#ifndef WR_TEXTURE_CUBEMAP_BAKER_H #define WR_TEXTURE_CUBEMAP_BAKER_H #ifdef __cplusplus extern "C" { #endif #include #include #include WrTextureCubeMap *wr_texture_cubemap_bake_diffuse_irradiance(WrTextureCubeMap *input_cubemap, WrShaderProgram *shader, unsigned int size); WrTextureCubeMap *wr_texture_cubemap_bake_specular_irradiance(WrTextureCubeMap *input_cubemap, WrShaderProgram *shader, unsigned int size); WrTextureRtt *wr_texture_cubemap_bake_brdf(WrShaderProgram *shader, unsigned int size); #ifdef __cplusplus } #endif #endif