/* * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ // Borrowed from Chromium's src/base/threading/thread_checker_impl.h. #ifndef WEBRTC_BASE_THREAD_CHECKER_IMPL_H_ #define WEBRTC_BASE_THREAD_CHECKER_IMPL_H_ #include "webrtc/base/criticalsection.h" #include "webrtc/base/platform_thread.h" namespace rtc { // Real implementation of ThreadChecker, for use in debug mode, or // for temporary use in release mode (e.g. to RTC_CHECK on a threading issue // seen only in the wild). // // Note: You should almost always use the ThreadChecker class to get the // right version for your build configuration. class ThreadCheckerImpl { public: ThreadCheckerImpl(); ~ThreadCheckerImpl(); bool CalledOnValidThread() const; // Changes the thread that is checked for in CalledOnValidThread. This may // be useful when an object may be created on one thread and then used // exclusively on another thread. void DetachFromThread(); private: mutable CriticalSection lock_; // This is mutable so that CalledOnValidThread can set it. // It's guarded by |lock_|. mutable PlatformThreadRef valid_thread_; }; } // namespace rtc #endif // WEBRTC_BASE_THREAD_CHECKER_IMPL_H_