use webrtc_rs_turn as turn; use turn::auth::*; use turn::errors::*; use turn::relay::relay_static::*; use turn::server::{config::*, *}; use clap::{App, AppSettings, Arg}; use std::collections::HashMap; use std::net::{IpAddr, SocketAddr}; use std::str::FromStr; use std::sync::Arc; use tokio::net::UdpSocket; use tokio::time::Duration; use util::Error; use signal_hook::iterator::Signals; struct MyAuthHandler { cred_map: HashMap>, } impl MyAuthHandler { fn new(cred_map: HashMap>) -> Self { MyAuthHandler { cred_map } } } impl AuthHandler for MyAuthHandler { fn auth_handle( &self, username: &str, _realm: &str, _src_addr: SocketAddr, ) -> Result, Error> { if let Some(pw) = self.cred_map.get(username) { //log::debug!("username={}, password={:?}", username, pw); Ok(pw.to_vec()) } else { Err(ERR_FAKE_ERR.to_owned()) } } } // RUST_LOG=trace cargo run --color=always --package webrtc-rs-turn --example turn_server_udp -- --public-ip 0.0.0.0 --users user=pass #[tokio::main] async fn main() -> Result<(), Error> { env_logger::init(); let mut app = App::new("TURN Server UDP") .version("0.1.0") .author("Rain Liu ") .about("An example of TURN Server UDP") .setting(AppSettings::DeriveDisplayOrder) .setting(AppSettings::SubcommandsNegateReqs) .arg( Arg::with_name("FULLHELP") .help("Prints more detailed help information") .long("fullhelp"), ) .arg( Arg::with_name("public-ip") .required_unless("FULLHELP") .takes_value(true) .long("public-ip") .help("IP Address that TURN can be contacted by."), ) .arg( Arg::with_name("users") .required_unless("FULLHELP") .takes_value(true) .long("users") .help("List of username and password (e.g. \"user=pass,user=pass\")"), ) .arg( Arg::with_name("realm") .default_value("webrtc.rs") .takes_value(true) .long("realm") .help("Realm (defaults to \"webrtc.rs\")"), ) .arg( Arg::with_name("port") .takes_value(true) .default_value("3478") .long("port") .help("Listening port."), ); let matches = app.clone().get_matches(); if matches.is_present("FULLHELP") { app.print_long_help().unwrap(); std::process::exit(0); } let public_ip = matches.value_of("public-ip").unwrap(); let port = matches.value_of("port").unwrap(); let users = matches.value_of("users").unwrap(); let realm = matches.value_of("realm").unwrap(); // Cache -users flag for easy lookup later // If passwords are stored they should be saved to your DB hashed using turn.GenerateAuthKey let creds: Vec<&str> = users.split(",").collect(); let mut cred_map = HashMap::new(); for user in creds { let cred: Vec<&str> = user.splitn(2, "=").collect(); let key = generate_auth_key(cred[0], realm, cred[1]); cred_map.insert(cred[0].to_owned(), key); } // Create a UDP listener to pass into pion/turn // turn itself doesn't allocate any UDP sockets, but lets the user pass them in // this allows us to add logging, storage or modify inbound/outbound traffic let conn = Arc::new(UdpSocket::bind(format!("0.0.0.0:{}", port)).await?); println!("listening {}...", conn.local_addr()?); let server = Server::new(ServerConfig { conn_configs: vec![ConnConfig { conn, relay_addr_generator: Box::new(RelayAddressGeneratorStatic { relay_address: IpAddr::from_str(public_ip)?, address: "0.0.0.0".to_owned(), }), }], realm: realm.to_owned(), auth_handler: Arc::new(Box::new(MyAuthHandler::new(cred_map))), channel_bind_timeout: Duration::from_secs(0), }) .await?; let mut signals = Signals::new(&[signal_hook::consts::SIGINT]).unwrap(); let close_handle = signals.handle(); for _sig in signals.forever() { println!("closing connection now"); server.close()?; close_handle.close(); return Ok(()); } Ok(()) }