntin,Nfir,Nngs,Nbrn,Npbm,Nplh,Nbst // Fountain of Power [nmoo] // fountain of health [nfoh] // Marketplace [nmrk] // ogre 1 [nogr] Attachmentanimprops=medium Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl // ogre 2 [nogm] Attachmentanimprops=medium Buttonpos=3,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl // ogre lord [nogl] Attachmentanimprops=medium Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl // ogre magi [nomg] Attachmentanimprops=medium Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl // fire revenant [nrvf] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // frost revenant [nrvs] Buttonpos=3,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // lightning revenant [nrvl] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // ice revenant [nrvi] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // death revenant [nrvd] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // sludge minion [nslm] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl //sludge flinger [nslf] Buttonpos=1,0 Missileart=Abilities\Weapons\SludgeMissile\SludgeMissile.mdl Missilearc=0.15 Missilespeed=900 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // sludge monstrosity [nsln] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // salamander hatchling [nslh] Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl Missilearc=0.15 Missilespeed=900 Attachmentanimprops=large Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // salamander [nslr] Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl Missilearc=0.15 Missilespeed=900 Attachmentanimprops=large Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // salamander vizier [nslv] Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl Missilearc=0.15 Missilespeed=900 Attachmentanimprops=large Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // salamander lord [nsll] Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl Missilearc=0.15 Missilespeed=900 Attachmentanimprops=large Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // satyr Trickster [nsat] Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.15 Missilespeed=1500 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // satyr shadowdancer [nsts] Buttonpos=2,0 Missileart=Abilities\Weapons\BlackKeeperMissile\BlackKeeperMissile.mdl Missilearc=0.15 Missilespeed=1500 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // satyr hellcaller [nsth] Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // satyr soulstealer [nstl] Buttonpos=2,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // satyr [nsty] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // black spider [nspb] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // spider [nspr] Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // giant spider [nsgt] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // spitting spider [nssp] Missileart=Abilities\Weapons\ChimaeraAcidMissileSmall\ChimaeraAcidMissileSmall.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // brood mother [nsbm] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // green spider [nspg] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // sasquatch [nsqt] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // elder sasquatch [nsqe] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // sasquatch oracle [nsqo] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // ancient sasquatch [nsqa] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // dog [ndog] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // pig critter [npig] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // stag critter [nder] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [nsea] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [nshe] RandomSoundLabel=SheepRandomSounds Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [nshf] RandomSoundLabel=SheepRandomSounds [nsha] RandomSoundLabel=SheepRandomSounds Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [nshw] RandomSoundLabel=SheepRandomSounds Animprops=swim Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // vulture [nvul] // male villager [nvil] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // kid villager [nvlk] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // female villager [nvlw] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // wendigo [nwen] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // timber wolf [nwlt] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // giant wolf [nwlg] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // dire wolf [nwld] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // white wolf [nwwf] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // giant white wolf [nwwg] Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl // white dire wolf [nwwd] Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl // elder wendigo [nwnr] Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=medium // ancient wendigo [nwna] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // wendigo shaman [nwns] Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=medium // rogue wizard [nwzr] Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=medium // renegade wizard [nwzg] Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=medium // apprentice wizard [nwiz] Missileart=Abilities\Weapons\PriestMissile\PriestMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl // dark wizard [nwzd] Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=medium [nzep] Buttonpos=0,0 MovementSoundLabel=GoblinZeppelinMovement LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Attachmentanimprops=large [ninf] Attachmentanimprops=large [nbal] Missileart=Abilities\Weapons\DemonHunterMissile\DemonHunterMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 Attachmentanimprops=medium Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl //summoned doomguard [nba2] Missileart=Abilities\Weapons\DemonHunterMissile\DemonHunterMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 Attachmentanimprops=medium Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl [nglm] [nwgt] [ncnt] [nct1] [nct2] [ntnt] [ntt2] [ngnh] [ngt2] [nten] [ntn2] [nfh0] [nfh1] [nfr1] [nfr2] [nth0] [nth1] [ncb0] Attachmentanimprops=large [ncb1] Attachmentanimprops=large [ncb2] Attachmentanimprops=large [ncb3] Attachmentanimprops=large [ncb4] Attachmentanimprops=large [ncb5] Attachmentanimprops=large [ncb6] Attachmentanimprops=large [ncb7] Attachmentanimprops=large [ncb8] Attachmentanimprops=large [ncb9] Attachmentanimprops=large [ncba] Attachmentanimprops=large [ncbb] Attachmentanimprops=large [ncbc] Attachmentanimprops=large [ncbd] Attachmentanimprops=large [ncbe] Attachmentanimprops=large [ncbf] Attachmentanimprops=large [nmh0] [nmh1] // nerubian ziggurat [nnzg] // circle of power [ncop] [ncp2] [ncp3] // harpy nest [nhns] // owl [nowl] // owl 2 [now2] // owl 3 [now3] // spirit pig [nspp] // Brewmaster [Npbm] Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl Missilearc=0.15 Missilespeed=900 Buttonpos=2,1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=large ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-pandarenbrewmaster.blp // fire [npn1] Attachmentanimprops=medium // storm [npn2] Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Attachmentanimprops=medium // earth [npn3] Attachmentanimprops=medium // Alchemist [Nalc] Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl Missilearc=0.15 Missilespeed=900 Buttonpos=3,2 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=large DependencyOr=Nalm,Nal2,Nal3 // do NOT put a similar DependencyOr on Nalm ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-alchemist.blp // Alchemist [Nalm] Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl Missilearc=0.15 Missilespeed=900 Buttonpos=3,2 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=large ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-alchemist.blp // Alchemist [Nal2] Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl Missilearc=0.15 Missilespeed=900 Buttonpos=3,2 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=large ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-alchemist.blp // Alchemist [Nal3] Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl Missilearc=0.15 Missilespeed=900 Buttonpos=3,2 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=large ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-alchemist.blp // Tinker [Ntin] Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl Missilearc=0.15 Missilespeed=900 Buttonpos=2,2 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=large ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-tinker.blp // Tinker -- Robo Goblin [Nrob] Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT Missileart=Abilities\Weapons\BrewmasterMissile\BrewmasterMissile.mdl Missilearc=0.15 Missilespeed=900 Buttonpos=2,2 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=large Attachmentlinkprops=alternate Boneprops=alternate ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-tinker.blp // clockwerk goblin [ncgb] Attachmentanimprops=medium // clockwerk goblin [ncg1] Attachmentanimprops=medium // clockwerk goblin [ncg2] Attachmentanimprops=medium // clockwerk goblin [ncg3] Attachmentanimprops=medium // pocket factory (level 1) [nfac] Attachmentanimprops=medium // pocket factory (level 2) [nfa1] Attachmentanimprops=medium // pocket factory (level 3) [nfa2] Attachmentanimprops=medium // Dark Ranger [Nbrn] Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT Buttonpos=1,1 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Missileart=Abilities\Weapons\Arrow\ArrowMissile.mdl Missilearc=0.15 Missilespeed=900 ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-bansheeranger.blp [ndr1] [ndr2] [ndr3] // Skink critter [nskk] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // crab critter [ncrb] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // Chicken critter [nech] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // Frog critter [nfro] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // Rabbit critter [necr] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // Raccoon critter [nrac] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // hermit crab critter [nhmc] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // albatross critter [nalb] Buttonpos=0,0 // sea turtle hatchling [ntrh] Buttonpos=0,0 Missileart=Abilities\Weapons\WaterElementalMissile\WaterElementalMissile.mdl Missilearc=0.15 Missilespeed=1300 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // sea turtle [ntrs] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // giant