#include #include "wasmer.h" #include #include #include static bool host_print_called = false; // Host function that will be imported into the WebAssembly Instance void host_print(const wasmer_instance_context_t *ctx, int32_t ptr, int32_t len) { host_print_called = true; const wasmer_memory_t *memory = wasmer_instance_context_memory(ctx, 0); uint32_t mem_len = wasmer_memory_length(memory); uint8_t *mem_bytes = wasmer_memory_data(memory); printf("%.*s", len, mem_bytes + ptr); } // Use the last_error API to retrieve error messages void print_wasmer_error() { int error_len = wasmer_last_error_length(); printf("Error len: `%d`\n", error_len); char *error_str = malloc(error_len); wasmer_last_error_message(error_str, error_len); printf("Error str: `%s`\n", error_str); } // helper function to print byte array to stdout void print_byte_array(wasmer_byte_array *arr) { for (int i = 0; i < arr->bytes_len; ++i) { putchar(arr->bytes[i]); } } int main() { // Create a new func to hold the parameter and signature // of our `host_print` host function wasmer_value_tag params_sig[] = {WASM_I32, WASM_I32}; wasmer_value_tag returns_sig[] = {}; wasmer_import_func_t *func = wasmer_import_func_new((void (*)(void *)) host_print, params_sig, 2, returns_sig, 0); // Create module name for our imports // represented in bytes for UTF-8 compatability const char *module_name = "env"; wasmer_byte_array module_name_bytes; module_name_bytes.bytes = (const uint8_t *) module_name; module_name_bytes.bytes_len = strlen(module_name); // Define a function import const char *import_name = "host_print"; wasmer_byte_array import_name_bytes; import_name_bytes.bytes = (const uint8_t *) import_name; import_name_bytes.bytes_len = strlen(import_name); wasmer_import_t func_import; func_import.module_name = module_name_bytes; func_import.import_name = import_name_bytes; func_import.tag = WASM_FUNCTION; func_import.value.func = func; // Define a memory import const char *import_memory_name = "memory"; wasmer_byte_array import_memory_name_bytes; import_memory_name_bytes.bytes = (const uint8_t *) import_memory_name; import_memory_name_bytes.bytes_len = strlen(import_memory_name); wasmer_import_t memory_import; memory_import.module_name = module_name_bytes; memory_import.import_name = import_memory_name_bytes; memory_import.tag = WASM_MEMORY; wasmer_memory_t *memory = NULL; wasmer_limits_t descriptor; descriptor.min = 256; wasmer_limit_option_t max; max.has_some = true; max.some = 256; descriptor.max = max; wasmer_result_t memory_result = wasmer_memory_new(&memory, descriptor); if (memory_result != WASMER_OK) { print_wasmer_error(); } memory_import.value.memory = memory; // Define a global import const char *import_global_name = "__memory_base"; wasmer_byte_array import_global_name_bytes; import_global_name_bytes.bytes = (const uint8_t *) import_global_name; import_global_name_bytes.bytes_len = strlen(import_global_name); wasmer_import_t global_import; global_import.module_name = module_name_bytes; global_import.import_name = import_global_name_bytes; global_import.tag = WASM_GLOBAL; wasmer_value_t val; val.tag = WASM_I32; val.value.I32 = 1024; wasmer_global_t *global = wasmer_global_new(val, false); global_import.value.global = global; // Define a table import const char *import_table_name = "table"; wasmer_byte_array import_table_name_bytes; import_table_name_bytes.bytes = (const uint8_t *) import_table_name; import_table_name_bytes.bytes_len = strlen(import_table_name); wasmer_import_t table_import; table_import.module_name = module_name_bytes; table_import.import_name = import_table_name_bytes; table_import.tag = WASM_TABLE; wasmer_table_t *table = NULL; wasmer_limits_t table_descriptor; table_descriptor.min = 256; wasmer_limit_option_t table_max; table_max.has_some = true; table_max.some = 256; table_descriptor.max = table_max; wasmer_result_t table_result = wasmer_table_new(&table, table_descriptor); if (table_result != WASMER_OK) { print_wasmer_error(); } table_import.value.table = table; // Create arbitrary arguments for our program // Set up data for our WASI import object // // Environment variables and program arguments are processed by the WASI // program. They will not have any effects unless the program includes // logic to process them. const