[Roch] Art=ReplaceableTextures\CommandButtons\BTNOrcMeleeUpOne.blp [Rome] Art=ReplaceableTextures\CommandButtons\BTNOrcMeleeUpOne.blp,ReplaceableTextures\CommandButtons\BTNOrcMeleeUpTwo.blp,ReplaceableTextures\CommandButtons\BTNOrcMeleeUpThree.blp Buttonpos=0,0 Requirescount=3 Requires= Requires1=ostr Requires2=ofrt [Rora] Art=ReplaceableTextures\CommandButtons\BTNSteelRanged.blp,ReplaceableTextures\CommandButtons\BTNThoriumRanged.blp,ReplaceableTextures\CommandButtons\BTNArcaniteRanged.blp Buttonpos=1,0 Requirescount=3 Requires= Requires1=ostr Requires2=ofrt [Roar] Art=ReplaceableTextures\CommandButtons\BTNSteelArmor.blp,ReplaceableTextures\CommandButtons\BTNThoriumArmor.blp,ReplaceableTextures\CommandButtons\BTNArcaniteArmor.blp Buttonpos=0,1 Requirescount=3 Requires= Requires1=ostr Requires2=ofrt [Rwdm] Art=ReplaceableTextures\CommandButtons\BTNDrum.blp Buttonpos=2,2 Requires=ofrt,ofor // Pillage (formerly salvage) [Ropg] Art=ReplaceableTextures\CommandButtons\BTNPillage.blp Buttonpos=2,0 [Robs] Art=ReplaceableTextures\CommandButtons\BTNBerserk.blp Buttonpos=0,2 Requires=ostr [Rows] Art=ReplaceableTextures\CommandButtons\BTNSmash.blp Buttonpos=1,2 Requires=ofor,ofrt [Roen] Art=ReplaceableTextures\CommandButtons\BTNEnsnare.blp Buttonpos=0,2 [Rovs] Art=ReplaceableTextures\CommandButtons\BTNEnvenomedSpear.blp Buttonpos=1,2 Requires=ofrt [Rowd] Art=ReplaceableTextures\CommandButtons\BTNWitchDoctorAdept.blp,ReplaceableTextures\CommandButtons\BTNWitchDoctorMaster.blp Buttonpos=1,2 Requirescount=2 Requires= Requires1=ofrt [Rost] Art=ReplaceableTextures\CommandButtons\BTNShamanAdept.blp,ReplaceableTextures\CommandButtons\BTNShamanMaster.blp Buttonpos=0,2 Requirescount=2 Requires= Requires1=ofrt [Rosp] Art=ReplaceableTextures\CommandButtons\BTNSpikedBarricades.blp,ReplaceableTextures\CommandButtons\BTNImprovedSpikedBarricades.blp,ReplaceableTextures\CommandButtons\BTNAdvancedSpikedBarricades.blp Buttonpos=2,0 Requirescount=3 Requires= Requires1=ostr Requires2=ofrt [Rotr] Art=ReplaceableTextures\CommandButtons\BTNRegenerate.blp Buttonpos=1,2 Requires=ostr,ofor [Rolf] Art=ReplaceableTextures\CommandButtons\BTNLiquidFire.blp Buttonpos=2,1 Requires=ofrt,ovln [Ropm] Art=ReplaceableTextures\CommandButtons\BTNPackBeast.blp Buttonpos=3,0 Requires=ovln [Rowt] Art=ReplaceableTextures\CommandButtons\BTNSpiritWalkerAdeptTraining.blp,ReplaceableTextures\CommandButtons\BTNSpiritWalkerMasterTraining.blp Buttonpos=0,2 Requirescount=2 Requires= Requires1=ofrt [Robk] Art=ReplaceableTextures\CommandButtons\BTNHeadHunterBerserker.blp Buttonpos=1,1 Requires=ofrt,ofor [Rorb] Requires=ostr Art=ReplaceableTextures\CommandButtons\BTNReinforcedBurrows.blp Buttonpos=2,1 [Robf] Requires=ofrt Art=ReplaceableTextures\CommandButtons\BTNFireRocks.blp Buttonpos=2,1