sea turtle [ntrt] Buttonpos=0,0 Missileart=Abilities\Weapons\WaterElementalMissile\WaterElementalMissile.mdl Missilearc=0.15 Missilespeed=1300 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // gargantuan sea turtle [ntrg] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // dragon turtle [ntrd] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // hydra [nhyd] Buttonpos=0,0 Missileart=Abilities\Weapons\ChimaeraAcidMissile\ChimaeraAcidMissile.mdl Missilearc=0.0 Missilespeed=900 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // hydra hatchling [nhyh] Buttonpos=0,0 Missileart=Abilities\Weapons\ChimaeraAcidMissile\ChimaeraAcidMissile.mdl Missilearc=0.0 Missilespeed=900 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=medium // elder hydra [nehy] Buttonpos=0,0 Missileart=Abilities\Weapons\ChimaeraAcidMissile\ChimaeraAcidMissile.mdl Missilearc=0.0 Missilespeed=900 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // ancient hydra [nahy] Buttonpos=0,0 Missileart=Abilities\Weapons\ChimaeraAcidMissile\ChimaeraAcidMissile.mdl Missilearc=0.0 Missilespeed=900 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // lobstrokk prawn [nlpr] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl Attachmentanimprops=medium [nlps] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl Attachmentanimprops=medium // lobstrokk snarecaster [nltc] Buttonpos=2,0 Missileart=Abilities\Weapons\MakuraMissile\MakuraMissile.mdl Missilearc=0.0 Missilespeed=900 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl Attachmentanimprops=medium // lobstrokk pool dweller [nlpd] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl Attachmentanimprops=medium // lobstrokk deep seer [nlds] Buttonpos=3,0 Missileart=Abilities\Weapons\MakuraMissile\MakuraMissile.mdl Missilearc=0.0 Missilespeed=900 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl Attachmentanimprops=medium // lobstrokk snapper [nlsn] Buttonpos=1,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl Attachmentanimprops=medium // lobstrokk tidal lord [nlkl] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl Attachmentanimprops=large // mur'gul cliffrunner [nmcf] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // mur'gul blood-gill [nmbg] Buttonpos=0,0 Missileart=Abilities\Weapons\MurgulMagicMissile\MurgulMagicMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // mur'gul tidewarrior [nmtw] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // mur'gul snarecaster [nmsn] Buttonpos=2,0 Missileart=Abilities\Weapons\MurgulMagicMissile\MurgulMagicMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // mur'gul reaver [nmrv] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // mur'gul shadowcaster [nmsc] Buttonpos=0,0 Missileart=Abilities\Weapons\MurgulMagicMissile\MurgulMagicMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // spider crab [nscb] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // revenant of the tides [ntrv] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // revenant of the seas [nsrv] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // revenant of the depths [ndrv] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // deeplord revenant [nlrv] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // reef elemental [nrel] Missileart=Abilities\Weapons\SeaElementalMissile\SeaElementalMissile.mdl Missilearc=0.15 Missilespeed=1300 Attachmentanimprops=medium // sea elemental [nsel] Missileart=Abilities\Weapons\SeaElementalMissile\SeaElementalMissile.mdl Missilearc=0.15 Missilespeed=1300 Attachmentanimprops=medium // sea giant [nsgn] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // sea giant hunter [nsgh] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // sea giant behemoth [nsgb] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // skeletal orc [nsko] Buttonpos=0,0 // skeletal orc grunt [nsog] Buttonpos=3,0 // skeletal orc champion [nsoc] Buttonpos=0,0 // stormreaver apprentice [nsra] Buttonpos=0,0 Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // stormreaver hermit [nsrh] Buttonpos=1,0 Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // stormreaver necrolyte [nsrn] Buttonpos=0,0 Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // stormreaver warlock [nsrw] Buttonpos=0,0 Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [nbot] Buttonpos=0,0 Attachmentanimprops=large // Pandaren level 5 [nfrp] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // Naga Sea Witch [Nngs] Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT Buttonpos=0,1 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Missileart=Abilities\Weapons\NagaArrowMissile\NagaArrowMissile.mdl Missilearc=0.08 Missilespeed=1200 ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-seawitch.blp // Firelord [Nfir] Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT Buttonpos=3,1 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Missileart=Abilities\Weapons\LordofFlameMissile\LordofFlameMissile.mdl Missilearc=0.08 MissileHoming=1 Missilespeed=1200 ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-avatarofflame.blp //lava spawn 1 [nlv1] Missileart=Abilities\Weapons\LavaSpawnMissile\LavaSpawnMissile.mdl Missilearc=0.15 MissileHoming=1 Missilespeed=1000 Attachmentanimprops=medium //lava spawn 2 [nlv2] Missileart=Abilities\Weapons\LavaSpawnMissile\LavaSpawnMissile.mdl