[oalt] Attachmentanimprops=medium Trains=Obla,Ofar,Otch,Oshd Buttonpos=1,1 BuildingSoundLabel=OrcBuildingConstructionLoop LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl Revive=1 [oang] Missileart=Abilities\Weapons\AncestralGuardianMissile\AncestralGuardianMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 [obar] Attachmentanimprops=medium Trains=ogru,ohun,otbk,ocat Buttonpos=1,0 Researches=Robs,Rotr,Robk,Robf BuildingSoundLabel=OrcBuildingConstructionLoop LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl [obea] Attachmentanimprops=medium Requires=ostr Trains=orai,okod,owyv,otbr Buttonpos=3,1 Researches=Roen,Rovs,Rwdm,Rolf BuildingSoundLabel=OrcBuildingConstructionLoop LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl [Obla] Buttonpos=0,2 Requirescount=3 Requires= Requires1=ostr Requires2=ofrt Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-blademaster.blp [ocat] Requires=ofor,ostr Buttonpos=0,0 Missileart=abilities\weapons\DemolisherMissile\DemolisherMissile.mdl Missilearc=0.35 Missilespeed=900 [odoc] //Requires=ofor Buttonpos=1,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Missileart=Abilities\Weapons\WitchDoctorMissile\WitchDoctorMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Casterupgradeart=UI\Widgets\Console\Human\infocard-witchdoctor.blp [oeye] [Ofar] Buttonpos=1,2 Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Requirescount=3 Requires= Requires1=ostr Requires2=ofrt Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=medium ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-farseer.blp [ofor] Attachmentanimprops=medium Buttonpos=2,0 Researches=Rome,Roar,Rora,Rosp,Rorb BuildingSoundLabel=OrcBuildingConstructionLoop LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl [ofrt] Attachmentanimprops=large Requires=oalt Trains=opeo Researches=Ropg,Ropm Buttonpos=0,2 BuildingSoundLabel=OrcBuildingConstructionLoop LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Animprops=upgrade,second Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl [ogre] Attachmentanimprops=large Upgrade=ostr Trains=opeo Researches=Ropg,Ropm Buttonpos=0,0 BuildingSoundLabel=OrcBuildingConstructionLoop LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl [ogru] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [ohun] DependencyOr=otbk Requires=ofor Buttonpos=1,0 Missileart=abilities\weapons\huntermissile\huntermissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [otbk] Requires=ofor Buttonpos=1,0 Missileart=abilities\weapons\huntermissile\huntermissile.mdl Missilearc=0.15 Missilespeed=1200 Attachmentlinkprops=alternate Boneprops=alternate Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Animprops=alternate [ohwd] [okod] Requires=ofor Buttonpos=2,0 Missileart=Abilities\Weapons\Axe\AxeMissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large [osld] Attachmentanimprops=medium Requires=ostr Trains=oshm,odoc Buttonpos=2,1 Researches=Rowd,Rost BuildingSoundLabel=OrcBuildingConstructionLoop LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl [opeo] Builds=ogre,otrb,orbr,obar,ofor,oalt,obea,osld,otto,owtw,ovln Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl [orai] Buttonpos=0,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=medium [oshm] Buttonpos=0,0 Missileart=Abilities\Weapons\FarseerMissile\FarseerMissile.mdl Missilearc=0.15 Missilespeed=1200 MissileHoming=1 Specialart=Objects\Spawnmodels\Orc\OrcSmallDeathExplode\OrcSmallDeathExplode.mdl Casterupgradeart=UI\Widgets\Console\Human\infocard-shaman.blp [ostr] Attachmentanimprops=large Upgrade=ofrt Trains=opeo Researches=Ropg,Ropm Buttonpos=0,2 BuildingSoundLabel=OrcBuildingConstructionLoop LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Animprops=upgrade,first Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl [osw1] Attachmentanimprops=medium [osw2] Attachmentanimprops=medium [osw3] Attachmentanimprops=medium [osp1] Missileart=Abilities\Weapons\SerpentWardMissile\SerpentWardMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 [osp2] Missileart=Abilities\Weapons\SerpentWardMissile\SerpentWardMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 [osp3] Missileart=Abilities\Weapons\SerpentWardMissile\SerpentWardMissile.mdl Missilearc=0.15 Missilespeed=900 MissileHoming=1 [Oshd] Buttonpos=0,1 Missileart=Abilities\Weapons\ShadowHunterMissile\ShadowHunterMissile.mdl Missilearc=0.15 Missilespeed=900 Requirescount=3 Requires= Requires1=ostr Requires2=ofrt Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-shadowhunter.blp [otau] Requires=ofor,ofrt Buttonpos=1,0 Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=medium [otbr] Requires=ovln Buttonpos=3,0 Missileart=Abilities\Weapons\BatTrollMissile\BatTrollMissile.mdl Missilearc=0.15 Missilespeed=900 Attachmentanimprops=medium [Otch] Buttonpos=2,2 Requirescount=3 Requires= Requires1=ostr Requires2=ofrt Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl Attachmentanimprops=large ScoreScreenIcon=UI\Glues\ScoreScreen\scorescreen-hero-taurenchieftain.blp [otrb] Buttonpos=0,1 Missileart=abilities\weapons\huntermissile\huntermissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl [orbr] Buttonpos=0,1 Missileart=abilities\weapons\huntermissile\huntermissile.mdl Missilearc=0.15 Missilespeed=1200 Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl [otto] Attachmentanimprops=medium Requires=ostr Researches=Rows,Rowt Trains=otau,ospm Buttonpos=0,2 BuildingSoundLabel=OrcBuildingConstructionLoop LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl [owyv] Buttonpos=1,0 Missileart=abilities\weapons\WyvernSpear\WyvernSpearMissile.mdl Missilearc=0.15 Missilespeed=1200 Attachmentanimprops=medium [otot] // Voodoo Lounge [ovln] Attachmentanimprops=medium Buttonpos=1,2 Makeitems=shas,hslv,plcl,phea,pman,stwp,tgrh,oli2 BuildingSoundLabel=OrcBuildingConstructionLoop LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl [owtw] Requires=ofor Missileart=Abilities\Weapons\GuardTowerMissile\GuardTowerMissile.mdl Missilearc=0.15 Missilespeed=1800 Buttonpos=3,0 BuildingSoundLabel=OrcBuildingConstructionLoop LoopingSoundFadeIn=512 LoopingSoundFadeOut=512 Specialart=Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl Attachmentanimprops=Alternate [ospw] Attachmentanimprops=medium Buttonpos=0,0 Missileart=Abilities\Weapons\SorceressMissile\SorceressMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Casterupgradeart=UI\Widgets\Console\Human\infocard-spiritwalker.blp Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl [ospm] Attachmentanimprops=medium Buttonpos=0,0 Missileart=Abilities\Weapons\SorceressMissile\SorceressMissile.mdl Missilearc=0.00 Missilespeed=900 MissileHoming=1 Casterupgradeart=UI\Widgets\Console\Human\infocard-spiritwalker.blp Specialart=Objects\Spawnmodels\Orc\OrcLargeDeathExplode\OrcLargeDeathExplode.mdl //#RESTNOBETA [oshy] Sellunits=obot [obot] Buttonpos=0,0 Attachmentanimprops=large [odes] Buttonpos=1,0 Missileart=Abilities\Weapons\BoatMissile\BoatMissile.mdl Missilearc=0.10 Missilespeed=900 Attachmentanimprops=large