char *wasi_prog_name = "wasi_test_program"; const char *wasi_first_arg = "--help"; wasmer_byte_array args[] = { { .bytes = (const uint8_t *) wasi_prog_name, .bytes_len = strlen(wasi_prog_name) }, { .bytes = (const uint8_t *) wasi_first_arg, .bytes_len = strlen(wasi_first_arg) } }; int wasi_argc = sizeof(args) / sizeof(args[0]); // Create arbitrary environment variables for our program; const char *wasi_color_env = "COLOR=TRUE"; const char *wasi_app_should_log = "APP_SHOULD_LOG=FALSE"; wasmer_byte_array envs[] = { { .bytes = (const uint8_t *) wasi_color_env, .bytes_len = strlen(wasi_color_env) }, { .bytes = (const uint8_t *) wasi_app_should_log, .bytes_len = strlen(wasi_app_should_log) } }; int wasi_env_len = sizeof(args) / sizeof(args[0]); // Open the host's current directory under a different name. // WARNING: this gives the WASI module limited access to your host's file system, // use caution when granting these permissions to untrusted Wasm modules. const char *wasi_map_dir_alias = "the_host_current_dir"; const char *wasi_map_dir_host_path = "."; wasmer_wasi_map_dir_entry_t mapped_dirs[] = { { .alias = { .bytes = (const uint8_t *) wasi_map_dir_alias, .bytes_len = strlen(wasi_map_dir_alias) }, .host_file_path = { .bytes = (const uint8_t *) wasi_map_dir_host_path, .bytes_len = strlen(wasi_map_dir_host_path) } } }; int mapped_dir_len = sizeof(mapped_dirs) / sizeof(mapped_dirs[0]); // Read the Wasm file bytes. FILE *file = fopen("assets/extended_wasi.wasm", "r"); assert(file); fseek(file, 0, SEEK_END); long len = ftell(file); uint8_t *bytes = malloc(len); fseek(file, 0, SEEK_SET); fread(bytes, 1, len, file); fclose(file); wasmer_module_t *module = NULL; // Compile the WebAssembly module wasmer_result_t compile_result = wasmer_compile(&module, bytes, len); printf("Compile result: %d\n", compile_result); if (compile_result != WASMER_OK) { print_wasmer_error(); } assert(compile_result == WASMER_OK); // Detect the WASI version if any. This step is not mandatory, we // use it to test the WASI version API. Version wasi_version = wasmer_wasi_get_version(module); printf("WASI version: %d\n", wasi_version); // Create the WASI import object wasmer_import_object_t *import_object = wasmer_wasi_generate_import_object_for_version(wasi_version, args, wasi_argc, envs, wasi_env_len, NULL, 0, mapped_dirs, mapped_dir_len); // Create our imports wasmer_import_t imports[] = {func_import, global_import, memory_import, table_import}; int imports_len = sizeof(imports) / sizeof(imports[0]); // Add our imports to the import object wasmer_import_object_extend(import_object, imports, imports_len); // Instantiatoe the module with our import_object wasmer_instance_t *instance = NULL; wasmer_result_t instantiate_result = wasmer_module_import_instantiate(&instance, module, import_object); printf("Instantiate result: %d\n", instantiate_result); if (instantiate_result != WASMER_OK) { print_wasmer_error(); } assert(instantiate_result == WASMER_OK); // Call the exported "hello_wasm" function of our instance wasmer_value_t params[] = {}; wasmer_value_t result_one; wasmer_value_t results[] = {result_one}; // _start runs before main for WASI programs wasmer_result_t call_result = wasmer_instance_call(instance, "_start", params, 0, results, 1); printf("Call result: %d\n", call_result); assert(call_result == WASMER_OK); assert(host_print_called); wasmer_import_object_iter_t *func_iter = wasmer_import_object_iterate_functions(import_object); puts("Functions in import object:"); while ( !wasmer_import_object_iter_at_end(func_iter) ) { wasmer_import_t import; wasmer_result_t result = wasmer_import_object_iter_next(func_iter, &import); assert(result == WASMER_OK); print_byte_array(&import.module_name); putchar(' '); print_byte_array(&import.import_name); putchar('\n'); assert(import.tag == WASM_FUNCTION); assert(import.value.func); wasmer_import_object_imports_destroy(&import, 1); } wasmer_import_object_iter_destroy(func_iter); // Use *_destroy methods to cleanup as specified in the header documentation wasmer_import_func_destroy(func); wasmer_global_destroy(global); wasmer_memory_destroy(memory); wasmer_table_destroy(table); wasmer_instance_destroy(instance); wasmer_import_object_destroy(import_object); wasmer_module_destroy(module); return 0; }