Missilearc=0.15 MissileHoming=1 Missilespeed=1000 Attachmentanimprops=medium //lava spawn 3 [nlv3] Missileart=Abilities\Weapons\LavaSpawnMissile\LavaSpawnMissile.mdl Missilearc=0.15 MissileHoming=1 Missilespeed=1000 Attachmentanimprops=medium // neutral hireable pit lord [Nplh] Buttonpos=0,2 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=large Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-pitlord.blp // Beastmaster [Nbst] Buttonpos=1,2 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=large Requirescount=3 Requires=TALT Requires1=TWN2,TALT Requires2=TWN3,TALT ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-beastmaster.blp // grizzly bears [ngz1] Attachmentanimprops=medium [ngz2] Attachmentanimprops=medium [ngz3] Attachmentanimprops=medium // war eagles [nwe1] Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl Missilearc=0.00 Missilespeed=1500 [nwe2] Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl Missilearc=0.00 Missilespeed=1500 [nwe3] Missileart=Abilities\Weapons\ChimaeraLightningMissile\ChimaeraLightningMissile.mdl Missilearc=0.00 Missilespeed=1500 // quillbeasts [nqb1] Missileart=Abilities\Weapons\BristleBackMissile\BristleBackMissile.mdl Missilearc=0.15 Missilespeed=1500 Attachmentanimprops=medium [nqb2] Missileart=Abilities\Weapons\BristleBackMissile\BristleBackMissile.mdl Missilearc=0.15 Missilespeed=1500 Attachmentanimprops=medium [nqb3] Missileart=Abilities\Weapons\BristleBackMissile\BristleBackMissile.mdl Missilearc=0.15 Missilespeed=1500 Attachmentanimprops=medium [ntor] [nsc2] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [nsc3] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl //#RESTNOBETA // mammoth [nmam] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // icetusk mammoth [nmit] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // dire mammoth [nmdr] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // forgotten one [nfgo] Buttonpos=0,0 Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=large [nfgt] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // tuskarr fighter [ntkf] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // tuskarr spearman [ntka] Buttonpos=0,0 Missileart=abilities\weapons\TuskarSpear\TuskarSpear.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // tuskarr warrior [ntkw] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // tuskarr trapper [ntkt] Buttonpos=1,0 Missileart=abilities\weapons\TuskarSpear\TuskarSpear.mdl Missileart:hd=abilities\weapons\TuskarSpear\TuskarTrapperSpear.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // tuskarr chieftain [ntkc] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl // tuskarr healer [ntkh] Buttonpos=0,0 Missileart=Abilities\Weapons\PriestMissile\PriestMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // tuskarr sorceror [ntks] Buttonpos=0,0 Missileart=abilities\weapons\TuskarSpear\TuskarSpear.mdl Missileart:hd=abilities\weapons\TuskarSorcererMissile\TuskarSorcererMissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // blue dragonspawn meddler [nbdm] Buttonpos=1,0 Attachmentanimprops=medium Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // blue dragonspawn warrior [nbdw] Buttonpos=0,0 Attachmentanimprops=medium Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // blue dragonspawn overseer [nbdo] Buttonpos=0,0 Attachmentanimprops=medium Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // blue dragonspawn apprentice [nbda] Buttonpos=0,0 Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 Attachmentanimprops=medium Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // blue dragonspawn sorceror [nbds] Buttonpos=0,0 Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 Attachmentanimprops=medium Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // magnataur warrior [nmgw] Buttonpos=3,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // magnataur reaver [nmgr] Buttonpos=0,0 Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl Missilearc=0.10 Missilespeed=1000 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // magnataur destroyer [nmgd] Buttonpos=0,0 Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl Missilearc=0.10 Missilespeed=1000 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // crystal arachnathid [nanc] DependencyOr=nbnc Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // barbed arachnathid [nanb] DependencyOr=nbnb Buttonpos=0,0 Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl Missilearc=0.15 Missilespeed=1500 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // barbed arachnathid (merc) [nanm] DependencyOr=nbnb Buttonpos=0,0 Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl Missilearc=0.15 Missilespeed=1500 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl [nbnb] Buttonpos=0,0 Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl Missilearc=0.15 Missilespeed=1500 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // warrior arachnathid [nanw] DependencyOr=nbnw Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // earth-borer arachnathid [nane] DependencyOr=nbne Buttonpos=0,0 Missileart=Abilities\Weapons\HarpyMissile\HarpyMissile.mdl Missilearc=0.15 Missilespeed=1500 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // overlord arachnathid [nano] DependencyOr=nbno Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // faceless one trickster [nfor] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // faceless one terror [nfot] Buttonpos=0,0 Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // faceless one deathbringer [nfod] Buttonpos=0,0 Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // unbroken darkhunter [nubk] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=large // unbroken rager [nubr] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=large // unbroken darkweaver [nubw] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=large // polar bear [nplb] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=medium // giant polar bear [nplg] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large // watery minion cliffrunner [ncfs] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // watery minion tidewarrior [ntws] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // watery minion snarecaster [nsns] Buttonpos=0,0 Missileart=Abilities\Weapons\MurgulMagicMissile\MurgulMagicMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Demon\DemonSmallDeathExplode\DemonSmallDeathExplode.mdl // polar furbolg [nfpl] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // polar furbolg champion [nfpc] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // Polar Furbolg Elder Shaman level 8 [nfpe] Buttonpos=0,0 Missileart=Abilities\Weapons\LichMissile\LichMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // Polar Furbolg Shaman level 5 [nfps] Buttonpos=2,0 Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // Polar Furbolg Ursa Warrior level 9 [nfpu] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=medium // Polar Furbolg Tracker level 6 [nfpt] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Attachmentanimprops=medium // infected granary [ngni] // grain warehouse [ngwr] // wyvern cage 1 [nwc1] // wyvern cage 2 [nwc2] // wyvern cage 3 [nwc3] // wyvern cage 4 [nwc4] // magic vault [nmgv] // treasure box [nitb] // Outland dragon roost [ndro] Sellunits=nnht,nndk,nndr // penguin critter [npng] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [npnw] Animprops=swim Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // rat critter [nrat] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl // snowy owl critter [nsno] Buttonpos=0,0 // felboar critter [nfbr] Buttonpos=0,0 // dune worm critter [ndwm] Buttonpos=0,0 [nvk2] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [nvl2] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [nzom] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl [nzof] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl //fel beast [npfl] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl //fel ravager [npfm] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // succubus/demonness [ndqn] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl [ndqv] Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl [ndqt] Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl [ndqp] Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl [ndqs] Missileart=Abilities\Weapons\NecromancerMissile\NecromancerMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl // mur'gul huts [nmg0] [nmg1] // felguard [nfgu] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl [nfgb] Buttonpos=1,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=medium [nfov] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Attachmentanimprops=large // infernal contraption [ninc] Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl Missileart:hd=Abilities\Weapons\InfernalMachineMissile\InfernalMachineMissile.mdl Missilearc=0.08 Missilespeed=700 Attachmentanimprops=large [ninm] Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl Missileart:hd=Abilities\Weapons\InfernalMachineMissile\InfernalMachineMissile.mdl Missilearc=0.08 Missilespeed=700 Attachmentanimprops=large [nina] Missileart=Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl Missileart:hd=Abilities\Weapons\InfernalMachineMissile\InfernalMachineMissile.mdl Missilearc=0.08 Missilespeed=700 Attachmentanimprops=large [ndrf] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl [ndrp] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl [ndrw] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl [ndrd] Buttonpos=3,0 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl [ndrt] Buttonpos=2,0 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl [ndrn] Buttonpos=2,0 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl [ndrm] Buttonpos=0,0 Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl [ndrh] Buttonpos=0,0 Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl [ndrs] Buttonpos=0,0 Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl // lesser voidwalker [nvdl] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Missileart=Abilities\Weapons\VoidWalkerMissile\VoidWalkerMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 // voidwalker [nvdw] Buttonpos=2,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Missileart=Abilities\Weapons\VoidWalkerMissile\VoidWalkerMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 Attachmentanimprops=medium //greater voidwalker [nvdg] Buttonpos=3,0 Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Missileart=Abilities\Weapons\VoidWalkerMissile\VoidWalkerMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 