Copyright © 2023-2024 Matthias Klumpp
Copyright © 2024 David Edmundson
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This protocol allows clients to set icons for their toplevel surfaces
either via the XDG icon stock (using an icon name), or from pixel data.
A toplevel icon represents the individual toplevel (unlike the application
or launcher icon, which represents the application as a whole), and may be
shown in window switchers, window overviews and taskbars that list
individual windows.
This document adheres to RFC 2119 when using words like "must",
"should", "may", etc.
Warning! The protocol described in this file is currently in the testing
phase. Backward compatible changes may be added together with the
corresponding interface version bump. Backward incompatible changes can
only be done by creating a new major version of the extension.
This interface allows clients to create toplevel window icons and set
them on toplevel windows to be displayed to the user.
Destroy the toplevel icon manager.
This does not destroy objects created with the manager.
Creates a new icon object. This icon can then be attached to a
xdg_toplevel via the 'set_icon' request.
This request assigns the icon 'icon' to 'toplevel', or clears the
toplevel icon if 'icon' was null.
This state is double-buffered and is applied on the next
wl_surface.commit of the toplevel.
After making this call, the xdg_toplevel_icon_v1 provided as 'icon'
can be destroyed by the client without 'toplevel' losing its icon.
The xdg_toplevel_icon_v1 is immutable from this point, and any
future attempts to change it must raise the
'xdg_toplevel_icon_v1.immutable' protocol error.
The compositor must set the toplevel icon from either the pixel data
the icon provides, or by loading a stock icon using the icon name.
See the description of 'xdg_toplevel_icon_v1' for details.
If 'icon' is set to null, the icon of the respective toplevel is reset
to its default icon (usually the icon of the application, derived from
its desktop-entry file, or a placeholder icon).
If this request is passed an icon with no pixel buffers or icon name
assigned, the icon must be reset just like if 'icon' was null.
This event indicates an icon size the compositor prefers to be
available if the client has scalable icons and can render to any size.
When the 'xdg_toplevel_icon_manager_v1' object is created, the
compositor may send one or more 'icon_size' events to describe the list
of preferred icon sizes. If the compositor has no size preference, it
may not send any 'icon_size' event, and it is up to the client to
decide a suitable icon size.
A sequence of 'icon_size' events must be finished with a 'done' event.
If the compositor has no size preferences, it must still send the
'done' event, without any preceding 'icon_size' events.
This event is sent after all 'icon_size' events have been sent.
This interface defines a toplevel icon.
An icon can have a name, and multiple buffers.
In order to be applied, the icon must have either a name, or at least
one buffer assigned. Applying an empty icon (with no buffer or name) to
a toplevel should reset its icon to the default icon.
It is up to compositor policy whether to prefer using a buffer or loading
an icon via its name. See 'set_name' and 'add_buffer' for details.
Destroys the 'xdg_toplevel_icon_v1' object.
The icon must still remain set on every toplevel it was assigned to,
until the toplevel icon is reset explicitly.
This request assigns an icon name to this icon.
Any previously set name is overridden.
The compositor must resolve 'icon_name' according to the lookup rules
described in the XDG icon theme specification[1] using the
environment's current icon theme.
If the compositor does not support icon names or cannot resolve
'icon_name' according to the XDG icon theme specification it must
fall back to using pixel buffer data instead.
If this request is made after the icon has been assigned to a toplevel
via 'set_icon', a 'immutable' error must be raised.
[1]: https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
This request adds pixel data supplied as wl_buffer to the icon.
The client should add pixel data for all icon sizes and scales that
it can provide, or which are explicitly requested by the compositor
via 'icon_size' events on xdg_toplevel_icon_manager_v1.
The wl_buffer supplying pixel data as 'buffer' must be backed by wl_shm
and must be a square (width and height being equal).
If any of these buffer requirements are not fulfilled, a 'invalid_buffer'
error must be raised.
If this icon instance already has a buffer of the same size and scale
from a previous 'add_buffer' request, data from the last request
overrides the preexisting pixel data.
The wl_buffer must be kept alive for as long as the xdg_toplevel_icon
it is associated with is not destroyed, otherwise a 'no_buffer' error
is raised. The buffer contents must not be modified after it was
assigned to the icon.
If this request is made after the icon has been assigned to a toplevel
via 'set_icon', a 'immutable' error must be raised.