Attachmentanimprops=large [nvde] Specialart=Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl Missileart=Abilities\Weapons\VoidWalkerMissile\VoidWalkerMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 Attachmentanimprops=large // nether dragon hatchling [nnht] Attachmentanimprops=medium Missileart=Abilities\Weapons\AvengerMissile\AvengerMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 // nether drake [nndk] Attachmentanimprops=medium Missileart=Abilities\Weapons\AvengerMissile\AvengerMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 // nether dragon [nndr] Attachmentanimprops=medium Missileart=Abilities\Weapons\AvengerMissile\AvengerMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 // eredar sorceror [ners] Missileart=Abilities\Weapons\DemonHunterMissile\DemonHunterMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 Attachmentanimprops=medium [nerd] Missileart=Abilities\Weapons\DemonHunterMissile\DemonHunterMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 Attachmentanimprops=medium [nerw] Missileart=Abilities\Weapons\DemonHunterMissile\DemonHunterMissile.mdl Missilearc=0.0 Missilespeed=900 MissileHoming=1 Attachmentanimprops=medium [nogo] Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large [nogn] Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large [noga] Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large [ndh0] [ndh1] [ndch] [njgb] Attachmentanimprops=large Specialart=Objects\Spawnmodels\Other\GreenDeathExplosion\GreenDeathExplosion.mdl [njga] Attachmentanimprops=medium Specialart=Objects\Spawnmodels\Other\GreenDeathExplosion\GreenDeathExplosion.mdl [njg1] Attachmentanimprops=medium Specialart=Objects\Spawnmodels\Other\GreenDeathExplosion\GreenDeathExplosion.mdl [ntn3] Buttonpos=0,0 [nggm] Attachmentanimprops=large Missileart=Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl Missilearc=0.0 Missilespeed=1000 Buttonpos=0,0 [nggg] Attachmentanimprops=large Missileart=Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl Missilearc=0.0 Missilespeed=1000 Buttonpos=0,0 [nggd] Attachmentanimprops=large Missileart=Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl Missilearc=0.0 Missilespeed=1000 Buttonpos=0,0 [ngow] Buttonpos=3,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [nwzw] Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=medium Buttonpos=0,0 [ngos] Buttonpos=3,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [ngog] Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Buttonpos=0,0 [nwar] Requires=hcas Attachmentanimprops=large Buttonpos=2,0 MovementSoundLabel=HumanSteamTankMovement LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Missileart=Abilities\Weapons\SteamTank\SteamTankImpact.mdl Missilearc=0.0 Missilespeed=2500 [nccd] Requires= Attachmentanimprops=large Buttonpos=2,0 MovementSoundLabel=HumanSteamTankMovement LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Missileart=Abilities\Weapons\SteamTank\SteamTankImpact.mdl Missilearc=0.0 Missilespeed=2500 Ubertip= [ncco] Requires= Attachmentanimprops=large Buttonpos=2,0 MovementSoundLabel=HumanSteamTankMovement LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Missileart=Abilities\Weapons\SteamTank\SteamTankImpact.mdl Missilearc=0.0 Missilespeed=2500 Ubertip= [nccu] Requires= Attachmentanimprops=large Buttonpos=2,0 MovementSoundLabel=HumanSteamTankMovement LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Missileart=Abilities\Weapons\SteamTank\SteamTankImpact.mdl Missilearc=0.0 Missilespeed=2500 Ubertip= [nccr] Requires= Attachmentanimprops=large Buttonpos=2,0 MovementSoundLabel=HumanSteamTankMovement LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Missileart=Abilities\Weapons\SteamTank\SteamTankImpact.mdl Missilearc=0.0 Missilespeed=2500 Ubertip= [Hjnd] Missileart=Abilities\Weapons\MoonPriestessMissile\MoonPriestessMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-sylvanus.blp Buttonpos=0,0 [nmg2] Buttonpos=0,0 [nhn2] Buttonpos=0,0 [obai] Attachmentanimprops=medium Buttonpos=2,0 Missileart=Abilities\Weapons\SorceressMissile\SorceressMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Casterupgradeart=UI\Widgets\Console\Human\infocard-spiritwalker.blp Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl [hrrh] Builds=htow,hhou,hbar,hbla,hwtw,halt,harm,hars,hlum,hgra,hvlt Buttonpos=0,0 Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl [Haah] Buttonpos=0,2 Missileart=Abilities\Weapons\FireBallMissile\FireBallMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 MovementSoundLabel=HumanHeroArchMageMovement LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Requirescount=3 Requires= Requires1=hkee Requires2=hcas Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl Attachmentanimprops=medium ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-archmage.blp [Hssa] Buttonpos=2,2 Requirescount=3 Requires= Requires1=hkee Requires2=hcas Specialart=Objects\Spawnmodels\Human\HumanLargeDeathExplode\HumanLargeDeathExplode.mdl ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-paladin.blp [Hddt] Buttonpos=0,2 Requirescount=3 Requires= Requires1=ostr Requires2=ofrt Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-thaloriendawnseeker.blp [owad] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=medium